"Levitation" returning?!

Post » Wed Sep 01, 2010 10:57 am

I want levitation too. But since it was incredibly convenient spell, I don't want it implemented in the same way, but a force push making you lighter. Depending on skill, it becomes anything from enhanced swimming, water walking, jumping, feather, slow falling, and finally levitation. Constant drain (like the fire hose thingy). So expensive enough to make you think twice about using it (like magic should be), and in no way a travel spell of as overpowered as it was.
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Horse gal smithe
 
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Post » Wed Sep 01, 2010 10:57 pm

I'd really, really like to see levitation in Skyrim. It was really one of the main attractions for me. I have a sneaking suspicion that dev time to deal with it will be deemed
"not an effective use of time". I really don't want to get my hopes up and have them dashed again.
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mimi_lys
 
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Post » Wed Sep 01, 2010 9:15 pm

As we saw in a post earlier today, a great substitute to this thing would be the grappling hook which could be used by all. I'm not at all adverse to levitate coming back though. In Morrowind it was a barrel of laughs, though unfortunately it was very slow.
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Tiffany Carter
 
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Post » Wed Sep 01, 2010 11:34 am

As we saw in a post earlier today, a great substitute to this thing would be the grappling hook which could be used by all. I'm not at all adverse to levitate coming back though. In Morrowind it was a barrel of laughs, though unfortunately it was very slow.


I remember levitating back in the old days of Heroes of Might and Magic.
It svcked big time.

No, let us climb or use the shiny silver hook, and the fun and thrill of it will send the whole i-miss-levitation thing back to memory lane.
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Sian Ennis
 
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Post » Thu Sep 02, 2010 12:39 am

If I were to guess, I think the developers will once again exclude levitation. It's obvious the devs are shooting for a more refined aesthetic in Skyrim than their previous entries. It's really hard to make a person floating through the air look cool, so my guess is they will probably not include it (similar to how their approaching horse riding in Skyrim, if it doesn't work aesthetically they will cut it).
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Emzy Baby!
 
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Post » Wed Sep 01, 2010 4:12 pm

If I were to guess, I think the developers will once again exclude levitation. It's obvious the devs are shooting for a more refined aesthetic in Skyrim than their previous entries. It's really hard to make a person floating through the air look cool, so my guess is they will probably not include it (similar to how their approaching horse riding in Skyrim, if it doesn't work aesthetically they will cut it).

Which I think is a shame. I could look like Criss "I'm a total [censored]" Angel and I wouldn't care. Requiring things to look ultra pretty takes away a lot of fun (albeit a tad ugly) parts of a game.
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Smokey
 
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Post » Wed Sep 01, 2010 4:59 pm

I don't really remember levitation being in Morrowind, but it sure was in Daggerfall and Arena. But really, why the hell would they have a levitation spell if they don't have a climbing skill? Screw it.


I remember shades it was quite possibly the most surreal moment in playing video games for me. I was in the starting town in Morrowind and I almost felt like I was floating out of my seat as the buildings descended below me. Yes that might sound a little geeky but its the truth.

Exactly.While I think constant effect levitation should be hard to impossible and speed of movement while levitated should impact rate of magicka burning what the game really needs is AI capable of fighting someone levitated. A levitating noob should be easy prey for archers, mages able to control lightning or shoot fire, winged creatures, and, most importantly, other AI characters that have mastered fighting while levitated. :homestar: A master battle mage or magicka oriented stealth character would imo have levitation and other similar spells as part of their retinue and would be able to do some pretty awesome things with it. I envision battle mages fighting in a similar manner to Jedi. The ability to levitate and occasional quick power jumps seem to be natural fits for this type of character.


My feelings precisely. Perhaps if you are hit while levitating there is a good chance of "loosing focus" and falling.

Which I think is a shame. I could look like Criss "I'm a total [censored]" Angel and I wouldn't care. Requiring things to look ultra pretty takes away a lot of fun (albeit a tad ugly) parts of a game.

I heard Beth is using a Havok program for body animations. Surely there is some decent libraries/tools to make levitating cool looking. Nevertheless as Badprenup said so what if it is a bit raw unpolished it wouldn't bother me.
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Cathrine Jack
 
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Post » Wed Sep 01, 2010 4:01 pm

it's Levi-oh-sa, not Levioh-sa...
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louise tagg
 
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Post » Wed Sep 01, 2010 10:44 am

I'm all for levitation.

NPCs need to be able to use Levitation too, whenever it's beneficial for them. Mage vs. Mage battles would be pretty cool.
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Hazel Sian ogden
 
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Post » Wed Sep 01, 2010 11:31 pm

I read somewhere that cities would not be separate cells
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Sandeep Khatkar
 
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Post » Wed Sep 01, 2010 6:26 pm

I seriously hope it returns in some form. Not only would it make climbing mountains not hell on Nirn, but, well, to many reasons for me to list. :D No levitation killed Oblivion for me (among other things). So please don't repeat that!
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Emma
 
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Post » Wed Sep 01, 2010 5:52 pm

it's Levi-oh-sa, not Levioh-sa...

Nice. Remember Litches in Oblivion could levitate above the ground. It looked cool. As far as levitation being overpowered and game breaking as some of you seem to think, levitating used to be a real hastle in Morrowind with all the cliff racers. Now we have dragons to worry about and arrows do much more damage than in previous games. To further balance levitation out, while it is being used, the hand used to cast it is unusable and any damage or outside influence taken while levitating cancels it out.
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Lauren Dale
 
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Post » Wed Sep 01, 2010 7:14 pm

Although a very cool spell, a little off balance, a little over powered. So maybe bring it back as a grater power???
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Hannah Barnard
 
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Post » Wed Sep 01, 2010 11:34 am

Everything points at the returning of levitation, exept Todd. It would be a great way of fighting dragons and traveling up steep mountain sides fast.
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Valerie Marie
 
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Post » Wed Sep 01, 2010 8:57 am

if they are considering returning it for this game, we wont find out until they are 100% sure it will be in the final build, which probably means closer to launch. they don't want to do it like last time where a dev talks about how awesome the new levitation animation is and then in an update later admit there will be no levitation.
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Toby Green
 
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Post » Wed Sep 01, 2010 5:07 pm

idd, I think my funniest memory of Morrowind was when that dude with the yellow "smurf hat" fell down from the sky and died because he had just used a scroll of Icarian flight (+1000 Acrobatics or something) and forgotten to cast Slowfall. Made me LMAO xD

He was wearing a Colovian Fur Cap. Despite the Colovian Highlands being in Oblivion, no Colovian Fur garments were in the game.
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Bethany Short
 
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Post » Wed Sep 01, 2010 4:47 pm

levitation is the best spell of morrowind , flying over clifracers and casting burden on their heads gives me more satisfaction than finishing main quest , i hope it is back
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A Dardzz
 
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Post » Wed Sep 01, 2010 1:41 pm

I'm hoping.. but not getting my hopes up about anything that havent been confirmed by beth themselves
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roxanna matoorah
 
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Post » Wed Sep 01, 2010 9:52 pm

I don't really remember levitation being in Morrowind, but it sure was in Daggerfall and Arena. But really, why the hell would they have a levitation spell if they don't have a climbing skill? Screw it.

There was actually, and I really preferred the Morrowind levitation over Daggerfall - instead of just flying into the air, a flattened bubble or disc of air would materialize underneath you as you literally "walked on air". I've always liked that form of levitate, because you still weigh the same as before, so it doesn't make as much sense that you're also swimming through the air.
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Bedford White
 
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Post » Wed Sep 01, 2010 1:45 pm

I don't really remember levitation being in Morrowind

Do you remember the telvanni towers? :P
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Claudz
 
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Post » Wed Sep 01, 2010 8:03 pm

I don't think Levitation will or should return, it feels weird to say that because I loved it so much in Morrowind. However, levitation being in the game limits dungeon design too much, its not just about open towns or anything like that, think about the caves, forts, and especially the elven ruins in Oblivion that had open rooms with multiple levels where getting up a level required going through a trap or puzzle. So many gates and bridges would have been useless if levitation was in the game, any player could just float up to where they need to go and ignore parts of the dungeon. While Morrowind did have a lot of fun hiding away shortcuts and secrets with levitation (gotta love that Daedric Bow) I think levitation creates more issues for dungeon design than it does opportunities. I would be really surprised if Bethesda gave up a large swath of dungeon types just to include levitation in the game. :unsure2:
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Monika Fiolek
 
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Post » Wed Sep 01, 2010 1:11 pm

You got my hopes up... :(

Levitation would be extremely useful for flying over those giant mountains and the rugged terrain....

..and fighting dragons mid-air.
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Genocidal Cry
 
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Post » Wed Sep 01, 2010 11:51 pm

I don't think Levitation will or should return, it feels weird to say that because I loved it so much in Morrowind. However, levitation being in the game limits dungeon design too much, its not just about open towns or anything like that, think about the caves, forts, and especially the elven ruins in Oblivion that had open rooms with multiple levels where getting up a level required going through a trap or puzzle. So many gates and bridges would have been useless if levitation was in the game, any player could just float up to where they need to go and ignore parts of the dungeon. While Morrowind did have a lot of fun hiding away shortcuts and secrets with levitation (gotta love that Daedric Bow) I think levitation creates more issues for dungeon design than it does opportunities. I would be really surprised if Bethesda gave up a large swath of dungeon types just to include levitation in the game. :unsure2:

I'm sure Beth's dungeon designers are competent enough to design dungeons with levitation in mind.
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Jessica Colville
 
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Post » Thu Sep 02, 2010 12:27 am

I don't think Levitation will or should return, it feels weird to say that because I loved it so much in Morrowind. However, levitation being in the game limits dungeon design too much, its not just about open towns or anything like that, think about the caves, forts, and especially the elven ruins in Oblivion that had open rooms with multiple levels where getting up a level required going through a trap or puzzle. So many gates and bridges would have been useless if levitation was in the game, any player could just float up to where they need to go and ignore parts of the dungeon.

That entirely depends on how the levitation is implemented. The spell could be high-level and there are multiple ways to design a dungeon part to be one-way only. E.g. have a clutter trap or cave-in that could only be removed/cleared from one side.

I think you're thinking too much inside the box of Oblivion. If Skyrim dungeons were like Oblivion, then levitation would be bad. But have in mind that levitation didn't ruin the dungeon design in Morrowind or Daggerfall - in fact, you actually acquired some new factors with regards to how you'd design an imaginative dungeon. Not to mention the potential existence of Anti-magic fields, zones in dungeons that can literally cause all magical effects to be dispelled and silenced. You'd fall down to your death if you levitated into such fields.

I, for one, do hope that levitation is in. Besides, what about other things in Oblivion that you could use as substitutes? Getting to places meant to be "inaccessible" because you had 100 Acrobatics or stop using manual lockpicking because you got the Skeleton Key. If Alteration and Restoration was of equal level, e.g. 100 each, Feather was more or less useless because you could just take Fortify Strength instead for additional benefits.
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Taylor Bakos
 
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Post » Wed Sep 01, 2010 12:24 pm

How much people talk about having levitation, I would be surprised if they didn't put it in there
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Michelle Chau
 
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