Apparently you only played through Oblivion once then. There were multiple paths to the end in SEVERAL dungeons, branching paths sometimes lead to an alternate path or two a path required to open a gate or to a dead end that contained loot.
But then I suppose this is the irrational hate of Oblivion simply because it is not Morrowind and people will make up whatever hateful remarks toward it they can come up with.
Ehm no. I have over 2000 hours on Oblivion.
Yes I think compared to Morrowind its an awful game. But only compared to Morrowind. On its own its one of the very best games of its generation.
Lol at 'several dungeons'. Fact is that most dungeons were one long windy path to a goal. A path required to open another path is exactly what I mean.
Thats one long windy path from a to b to c, an artificial way to increase length by adding annoying obstacles. That I would like to float over if possible, thank you.
Or: 'I can see that lever through that gate
right there! Why cant I use telekinesis on it?!'
Thats 1980's style mapping and I think Ive described perfectly in previous posts why that is annoying, and why Daggerfall and Morrowind came as such a relief after that,
and why I dont want to see it return.