Leveling Characters

Post » Sat Feb 19, 2011 12:39 am

So i have been creaming over this game for a while now and i have been watching all the videos and just trying to figure out the gameplay but i still have some questions. My main concern is how do characters level? Like i know you earn xp and they level... but do u have to level each of your characters? thats what i think it should be.... and say if your are playing as a soldier and you are level 5 and you havent played any other character and you need to be an operative... when you switch is your character now a level one? and also when u switch to a different character does the build type change too? I look in the forums and i didnt see anything that answered this so anything would help THANKS!
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Jennifer May
 
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Post » Sat Feb 19, 2011 11:53 am

You level each character seperately. Also, if your level 5, your still level 5 no matter what class you play as.
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Jonathan Windmon
 
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Post » Sat Feb 19, 2011 11:37 am

So i have been creaming over this game for a while now and i have been watching all the videos and just trying to figure out the gameplay but i still have some questions. My main concern is how do characters level? Like i know you earn xp and they level... but do u have to level each of your characters? thats what i think it should be.... and say if your are playing as a soldier and you are level 5 and you havent played any other character and you need to be an operative... when you switch is your character now a level one? and also when u switch to a different character does the build type change too? I look in the forums and i didnt see anything that answered this so anything would help THANKS!

Firstly (and this should answer a lot of your questions) any character may freely change to any class at any time at a friendly Command Post. It is only what Abilities you take each level (one per level up to max level, 20) that defines how your character plays as a certain class.

You cannot switch actual characters in the middle of a mission. Nor can you transfer XP from one character to another (this was at one time a feature, but wound up getting cut).
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ezra
 
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Post » Sat Feb 19, 2011 7:40 am

Like i know you earn xp and they level... but do u have to level each of your characters?

Each and every one has to be levelled up manually.

thats what i think it should be.... and say if your are playing as a soldier and you are level 5 and you havent played any other character and you need to be an operative... when you switch is your character now a level one?

That's not how it works. Prior to a game match, you pick one of your characters. You cannot change that character in game (so you cannot switch from a Light to a Medium). However, you can change that character's class in game. So if you are a Soldier and you would rather play as Operative, simply go to a Command Post and change your class to Operative. You are now an Operative, with all of the abilities that you have purchased for that Operative.

and also when u switch to a different character does the build type change too? I look in the forums and i didnt see anything that answered this so anything would help THANKS!

If you are changing characters, the bodytypes will differ between your characters.
If you are changing classes, the bodytype of your character will NOT be changed.

Hope this helps.
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STEVI INQUE
 
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Post » Fri Feb 18, 2011 11:32 pm

Each and every one has to be levelled up manually.


I read that once you hit 20 your exp goes to another character, so that you can level up your lower guys while playing your main... let me see if I can find the link
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Alex [AK]
 
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Post » Sat Feb 19, 2011 11:40 am

.....did you really just start your sentence with "I've been creaming"?.... :eek:
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kat no x
 
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Post » Sat Feb 19, 2011 10:14 am

I read that once you hit 20 your exp goes to another character, so that you can level up your lower guys while playing your main... let me see if I can find the link

This actually was cut, alongside intel missions and the ability to let the AI take over temporarily.
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suniti
 
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Post » Sat Feb 19, 2011 3:03 am

Each and every one has to be levelled up manually.


That's not how it works. Prior to a game match, you pick one of your characters. You cannot change that character in game (so you cannot switch from a Light to a Medium). However, you can change that character's class in game. So if you are a Soldier and you would rather play as Operative, simply go to a Command Post and change your class to Operative. You are now an Operative, with all of the abilities that you have purchased for that Operative.


If you are changing characters, the bodytypes will differ between your characters.
If you are changing classes, the bodytype of your character will NOT be changed.

Hope this helps.

Yes but bodytypes can be freely changed between matches.
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Penny Courture
 
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Post » Sat Feb 19, 2011 6:14 am

Thanks guys! Yea that really cleared everything up for me and Yes I did start it by saying "I've been creaming" lol
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Danielle Brown
 
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Post » Sat Feb 19, 2011 10:57 am

This actually was cut, alongside intel missions and the ability to let the AI take over temporarily.

WHAT? They took out the ability to let AI take over?! :cry: This was one of my favorite things about Brink! WTF WHY??!!!
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Emilie Joseph
 
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Post » Sat Feb 19, 2011 12:01 am

WHAT? They took out the ability to let AI take over?! :cry: This was one of my favorite things about Brink! WTF WHY??!!!

SD didn't know how to implement it.

Before any comparisons are made, it should be noted that Left 4 Dead was capable of doing so ONLY when there were two players.
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Ally Chimienti
 
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Post » Fri Feb 18, 2011 9:53 pm

This actually was cut, alongside intel missions and the ability to let the AI take over temporarily.


Link?

Last I heard:

From 1/14/11
"NA: Yeah, we don’t care what mode you’re playing experience is always given to that character. We wanted to take as much of the grind away as possible. The whole point of this system is to try and keep experienced players away from inexperienced players and to introduce the game gradually. So when you’re level 20 you’ll keep earning experience but you can dump that on your other characters. You can have up to 16 characters. You can then play one and keep levelling up other characters without ever playing them. They can specialise in different things, they look different and can have different weapons."
http://gamingphanatic.com/2011/01/07/brink-splash-damage-interview-with-neil-alphonso/
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Anthony Santillan
 
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Post » Sat Feb 19, 2011 4:04 am

SD didn't know how to implement it.

Before any comparisons are made, it should be noted that Left 4 Dead was capable of doing so ONLY when there were two players.

But dont AI fill your empty spots on the team? So y not have another empty sopt but temporarily only when needed. Only when needed would another AI join. Whys that hard to implement??
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Mélida Brunet
 
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Post » Sat Feb 19, 2011 9:42 am

the ability to let the AI take over temporarily was cut .

Really? Darn. Makes sense with the drop-in/drop-out support I suppose; having an AI take over your character would be unnecessary (even though you wouldn't have been earning XP for it anyway).

Still would've been nice if I only had to answer the phone or deal with something small and quick IRL though.

Where did you hear this?
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john palmer
 
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Post » Fri Feb 18, 2011 9:36 pm

What about unlocking the guns? Is it still in that any gun unlocked will be usable for every character or will each one have to unlock it?
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Kathryn Medows
 
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Post » Sat Feb 19, 2011 8:53 am

Please link if you have new info
Thanks
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Lindsay Dunn
 
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Post » Sat Feb 19, 2011 9:44 am

I read that once you hit 20 your exp goes to another character, so that you can level up your lower guys while playing your main... let me see if I can find the link

Do not like this.
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barbara belmonte
 
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Post » Sat Feb 19, 2011 7:56 am

Someone answer my previous question please :D
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Phoenix Draven
 
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Post » Sat Feb 19, 2011 2:59 am

I like it, at least to use to get my later characters past the basic stage. No need to repeat the first 5 levels since you cant choose class specific traits during that period. Id use them after that though to get a better understanding of how the other classes work.
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latrina
 
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Post » Sat Feb 19, 2011 2:42 am

Link?

Don't have one, sorry. I remember seeing that in an older interview, but I don't know how old it is.

But dont AI fill your empty spots on the team? So y not have another empty sopt but temporarily only when needed. Only when needed would another AI join. Whys that hard to implement??

Can you clarify more, please?
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Janette Segura
 
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Post » Sat Feb 19, 2011 6:32 am

Don't have one, sorry. I remember seeing that in an older interview, but I don't know how old it is.


Can you clarify more, please?

Basically, stepping out od the game to let AI control u for alittle while should be consodered an empty spot on the team, therefore the AI fills it temporarily, so why cant SD do this?
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Dalia
 
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Post » Sat Feb 19, 2011 5:39 am

Someone answer my previous question please :D

Once you unlock a weapon it is available to all your characters.

Basically, stepping out od the game to let AI control u for alittle while should be consodered an empty spot on the team, therefore the AI fills it temporarily, so why cant SD do this?

They were planning to as of http://www.fragworld.org/frag/brink/brink-compendium-update-2.html. Anything to the contrary is news to me.
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Rich O'Brien
 
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Post » Fri Feb 18, 2011 11:32 pm

@SquirrellyOtter, I just hope everyone who said SD took it out is utterly wrong lol, but idk... Although, you never know...
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Hayley Bristow
 
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Post » Fri Feb 18, 2011 7:59 pm

Basically, stepping out od the game to let AI control u for alittle while should be consodered an empty spot on the team, therefore the AI fills it temporarily, so why cant SD do this?

It's not an empty spot. You're still there. The AI will take your place using your loadout and skills.

Plus, there are a few issues with letting an AI take over. For one, the AI will be smart enough to adapt, and if it senses that there are not enough of a class, it will change classes to accomodate. Secondly, the AI will not be on par with your level of skill, and it won't be as useful of a teammate until it has had some experience with the enemy players. This can be a problem with elite teams, and can mean life or death if one Medic has to keep reviving an unaccustomed AI in exchange for leaving a guy who's doing the objective all alone.
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CORY
 
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Post » Sat Feb 19, 2011 11:09 am

It's not an empty spot. You're still there. The AI will take your place using your loadout and skills.

Plus, there are a few issues with letting an AI take over. For one, the AI will be smart enough to adapt, and if it senses that there are not enough of a class, it will change classes to accomodate. Secondly, the AI will not be on par with your level of skill, and it won't be as useful of a teammate until it has had some experience with the enemy players. This can be a problem with elite teams, and can mean life or death if one Medic has to keep reviving an unaccustomed AI in exchange for leaving a guy who's doing the objective all alone.

So ultimately, a useless teammate who's in the bathroom taking an extremely long dump is better than a stupid AI? Okay, but I just hope the auto-kick when a player doesn't move for awhile is on a long timer. In CoD it was like 2 minutes haha.
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mike
 
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