» Mon Nov 01, 2010 10:19 am
I have not played FO3, but from what I here on this forum, I really should.
Its on my list of things to buy.
People seem very happy with the fallout level system and it kind of reminds me of Morrowinds
As you level up, higher enemies appear, but lower ones never completely vanish.
But I also hear people say, correct me if Im wrong, that a certain area gets "level locked" once you enter it.
The enemies in it are scaled to your level at that time and that doesnt change.
If Skyrims level system is like that I hear described from fallout, I dont think that feature is a particularly good idea.
I like to explore.
I like to not bother about quests unless I stumble upon them and just roam around at first, get used to the game.
But if things are locked in place that would mean that by level 25 I would only ever meet lvl 5 or so creatures, because Ive probably been there before.
Now I might be totally wrong here as Im only going on what Ive heard describe.
If I am, please tell me.
I would like something akin to Morrowinds system. Only with slightly more levelling, e.g. a golden saint will be level 20 when you first meet it (rare) at lvl 15, but lvl 25 by the time you are level 30 and they are more common.
This would allow for the player to achieve a feeling of actually getting stronger, the enemies do not level as fast as you do.
And it would also mean fights dont become boringly easy at high levels.
NPC's would also have to level, unlike in Morrowind, but maybe with a level cap.
Anyway, Im sure the game is in such an advanced state of development that the levelling system is now totally done and immutable.
But that is what I would like.