Levitation Denied (?)

Post » Wed Mar 09, 2011 9:19 am

"IGN: Can you levitate in Skyrim?

Todd Howard: Another DLC. Three hundred dollars."

When I read this in my head it said:

"IGN: Can we has levitate?

Todd Howard: LOL no."

Edit: Personally I'm in favor or no levitation.
And to those of you who say levitate wasn't broken in Morrowind, here you go: http://www.youtube.com/watch?v=YfNbPQJ5Fdc
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Alexander Horton
 
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Post » Wed Mar 09, 2011 11:43 am

Yep, time to move on.
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Cccurly
 
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Post » Wed Mar 09, 2011 5:06 am

Yeah I thought he handled the questions about spellmaking and levitation a little snarky.
Didnt think it was funny at all.
After all, spellmaking is a signature feature and removing it is very close to a dealbreaker for me.
And levitation is an amzing feature that allows for truly interesting world and dungeon building.

Oh well, Ill continue to hope its in.
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Blaine
 
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Post » Wed Mar 09, 2011 3:32 am

Sadface :(
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Brian Newman
 
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Post » Wed Mar 09, 2011 12:44 pm

Levitation is already a powerful broken spell to begin with, so I'm not surprised that it didn't make the cut for Skyrim. Now could they come up with an idea where you have Levitation in the game but it drains your magicka while it's active and if you run out of Magicka you fall from that height. That would be how I would do Levitation if it was included in the game.
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Rudy Paint fingers
 
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Post » Tue Mar 08, 2011 8:46 pm

It could just be a way of saying, I'm not going to talk about that right now. I mean, there was a Unicorn in Oblivion and so I don't think it's that far fetched but he talked about a $100 DLC. Plus Unicorn's and dragon's are linked somehow, it's in that one book, King Edward I think, Akatosh (the dragon in the story) talks about Unicorns and their relationship etc.
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Jose ordaz
 
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Post » Wed Mar 09, 2011 11:23 am

Levitation is already a powerful broken spell to begin with, so I'm not surprised that it didn't make the cut for Skyrim. Now could they come up with an idea where you have Levitation in the game but it drains your magicka while it's active and if you run out of Magicka you fall from that height. That would be how I would do Levitation if it was included in the game.



This has been discussed plenty of times before and the broken record is starting to annoy me a bit.
Levitation was never overpowered.
Levitation does not need tweaking.
(Im not including comprehensive arguments for the millionth time)

All that it needs is NPC AI being able to deal with it.
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Lady Shocka
 
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Post » Wed Mar 09, 2011 3:57 am

The only excuse I can think of on Bethesda's part is that it might make some parts of Skyrim a bit too easy. And also, if you're able to levitate over the mountains, it'll make the world feel not as large.

And there also might be the fact that they still haven't figured out how to get NPCs to use levitate effectively in areas such as combat. Because, let's face it, combat in Morrowind became quite unbalanced when you could just levitate over your enemies and shoot arrows/fire spells at them, and all they could do was sit underneath you and take the hits.

I'm sure we'll see some mods that add it back in though.
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Ann Church
 
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Post » Tue Mar 08, 2011 8:52 pm

I never liked Levitation anyway.
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Penny Wills
 
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Post » Wed Mar 09, 2011 4:13 am

I never liked Levitation anyway.

Me neither. It would cheapen the feeling of scaling Skyrim's terrain anyway.
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Arrogant SId
 
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Post » Tue Mar 08, 2011 10:23 pm

I'm fine without levitation.
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Emmanuel Morales
 
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Post » Wed Mar 09, 2011 10:05 am

i can only hope. i always thought that the levitation idea was really stupid, and probably wouldn't work in the cell system they have anyway
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Melis Hristina
 
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Post » Wed Mar 09, 2011 11:44 am

Levitation plays a huge part in the Elder Scrolls novel by Greg Keyes, so you never know!
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James Potter
 
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Post » Wed Mar 09, 2011 12:44 am

I never liked Levitation anyway.

Same.
Would be extra lame in Skyrim with all these cool mountains and dragons.

All I liked about levitation is that it made really really cool dungeons possible in Morrowind (you know, dungeons with high, otherwise unreachable, secret areas).
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Bonnie Clyde
 
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Post » Tue Mar 08, 2011 11:27 pm

i can only hope. i always thought that the levitation idea was really stupid, and probably wouldn't work in the cell system they have anyway


Yes, because making an area artificially larger by presenting us with insurmountable objects worked so well for Oblivion gates.
Nobody thought they were annoying and repetitive, and nobody ever thought: boy I wish I could just levitate to that sigil tower I see right there without having to run a long and annoying pre set path.
/ end sarcasm.

edit: quoted wrong person. Should have been dragonborn.
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Tha King o Geekz
 
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Post » Wed Mar 09, 2011 5:18 am

I never liked Levitation anyway.

I'm guessing you never explored those Mage towers in Morrowind?
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Lexy Dick
 
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Post » Wed Mar 09, 2011 7:20 am

This has been discussed plenty of times before and the broken record is starting to annoy me a bit.
Levitation was never overpowered.
Levitation does not need tweaking.
(Im not including comprehensive arguments for the millionth time)

All that it needs is NPC AI being able to deal with it.


Maybe if NPCs reacted properly, it could be included. However, there is no doubt that it was actually overpowered in Morrowind. Darn, you could give your enemies a shower of fireballs and they couldn't do anything.
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Rachel Tyson
 
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Post » Wed Mar 09, 2011 2:58 am

Yes, because making an area artificially larger by presenting us with insurmountable objects worked so well for Oblivion gates.
Nobody thought they were annoying and repetitive, and nobody ever thought: boy I wish I could just levitate to that sigil tower I see right there without having to run a long and annoying pre set path.
/ end sarcasm.

Might as well enter a cheat code then.
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chloe hampson
 
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Post » Tue Mar 08, 2011 9:55 pm

I'm guessing you never explored those Mage towers in Morrowind?

I did. That's a big reason why. My Nerevarine was a Telvanni.
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Lakyn Ellery
 
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Post » Wed Mar 09, 2011 6:14 am

I did. That's a big reason why. My Nerevarine was a Telvanni.

So you never used Levitation to get to other-wise inaccessable areas? Or what about the floating city over Vivec?
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lucile davignon
 
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Post » Wed Mar 09, 2011 12:20 am

So you never used Levitation to get to other-wise inaccessable areas? Or what about the floating city over Vivec?

That he didn't like it doesn't mean he never used it. :P
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sw1ss
 
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Post » Wed Mar 09, 2011 10:56 am

Levitation was clunky and hard to control, you could be used to sequence breaking and easily abused against enemies with no ranged weaponry.
Also, I can't see it being implemented in Skyrim, without making it look like Dragonball Z...
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Nathan Maughan
 
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Post » Wed Mar 09, 2011 10:26 am

So you never used Levitation to get to other-wise inaccessable areas? Or what about the floating city over Vivec?

I never said I didn't use it. I was a Telvanni, I had to use it. I just never thought it was that great and was more annoying than anything else. The only good usage of it I saw in Morrowind was requiring its use to access secret areas in dungeons and things like that, but there are so many other ways to include secret areas, Levitation is not necessary.
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Miragel Ginza
 
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Post » Wed Mar 09, 2011 12:54 pm

I never said I didn't use it. I was a Telvanni, I had to use it. I just never thought it was that great and was more annoying than anything else. The only good usage of it I saw in Morrowind was requiring its use to access secret areas in dungeons and things like that, but there are so many other ways to include secret areas, Levitation is not necessary.

I did not find it difficult to use at all. It allowed you freedom to do all sorts of crazy stuff!
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Sxc-Mary
 
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Post » Wed Mar 09, 2011 7:23 am

I did not find it difficult to use at all. It allowed you freedom to do all sorts of crazy stuff!

It wasn't difficult to use, it was easy to use. I just found it annoying. I didn't want to have to constantly switch to Levitation to access the Telvanni towers and I felt like using it at any other time was practically cheating. A lot of times I could just Levitate up above an enemies head and cast spells on them and they couldn't do anything about it. I could just skip entire chunks of land by levitating over it, which just made me wish I had the ability to instant fast travel instead.

I won't miss it.
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m Gardner
 
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