» Thu Jun 10, 2010 3:51 pm
I believe that if there's no level scaling for quests, you'll end up with a bunch of quests in your list that you can't complete because you are too weak. For me I would rather finish the quest right away rather than waiting for another year. So as long as the map still poses some dangerous and save zones that limit your traveling ability, I would say level scaling is ok.
If Bethesda is smart enough they would understand that the purpose of level scaling is for eliminating frustration and dead end (ie encountering super powerful enemies and you can't get out, you are stuck, and you have no saved game), rather than making it easy for kiddies.
I think Bethesda is smart enough.