Levels and Main Story Line

Post » Wed Oct 13, 2010 1:28 pm

Do you guys think that the main story line will be much much longer compared to oblivion because oblivions story you could complete in like six hours in one night, even less. I want a story mode that will take a few days but not to the point where you are doing the same thing over and over again because closing oblivion gates got soooo boring after the like tenth one. you know? also I want it to be a little harder to level up as well as levels go to like 70 or 80 or something instead of like 45 or 50.
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LuCY sCoTT
 
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Post » Wed Oct 13, 2010 11:10 am

Well Todd says that it's possible to actually reach level 75 in the GI podcast.

So yeah.

Maybe raise the cap to 100? That'd be neat ;)
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Jade Muggeridge
 
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Post » Wed Oct 13, 2010 8:45 am

There is no cap. leveling just gets much harder after 50.
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Cody Banks
 
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Post » Wed Oct 13, 2010 2:13 pm

There isn't a level cap... Just like oblivion, you go until your skills cap out. Just without Oblivion's class system.
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Pixie
 
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Post » Wed Oct 13, 2010 10:09 am

There isn't a level cap... Just like oblivion, you go until your skills cap out. Just without Oblivion's class system.
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Wayne Cole
 
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Post » Wed Oct 13, 2010 9:07 pm

It is a "soft" cap. Meaning you stop getting perks at level 50 and every level after that takes a lot longer to reach.
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james kite
 
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Post » Wed Oct 13, 2010 1:19 pm

It is a "soft" cap. Meaning you stop getting perks at level 50 and every level after that takes a lot longer to reach.

I would prefer that you could still get perks but no health increase, at level 50 you have maxed out your primary combat skills, getting more perks would mostly be utilities, yes being able to summon a stronger monster to help you would help anybody but overall more perks will unbalance far less than lots of more health.
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Steve Fallon
 
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Post » Wed Oct 13, 2010 11:11 am

Well with being able to go to jail and re raise your skills that were lowered there really never was a level cap. But I would like to see getting higher then 50 before I have to start demolishing guards and my skills.
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Leonie Connor
 
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Post » Wed Oct 13, 2010 2:13 pm

Well with being able to go to jail and re raise your skills that were lowered there really never was a level cap. But I would like to see getting higher then 50 before I have to start demolishing guards and my skills.

Don't work this way in Skyrim. In Oblivion and Morrowind you levelled up than you had raised 10 selected skills. Then all the selected skills was 100 you could not level up anymore, reducing the skills by going to jail let you continue raising skills and level up.

In Skyrim you level up by raising all skills, however it's not 10 skills anymore, by raising skills you get some sort of score, call it skill points, raising a high skill gives you far more points than raising a low. then you have reached level 50 you can still level up but it goes far slower. perhaps reaching level 51 is as much work as going 45 to 50 or even 40 to 50, past level 50 you don't get more perks but you can get health, stamina or magic bonus.
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Tanya Parra
 
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Post » Wed Oct 13, 2010 1:35 pm

There is no cap. leveling just gets much harder after 50.

This. Poll is like asking whether or not America will try to revolt against England.
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meg knight
 
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