Leveling system and in-game map

Post » Mon Oct 04, 2010 10:42 pm

Hi all!

First of, big thanks to everything Bethesda has done for me/us! Keep up the good work!

For now I only have two thoughts/worries I would like to express (for now). (Sorry for grammar - not native english)

First is the leveling system - hmmm...how should I put it, well I like the game to be as realistic as possible and to feel as natural as possible, so I would like to see leveling system be something like Realistic Leveling (mod for Oblivion by Abo - thanks for that man!:)). You can see it http://www.tesnexus.com/downloads/file.php?id=13879. Basically, you simply get better at the things you do more often. I don't think anything can beat that logic and pure simplicity. Granted, I read the Bethesda is going in that direction with Skyrim but they are implementing some sort of perks. Ok, picking the birth sign is role playing friendly to some degree but "choosing" perks while you are playing seems a bit unnatural to me. You either got better at something or not - be it health, stamina, magicka or any sort of skill. Well, I think you get my point... If Bethesda wants to keep it more interesting, it could, for example, make it so that you DEVELOP a new perk...like, using an axe a lot you develop a devastating finishing move just with axes or something along those lines. So, you may comment on that...

Second is the in game map, which is, as I read in Game Informer, http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx going to be something like a uber 3D model of Skyrim or something like that which you can zoom in and out - kind of fly over it and than practically zoom down to land level. Well, we have yet have to see that but I for one am really NOT pleased with that idea. If you are going for any kind of realism I think the Oblivion type map is more than enough. And props for getting rid of quest markers...you should also add as much as "fog of exploration" as you can. So, you may comment on this, too...

Glad to see your thoughts on this and thanks again Bethesda! Sure am gonna buy this game...:)
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Markie Mark
 
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Post » Mon Oct 04, 2010 11:03 pm

I like the idea of a 3D map if it's anything like Just Cause 2's that was pretty awesome. But this is Elder Scrolls, a medieval fantasy game, the map should be drawn on parchment. I will be turned if (like Morrowind) lands added by mods are automatically made on the map (so the map isn't preset but uses terrain to generate it).
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Mimi BC
 
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Post » Mon Oct 04, 2010 7:16 pm

The map should be made during your ventures. "Terra Incognita" is marking wherever you haven't ventured. The map shouldn't be 3D, though. It should be paper.
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FLYBOYLEAK
 
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