i have logged countless hours in skyrim leveling different characters and i've given alot of thought to the way you level in the game. as far as i'm concerned the leveling, besides the bugs is the only thing that keeps the game from being perfect. i actually had a suggestion for the next Elder Scrolls game. i know that elder scrolls games have never had the traditional XP system and i like the skill trees and having too master the different skills but its not the most natural way too level, in skyrim specifically you have too level up skill after skill to get the perks to fill out one additional skill tree this can be quite tedious. after playing fallout 4 i had the idea why not a combination of XP and skills tree's, that way you still need too use a skill to be proficient in it but you can still level when exploring caves and doing quests, so basically just to be clear you would get xp from killing enemies completing quests and performing other actions but the perks you get cant be spent unless you've leveled the skill you want to spend them on. i really think this is the most organic way too approach this. just a suggestion if you have any comments about the leveling please feel free to leave one