Leveling Concerns with FO4

Post » Wed Dec 02, 2015 7:44 pm

So with all the information on character builds, I was trying to throw in some calculations and please correct me if I am wrong anywhere and I'll edit this.

So if you take an average character:

STR 4, PER, 4, END 4, CHR 4, INT 4, AGL 4, LCK4 : which is your total of 28 initial points.

To max out these stats as early as possible, you would need the first 42 levels of your build.

Then to max out stats (and I am assuming with given information and not speculated) you would need an additional 270 levels to max out all perks for the GOD BUILD. I haven't exactly went onto orcz.coms perk chart to get each rank, but TH did say there was a total of 270....

This is not taking into account the Magazine Perks and their rankings... which I assume would be immediate and not need leveling.

So for GOD MODE, you would need a total of 312 levels to be maxed out.

*** edited 11/4

Calculated each rank from the confirmed perk chart with the 42 levels needed to max out your characters SPECIAL and its a total of 271 levels.

This is not also taking into account whether or not bobbleheads give a +1 to whatever stat anymore. If they do, knock this down 10 levels.

My original concerned would be that yes they did say they did sped up leveling but still, it would a long time to get everything maxed out legitly. My concerned is theres a lot of choices for me and not enough time to get these maxed out.

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Donald Richards
 
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Post » Wed Dec 02, 2015 7:04 am

Not sure if you're asking a question or posting that you did math. Also, there would presumably be 7 bobbleheads, one for each S.P.E.C.I.A.L.

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Logan Greenwood
 
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Post » Wed Dec 02, 2015 4:48 pm

Isn't there a bobblehead for each perk, too? :o

Oh, right... so, what is your concern?
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latrina
 
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Post » Wed Dec 02, 2015 7:03 pm

Maybe? I've never heard that.

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Fluffer
 
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Post » Wed Dec 02, 2015 4:47 pm

Ive seen the park in the settlement customize video with bobbleheads, but I've been unsure if their function would remain the same since we can either take a perk or take a stat when leveling up now.

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Tammie Flint
 
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Post » Wed Dec 02, 2015 10:28 pm

Honestly, this is asinine. You're worried that fully completing the game and maxing out your character will take a long time. Yeah, it probably will. It took a long time in FO3 and it took a long time in Skyrim and it takes a long time in most games that offer extensive character progression, so the fact that you're concerned it will take a long time here to is a little crazy, don't you think? Yep, you've got a lot of choices to make. That's pretty par the course for an RPG. Side note: I understand that you're a man or woman who's time is incredibly valuable, but spend a little of it to proof what you type, for clarity's sake.

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Ludivine Poussineau
 
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Post » Wed Dec 02, 2015 2:18 pm

Yes, I have logged probably 900 hours in fallout 3 and fallout NV, and 400 in skyrim (still haven't beat it because I walk everywhere and pick up everything) but things have changed since I was younger when these games came out. I have a son and a new baby on the way, work a 60 hour a week job so my time is very limited.

And I really don't have to proof what I type, this is the internet, i'm sure you've seen half of what other people have typed and I am no where near as bad, especially when it comes to some younger kids who abbreviate everything and even the most cunning linguist would have a hard time determining what was said.

I was voicing my concern and opinion on this game which has been said if you did everything would take just as long if not longer than skyrim. My biggest concern is choice, maybe there is too many maybe not. yes, I do not have to get every perk, I know a lot of people will try. I was also looking for others opinions and concerns as well and what people would focus on with builds more than others. But I atleast calculated a clear goal for the completionists out there.

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Assumptah George
 
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Post » Wed Dec 02, 2015 11:19 am

You're talking about doing approximately 300 level ups... How long did it take most people to hit 50 in NV? And the XP required to level does get higher with each one but even if it didn't, 50 levels MAYBE could be done in what? 50 hours? So 300 hours and that's innacurate because it's figuring at 51 it's as easy as your first level up. It will be a long ass time before someone maxes without cheats

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barbara belmonte
 
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Post » Wed Dec 02, 2015 10:41 am

GK will probably pop in with the formula he proposed that puts maxing out into the 1k+ hours range

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Kortknee Bell
 
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Post » Wed Dec 02, 2015 8:57 am

I've said it before, I think the level 50 achievement is exactly what the average player will be at, when he finishes the game. So yes, you will not be able to max out your character anytime soon. However leveling does seem to go rather fast for the first 15 at least. At some point also you will run out of quests and locations to discover, which makes it harder to level.

That being said, this game is about choices, so yeah make a choice, think about what you want to do and how you will reach it. You can still be a jack of all trades character though , just not maxed out.

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Emily Jones
 
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Post » Wed Dec 02, 2015 1:02 pm

Honestly, the point of a video game is not to take a small number and make it progressively larger. That might sound radical to a certain type of gamer, but the reason Bethesda designed and produced Fallout 4 was to provide entertainment, not see how fast you can turn lvl 1 into lvl 272. If you're worried that the map will be too small, you're crazy. If you're worrying that you won't have enough guns to shoot mutants with, you're crazy. If you're worried that that building in that one screenshot had a texture that fell short of your lofty standards, you're even crazier. Because none of that matters if the map full of fun [censored] to do, or the guns are really fun to shoot or the textures cover a world that is interesting and compelling and fun. Whether or not the game is fun is the only concern anyone dropping $60 should have. If you spend 400+ hours maxing out your character, and if you're schedule is so tight that playing that long lasts years, you should be ecstatic, assuming you had fun doing it. Because at the end of the day, no one cares if you maxed out your FO4 character, not one single person. You're the only one who will know, and if it was fun and entertaining for you, I hope you consider that time well spent. But if you got 400+ hours of entertainment out of your purchase and you are dissatisfied because that number that represents your character's level is not as big as you would like, I'm pretty sure you should do something else with your time.

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Jonathan Windmon
 
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Post » Wed Dec 02, 2015 9:14 am

God build? What are you talking about? Why for example be a master of unarmed, melee, all kinds of guns at the same time when you are going to use a single type of weapon at a time?

This is a good thing - I really hope you can specialize in a few things with one character so that there is some replayability in the game. Being a god with one character in one playthrough would be awful for me.

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Fluffer
 
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Post » Wed Dec 02, 2015 8:53 am

I highly doubt it's going to be a real grind though. Unless you're trying to be a jack-of-all-trades through the entire game, you're going to max out the skills that best benefit your play style by level 50. Beyond that, it's just going to be, "oh, I got another level; guess I'll choose this perk that I don't find particularly useful".

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Monique Cameron
 
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Post » Wed Dec 02, 2015 8:57 pm

Bobble head are in the game as we seen in the official E3 and they do add 1 perma stat from what I can tell.

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Adam
 
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Post » Wed Dec 02, 2015 7:25 am

And this is why we have a very wonderful modding community.

It's funny - most people were worried that with no level cap, all characters would end up the same - but OP is worried that the won't end up maxed in everything. Yes, it will likely take you 6 months to 2 years to max out your character (depending on play-style and the amount you play). Yes, you will likely start over because, well, new mods will come out that will be "MUST-HAVES" and they will require restarting your game (or maybe not - we'll see). But if Fallout 4 gives you, let's say, a year of enjoyment...isn't that a good thing? You will have certainly gotten your money's worth. And, if you are really impatient, there are always cheat codes....

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Chloe Lou
 
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Post » Wed Dec 02, 2015 4:51 pm

I bet mobs respawn all the time,thats how I lvl before doing quest to get high speech skills.

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Soku Nyorah
 
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Post » Wed Dec 02, 2015 8:57 pm

Bethesda got a lot of flak over how easy it was to max out a character in F3. This is all so that choice matters. You can play a specific type of character, as opposed to ultimately the same character every time.

I was actually concerned over the fact that we would be able to just add to special every level, myself, for some time. Because I didn't want an easily OP build. But I console myself with the sheer amount of time it will take. And I plan on at least one maxed out, since it is there. But it should take considerable work. I want to earn it, not just have it happen by playing the MQ. It was too easy in F3, IMO.
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Taylor Thompson
 
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Post » Wed Dec 02, 2015 1:55 pm

Based on what I've seen end game is around level 50. If you really think you're going to get to level 300 something without running out of content and available xp you're fooling yourself.
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CORY
 
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Post » Wed Dec 02, 2015 9:49 pm

Why would you ever want to max your character to have everything? The whole fun is doing a build, having multiple playthroughs, and being that character. No character is actually a master of everything.

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gemma king
 
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Post » Wed Dec 02, 2015 7:16 am


I agree. More is always better. I want a game I never max in. Most games when I max I quit so this is good news to me. At the same time I get what Op is saying. I kinda feel like people Are miss understanding him/her
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Ryan Lutz
 
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Post » Wed Dec 02, 2015 9:44 pm

I would usually max them out around halfway into a 400 hour game. But really, even if they doubled the rate at which you leveled in F3, NV.. you still probably won't be close to max level in a full playthrough, (doing everything there is to do) in F4. I think most people will probably hit around level 50-80. That's just total speculation on my part. .

Spoiler
Since the top achievement for leveling is for level 50.. we can kind of assume that simply running through the story and maybe completing a few extra sidequests will get you to level 50.

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brenden casey
 
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Post » Wed Dec 02, 2015 5:08 pm

Er, this is not 'Assassin's Creed Wasteland'.

As an RPG it offers choices, by necessity gating off content and so a 100% 'completionist' mentality doesn't really work.

Sure, there are some 300 levels to max your build, but it is not intended as a rational target, to 100% the game in that way.

The idea is that you choose different builds for replayability.

Sure, some people will grind the levels, but I expect it will take a staggering amount of work beyond sanity.

You are concerned about too much choice?

You want it more linear so that you can do it all?

I'm sorry it's really not that kind of game.

This is a terrifying truth B)

I use proper punctation in texts but maybe that's just me.

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Chris Jones
 
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Post » Wed Dec 02, 2015 6:11 pm

Why is it so important to max out all perks and stats?

go into console and type:

IDDQD for god mode.

IDCLIP if you want to go through walls

IDKFA if you want all weapons/ammo

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Jessica Nash
 
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Post » Wed Dec 02, 2015 12:36 pm

Let's not forget that DLC might add more challenges like it did with skyrim with Legendary,but for fallout might require high perks to do certain things.

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Dale Johnson
 
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Post » Wed Dec 02, 2015 6:06 pm

anyone know the total bobble heads in the game yet?

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Damian Parsons
 
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