I suspect anyone who understands efficient leveling is well-familiar with the very basic concept that the game has a difficulty slider should one choose to use it.
As always, Acadian hits the nail on the head. It seems a bit condescending to suggest that after five years of playing the game I may understand the mechanics of efficient leveling and still not know where the difficulty slider is.
While I recognize that the system is flawed, I play on the console so there’s nothing I can do about it. That said, it might seem strange to many of you that grinding character skills through levels is something that I have always enjoyed about TES games. I like having a character gain mastery of a skill through the time and effort spent in the practice of it. I think it only logical that a character who desires proficiency with a weapon, spell, or stealth technique delineates time each day to engage in the practice of those skills.
@Eye of Nocturnal – I am so glad that you clarified your earlier post because it did sound judgmental to me. The way that I play the game is not for everyone, but it suits me. Just because we don’t enjoy the game the same way doesn’t mean that we don’t enjoy it equally.