Levitation and Flying

Post » Thu Mar 25, 2010 1:23 pm

slightly off topic:

What does "tl;dr" mean please?
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Rude_Bitch_420
 
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Post » Thu Mar 25, 2010 4:24 pm

I really dont understand where these nay-sayers come from.
What do you mean its game-breaking?
And what on earth does ' its used to bypass 80% of the game' mean?



It means it will be exploited and used to skip considerable amounts of ground content that took painstaking hours to create. It happened in Morrowind which is likely why it wasn't in Oblivion.


And apart from that, It also made the game god-mode/trivial. I highly doubt Bethesda approve of this. I expect to see 100% chameleon, reflect, and absorb to also be not allowed in TES5.

It is not broken.


Yes. It was...it was almost along the 3 godmode effects I described above. All four are Borderline exploit, no different from using console and turning on noclip or invulnerability...and took like an hour to do.

All that needs doing is a small tweak of the AI so they can handle a target thats airborne.


What will the creature mobs like wolfs do against a guy shooting fireballs from 200 feet in the sky?

Again, I don't want levitate cut from the game..just regulated into something short but sweet. - not flying accross the world near the top of the skybox.
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Becky Palmer
 
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Post » Thu Mar 25, 2010 5:49 pm

slightly off topic:

What does "tl;dr" mean please?


Too long; Didn't Read
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jess hughes
 
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Post » Thu Mar 25, 2010 5:08 pm

levitation would ruin TeS V clearly it would be so overpowered that you can escape from anything and kill anyone with ease since they wont be able to hit you. And flying? that is a better idea but i guess you guys forgot the fact that TeS is located in Skyrim and it would most likely be impossible in harsh weather so theres no point of even trying to put flying in the game. Unless you are able to ride a mount that can fly through harsh weather.
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JeSsy ArEllano
 
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Post » Thu Mar 25, 2010 10:09 pm


It means it will be exploited and used to skip considerable amounts of ground content that took painstaking hours to create. It happened in Morrowind which is likely why it wasn't in Oblivion.



That's not the reason. Try again.
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Heather beauchamp
 
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Post » Thu Mar 25, 2010 3:39 pm


It means it will be exploited and used to skip considerable amounts of ground content that took painstaking hours to create. It happened in Morrowind which is likely why it wasn't in Oblivion.



That's not the reason. Try again.



1. Then would you care to explain instead of comming off as angry or bond villian "try AGAIN!!!11" ? I'd actually like to know.

2. What I wrote still happened, and thats a fact.. whether it was the reason for removal or not. Trivialized alot of content. TES3 was probably the easiest game I ever played cause of it.

3. It's still godmode. People like godmode, everyone gets angry when you take it away cheats from them. (such as this)
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quinnnn
 
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Post » Thu Mar 25, 2010 10:10 pm

1. Then would you care to explain instead of comming off as angry? I'd actually like to know.

2. What I wrote still happened, and thats a fact.. whether it was the reason for removal or not. Trivialized alot of stuff.

3. It's still godmode. People like godmode, and thats why everyone gets angry when you take it away cheats from them.

I'm not angry, just irritated that you're using your reason for disliking it as being the reason it's gone. It's stated in the Infernal City that it was recently re-discovered. I wonder why they would put that in there?

And levitation was removed for technical issues involving the cells the cities were placed in. Unlike Morrowind, cities had their own cities and weren't part of the outside environment.
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Tarka
 
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Post » Fri Mar 26, 2010 12:28 am

That makes sense. I still doubt we'll see it just like it was in TES3...maybe some stipulations and restrictions.


They always have a console command for no-clip and invulnerability if people do really want it like it was in TES3.
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Adam
 
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Post » Thu Mar 25, 2010 1:44 pm

I would like levitation and open cities both back. I played Oblivion first (a lot) and Morrowind second (also a lot, but less), and I think one of the things Morrowind had going for it was spell variety and mobility. Levitation, slowfall, jump and intervention were just a few of the more interesting ways to get around, and they were fun to use (Tinur's hoptoad!). I also think that, despite what most people have said, a simple levitation animation shouldn't be so hard; it doesn't have to be much. As for who suggested an airborne chase with battlemages, that is just plain awesome.
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kirsty joanne hines
 
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Post » Thu Mar 25, 2010 10:43 pm

Noclip isnt available if you havent got console.

And, again, it does Not bypass 80% of the game that is so painstakingly created.
It is a choice. I can choose to be a warrior and fight through armies of foes. I can choose to be stealthy and sneak past em.
I can choose to be a mage and turn invisible or fly. That is not bypassing content, if anything these options mean extra content, because you have the possibility to use them.

I fully expect 100% chameleon, magic immunity or absorbtion (as well as levitation) to be present in TES V because that is what the elder scrolls is all about. Choice. Not being limited to a pre-set path.
I dont want creature mobs to be able to my character at all if I dont want to. I want to hurl fireballs from treetop level and see them flee.

Honestly, if you want to have such restricted gameplay, go play mario brothers. Dont petition to stunt the wonderful gameplay of elder scrolls.
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Brandi Norton
 
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Post » Fri Mar 26, 2010 1:59 am

Levitation is probably pretty hard on enemies ai... not sure how it would be fair unless every enemy can knock you out of the sky or something.


Give 'em a spell "Ground" it makes you fall to the ground!

On-Topic though, I would like to see Levitation make a return but if it doesn't, at least Slowfall. Base Jumping off Mountains FTW!
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Michelle davies
 
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Post » Thu Mar 25, 2010 10:57 pm

Errrr....


No.

Levitation wasn't that great in Morrowind.
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Hella Beast
 
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Post » Thu Mar 25, 2010 9:26 pm

... I think I just realized why levitation was not in Oblivion.

1. (the more obvious already known) Cities were in different cells than the world

2. (also obvious) Some buildings did not have solid roofs

3. (more Obvious stuff) It was a little over powered.

4. Perhaps the main reason, and the reason they may leave it out of skyrim: Other NPCs do not have a navmesh to follow up into the sky, thus they cannot levitate. (the one i just realized)

Also, if they do make it work, they should definitely not have a walking in air animation.

You should:
A. Walk on magical stones that appear (a little cheesy)
B. Not move their legs at all, but float with their feet bent downward
C. Float like when your are on a flying carpet, with your legs crossed.
D. Glide through the air with a magical aura around you similar to gliding in [Prototype], but in a way that would allow you glide upward and still look reasonable. Also, when you near an object, you would either hit it and fall (Vertical objects like walls) or begin walking along it like normal until you jump or fall (the ground)
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GRAEME
 
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Post » Thu Mar 25, 2010 8:57 pm

I'm guessing this has been brought up already but could not find it. Please bring back Levitation but under one condition....please get rid of that strange looking walking while levitating !! Your char should either rise up with legs dangling down or in a sitting cross legged fashion.

Now on to flying.... yes that could be a different skill or maybe an advanced level of levitation. Levitation could start out as a simple short way to hover and move through the air and could evolve into a superman style way to fly. Having this capability could also allow for areas to be designed that you can only get to if you have this skill. Imagine dungeons up high in a cliff, and maybe get there using a jump spell as well. If there are going to be dragons and I haven't heard if they can become mounts, but it would be cool to also have sky battles either from flying or dragon riding.


Yes, it has been brought up already:

http://www.gamesas.com/index.php?/topic/1148716-levitation/page__st__80__p__16841461__fromsearch__1#entry16841461
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Crystal Clear
 
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Post » Thu Mar 25, 2010 12:36 pm

I agree, get rid of that walking animation when you're levitating.
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Tinkerbells
 
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Post » Thu Mar 25, 2010 12:33 pm

I′d say they should bring it back. It wasn′t overpowered or "cheaty" in MW. You needed to be a pretty good mage to use it efficient. Otherwise it was just slow or lasted only a few seconds, so you could not get away from a fight so easily. And don′t forget that Magicka didn′t restore in MW, you needed to sleep or drink potions and levitation spells were pretty Magicka-expensive. If you′re a powerful mage you should be able to cast powerful spells, like levitation. If you′re an expert in thief-skills, you can sneak around enemies or make stealth-attacks. That′s not unfair but a way to play the game and a pay-off for the efforts you′ve made before to specalize your character. If you want to fight against every single enemy in the game, play as a warrior, problem solved. I think games that give you several possibilities how to play them are better and what RPGs are all about, otherwise I could just play an FPS.
And skipping content is just nonsense, if everything, you can see more of the work done because of the wonderful aerial views you can get through using levitation.
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Prisca Lacour
 
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Post » Thu Mar 25, 2010 11:58 am

I'd say make it so that it's a movement skill with a very high cost and skill requirement. Soemthing that would be unsustainable for a long combat use (ie. say something like it increases all magicka use by 400% due to the concentration required to maintain flight) making hovering out of reach and lobbing fireballs an unattractive prospect (equally pulling out a ranged weap should be as well).
Although worrying about something like this being unfair on the AI assumes it's improved over the OB AI which was stymied by a rock or trapped running into a table... It is a single player game after all and balance and fairness are more MMO words than SP ones.
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Emzy Baby!
 
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Post » Fri Mar 26, 2010 2:58 am

And skipping content is just nonsense, if everything, you can see more of the work done because of the wonderful aerial views you can get through using levitation.


Right on Coleman ! that was one of the points I was trying to make to begin with. To the person(s) that think levitating would allow you to get past areas that were painstakingly made, that has been happening with every TES game made. That's what makes this game so awesome. the worlds are so huge a lot of gamers never see every single section of it. And like Coleman says, levitating could open up even more areas at higher elevation to explore that you might not get to see unless you could levitate.

I used levitate a lot in MW but that didn't mean I skipped over a lot of areas because I like exploring and many times would have either already explored that area or went back to it later on foot. I think levitating is just another method to retreat, which you could do on foot and run away until the enemy quit chasing you. Turning invisible or full chameleon should allow you to do the same thing. if you get aggro on someone and turn invisible they should not be able to continue seeing you that to me is a bug that needs to be fixed.
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mimi_lys
 
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Post » Thu Mar 25, 2010 3:22 pm

Give 'em a spell "Ground" it makes you fall to the ground!

If done properly a Dispel spell should do the trick.
Levitation wasn't that great in Morrowind.

You would be correct, apart from the fact that levitation was really great in Morrowind.
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Laura Ellaby
 
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Post » Fri Mar 26, 2010 2:40 am

3. It's still godmode. People like godmode, everyone gets angry when you take it away cheats from them. (such as this)


How is it a cheat when the developers themselves put it in the game?

So what if it's god mode. If you don't like, it don't use it!

Why can't people get that? Don't limit me because you think it's "cheating".

Now Akatosh Mount for Oblivion was "cheating", because it was a mod adding it. But I got my "levitating" skill back dang nab it! (With a much cooler animation.)
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Rachel Cafferty
 
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Post » Thu Mar 25, 2010 6:38 pm

How is it a cheat when the developers themselves put it in the game?
So what if it's god mode. If you don't like, it don't use it!

Bad argument... how is god mode not cheating exactly? Please think before responding.
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Gemma Flanagan
 
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Post » Fri Mar 26, 2010 12:08 am

Bad argument... how is god mode not cheating exactly?

Please think before responding.


Again, how can it be cheating if the developers put it there? So what if it is "god mode" in your view, the developers added it, it's a game mechanic. Could it use a bit of balance? Sure, but it is not cheating so stop saying it is. Using TGM in the console is god mode, and cheating! (Yourself, nobody else.) Using a game mechanic set by the developers, again, is not cheating!!

Try comprehending my meaning before responding.
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Cartoon
 
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Post » Thu Mar 25, 2010 5:37 pm

Again, how can it be cheating if the developers put it there? So what if it is "god mode" in your view, the developers added it, it's a game mechanic. Could it use a bit of balance? Sure, but it is not cheating so stop saying it is. Using TGM in the console is god mode, and cheating! (Yourself, nobody else.) Using a game mechanic set by the developers, again, is not cheating!!
Try comprehending my meaning before responding.

If lieing to yourself works then keep on doing it... The developers also added the console too so therefore by your definition anything you can do with console is not cheating because they added it to the game.
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Georgia Fullalove
 
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Post » Thu Mar 25, 2010 3:14 pm

You seem to be unable to comprehend the difference between cheating and arbitrary limitations you set on yourself.

Its in the game, therefore its not a cheat.

Same way as super potions arent cheating, there is even an in game book about fortifying intelligence to boost alchemy for Azura's sake.
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bimsy
 
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Post » Fri Mar 26, 2010 12:48 am

If lieing to yourself works then keep on doing it... The developers also added the console too so therefore by your definition anything you can do with console is not cheating because they added it to the game.


Here, let me quote you, in response to you.

Bad argument...


In fact, no argument.

I specifically stated using the console for something like god mode is cheating, yourself. I figured (My mistake.) one would infer using the console, period, is cheating.

Feel free to believe, incorrectly, that levitation equates to cheating, but you're wrong. Simply, at worst it's over powered. That can be addressed.
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BethanyRhain
 
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