After much work and tinkering around, I finally finished my small project where I wanted to create a specific animation with the Lightboxes. 16 Interval Switches, 25 Delayed ON Switches (24+1) and 8 Delayed OFF Switches were used to build the backend.
https://www.youtube.com/watch?v=HENlx0gROeQ
http://abload.de/img/fo4_light_chaser_animypumr.png
Huge relief that it worked out, because Fallout 4's engine is nearly on it's knees if you use that much time related switches (read: you will start experiencing huge lagging if you use even more switches).