» Tue Apr 05, 2011 2:34 am
Today I've tracked down two nasty errors in this mod and uploaded version 1.3 which fixes these errors. Any changes are minor and you shouldn't need to clean your save before upgrading from v1.2c. However, if you do encounter any issues or doubling after upgrading, then cleaning the mod from your save should fix those.
One of the errors I found was the Hospitality Papers in the library caused the game to crash when you tried to read them. This was most likely caused by file corruption, and re-saving the object inside the TESCS solved it.
The other problem was more obscure and no less confusing - the portable hole inventory item periodically just stopped working (like it happened to Jac after release). First I thought this was related to MWSE, but it wasn't. Instead, there was an error in the game engine that very rarely but consistently caused the script on the portable hole to return true for a GetDisabled function call, even though the item was not disabled at all. I couldn't fix the cause but I fixed the symptoms by removing a few constructs from the script. Now this issue will no longer cause the portable hole to stop working.
You can grab the new version http://adul.net/?p=dl_mwmods_library_portable.