? There is no class system per SE in Skyrim and how a player plays depends on what skills the character gains. Use a one-handed weapon, watch that skill increase, etc. You get experience for everything.
? Skill increases contribute to your overall level growth. Each level gives you a boost in health and a chance to boost health, magika or stamina.
? There are 18 separate skills in Skyrim, including such things like Illusion, Destruction, Restoration, Enchanting, etc.
? It seems like there are 50 main levels, with Howard mentioning leveling up to 50 is roughly the same time as it would be to level an Oblivion or Fallout character to 25.
? You can level up past 50, but it’s a dramatically slower increase than before once you get past that threshold.
? Todd Howard confirms that Skyrim will use the perk system that they used in Fallout 3, noting that there was an automated perk system in place in Oblivion, but in Skyrim, the user has control over it. There are dozens of perks to choose from, that may increase dagger damage during stealth attacks and may mean your mace attack may ignore your foe’s Armour skills.
? On the official forums, Bethesda responded to questions about the game’s scaling system that many didn’t like in the original. “All our games have had some amount of randomness/leveling based on player level. Skyrim's is similar to Fallout 3's, not Oblivion's,” said Bethesda’s Senior Community Manager on the forums.
BTW this is not my information i found this on a website (NOT MY MATERIAL) so dont bash me Thanks AND I DO NOT CARE IF THIS IS OLD i want some opinions i have not heard yet THANKS