Lightening...

Post » Tue Aug 03, 2010 4:52 am

Lightening in Arena, Daggerfall, Morrowind, and Oblivion seemed a bit hollow, especialy in Oblivion...

1. Dungeons.
- First of all the dungeons all seemed to light when you consider the few light sources, I would much prefer that (execpt for the ocassional torch and lantern) most dungeons were completely lightless... Walking down black corridors just hearing the sound of bones crunching together when your torch goes out... and once you get a new one turned on the undead is already upon you... of course most creatures who live underground are nocturnal (I ain't sure about spiders but I've seen them run away when I turned on the light) and every bandit hiding deep within a dark cave worth his own loot would carry a torch or lantern and mostlikely also have put up some candles, this would add a mayor disadvantege for two-handed weapons and therefor two-handed weapons might need to be made stronger than regular ones.

2. Nights and seasons.
- Barely any difference between night and day light, 'nor difference between the seasons... wouldn't it make sence for it to get darker MUCH faster the 10. of frostfall than the 2. of seed? I'm hoping for drastic changes here, with night light much darker and in some months it becoming so dark that even with torches you cannot see much more than a few feet ahead...

3. Spells.
- The light spell couldn't do what I think anyone with a brain would have used it for and the nighteye effect (in Oblivion(, Morrowind had it fine and I've never cast it in Daggerfall or Arena)) made it harder to see in most casses. First of all here's how I would prefer the light spells to work: a cast on target does not requirre a target, simply as soon as it hits something it should light up, I mean your in the middle of a dungeon, now what would you do? Make yourself a living torch and a target for every creature or "Place a lamp" (cast the light spell like I want it)? The nighteye I simply want changed to work like in Morrowind. And finally I hope for a dark spell (I remember hearing something about this being a (*Somewhat*) included spell in Oblivion but being left out for some reason.

4. Weather.
- Lets say a thunderstorm hit you, wouldn't it be cool for this to create a unique blue-ish light?

5. More than just torches.
- In Oblivion you couldn't carry candles and lanterns, which kinda svcked... I hope that for Skyrim Lanterns have a (lot) wider range than torches, and that once more candles come in many different colours.

6. A spell suggestion.
- Remember in Namiras quest you gained that spell which put out torches? I want a spell like that allowing us to put out all torches (and other light sources)...

7. Finally wouldn't it be cool if there were burnt out torches hanging on old abbandoned walls inside dungeons? And if you could re-light them but after a while they died out again?

I was nice enough to include THIS POLL IS BIASED!!! as an option so you won't have to write it.
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kyle pinchen
 
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Post » Tue Aug 03, 2010 7:41 am

It's lighting and I've already said I'm not going to participate in polls that have spear as an option in each one because you basically got your spears back in Skyrim so stop asking.

On topic, Dungeons need to be pitch black like they were for the 360 on HD setting or if you modded it for the pc. The only light should be from torches.

Nights need to be incredibly dark to the point you need to use a torch as well unless Masser and Secunda are out and then it is still really dark but you can at least make out the area.

Nighteye didn't make it harder to see unless your were blind to the color blue. I thought Nighteye in Oblivion was great, it didn't allow you to see everything as if there was light in the area.

Not sure why you would want a blu-ish light in a thunderstorm, because I've never see a thunderstorm that caused the place to look blue.

I'm good with more light sources than torches but it's not like only having torches isn't realistic.

It has already been confirmed that you can light torches with fire spells or your own torch or whatever and also be able to put out the torches as well. So we already have that.
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ijohnnny
 
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Post » Tue Aug 03, 2010 12:49 am

It's lighting and I've already said I'm not going to participate in polls that have spear as an option in each one because you basically got your spears back in Skyrim so stop asking.

On topic, Dungeons need to be pitch black like they were for the 360 on HD setting or if you modded it for the pc. The only light should be from torches.

Nights need to be incredibly dark to the point you need to use a torch as well unless Masser and Secunda are out and then it is still really dark but you can at least make out the area.

Nighteye didn't make it harder to see unless your were blind to the color blue. I thought Nighteye in Oblivion was great, it didn't allow you to see everything as if there was light in the area.

Not sure why you would want a blu-ish light in a thunderstorm, because I've never see a thunderstorm that caused the place to look blue.

I'm good with more light sources than torches but it's not like only having torches isn't realistic.

It has already been confirmed that you can light torches with fire spells or your own torch or whatever and also be able to put out the torches as well. So we already have that.


Just wondering, where and who said spears were back?
Or are we talking about pole-arms?
Is there something I've missed? :P
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Micah Judaeah
 
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Post » Tue Aug 03, 2010 4:36 am

Just wondering, where and who said spears were back?
Or are we talking about pole-arms?
Is there something I've missed? :P


Well I said "basically" so I didn't confuse anyone but yes, BGS put in polearms which are basically better looking spears that you swing instead of stab, which eliminates the unbalanced effect of stabbing. So if you liked spears for the feel and look, then hurray you should be ecstatic in Skyrim. If you only liked spears because you liked stabbing things, then prepare to be disappointed <_<
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Jessica Nash
 
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Post » Mon Aug 02, 2010 9:41 pm

1. away with the light spells, i think its somewhat unrealistic. altho i have an alternative :
so basicly u just hit objects with fire and the object should burst into fire and lightup the surroundings

2. nighteye should be like some kind of heat sensor, kinda like a termal vision but not with alot more darker colours..

and ofcourse a lot darker contrasts during the nights..
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CHANONE
 
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Post » Tue Aug 03, 2010 12:21 am

i think night light should not vary on the month because it really is on how bright the moon is just last night where i live i could see all the way down my street clearly at 11PM and no there are no streetlights thank you just because the moon was bright (in fact i had a shadow) but other nights the moons not so bright or its not out or when its overcast there is about 10 feet-maybe 50 feet most once your eyes adjust i think that would be awesome if they could impliment that into the game


EDIT: i would like to see a cave entrance not beaming light in the middle of the night though that always bugs me
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Lovingly
 
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Post » Tue Aug 03, 2010 7:57 am

1. away with the light spells, i think its somewhat unrealistic. altho i have an alternative :
so basicly u just hit objects with fire and the object should burst into fire and lightup the surroundings

2. nighteye should be like some kind of heat sensor, kinda like a termal vision but not with alot more darker colours..

and ofcourse a lot darker contrasts during the nights..


1. Why are light spells unrealistic? Light is one of the four elements of magic, so light makes total sense being able to use. Fire is a weak and corrupt form of light, light spells are the purest form of light made from pure magicka.

2. This is AvP? I didn't know we were predators <_< We already have detect life to see people through walls, night eye is what it is called, allowing you to see at night/darkness.
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amhain
 
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Post » Tue Aug 03, 2010 7:27 am

1. away with the light spells, i think its somewhat unrealistic. altho i have an alternative :



Wait... did you just complain that magic is "somewhat unrealistic"? Of course it's unrealistic, because magic isn't something we can use in real life, but we can in the Elder Scrolls, and why shoudn't we be able to use magic to make light? We can use it to make fire, frost, and lightning, so why not light?

But being able to cast light spells on a location in the environment sounds like a good idea, it does seem odd we can't, of course, we should still be able to cast it on ourselves and enemies.

And dungeons need to be dark, to the point that some form of light source, magical or mundane, or a nighteye spell are mandatory, not just luxuries like they tended to be in past games. I want to see something like mods like Darker Dungeons wherein if there are no static light sources and you are carrying none and not using any spells it will be too dark to see at all. I never got this in Oblivion or Morrowind without using mods. To go along with this, the AI could also respond to light and darkness, and I don't just mean players being more likely to succeed a sneaking when it's dark, which should be in the game, of course. The AI could actually acknowledge that some place is too dark, humanoid enemies could avoid dark areas, or use some form of light source if they need to go into them. While creatures that are adapted to living in darkness could walk freely in darkness, they could even avoid bright light as much as possible, which might also add extra uses for light for the player.

Outdoor light should also vary based on weather, both during the night and during the day, nights should be considerably darker than the day, with just how dark it gets depending on how many stars and how much of the moon you can see. Beyond that, though, changing lighting based on the time of the year wouldn't make much sense unless the game also has seasonal weather changes. Also, I'd like to see windows light up at night on the exteriors of buildings, this has already been done in mods in both Morrowind and Oblivion, and I see no reason why Bethesda shouldn't be able to do it in Skyrim.

As to nighteye, so long as it does its job, I don't particularly mind too much how it works, I just don't want to see the ugly blue tint it gave everything in Oblivion, not only did that not look that good, it could actually be detrimental to the player as it could be harder to make out certain objects when they were the same color as their surroundings. Morrowind's approach of simply increasing the screen brightness may have looked a little boring, but I'd say it would be a preferable approach if Bethesda doesn't think of something better.
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Britta Gronkowski
 
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Post » Mon Aug 02, 2010 6:08 pm

But being able to cast light spells on a location in the environment sounds like a good idea, it does seem odd we can't, of course, we should still be able to cast it on ourselves and enemies.


You could make it where you could cast it on enemies. It would be nice to be able to cast it down a hallway and it land on a wall or floor and emit light from that point, that would be nice.
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James Baldwin
 
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Post » Tue Aug 03, 2010 5:01 am

1. Why are light spells unrealistic? Light is one of the four elements of magic, so light makes total sense being able to use. Fire is a weak and corrupt form of light, light spells are the purest form of light made from pure magicka.

2. This is AvP? I didn't know we were predators <_< We already have detect life to see people through walls, night eye is what it is called, allowing you to see at night/darkness.

on the first part its just my opinion, because i never use lightspells

and on the second part i meant more like how riddike see's in the dark not AvP
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Nichola Haynes
 
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Post » Tue Aug 03, 2010 2:04 am

on the first part its just my opinion, because i never use lightspells

and on the second part i meant more like how riddike see's in the dark not AvP


Well I rarely use light spells either, I tend to use night eye. Now if I could cast the light spell anywhere I wanted on the ground or walls, I would use it more.

I've never played Chronicles of Riddike so I don't know what that is like.
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My blood
 
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Post » Tue Aug 03, 2010 5:35 am

It's lighting and I've already said I'm not going to participate in polls that have spear as an option in each one because you basically got your spears back in Skyrim so stop asking.
Answer: Then vote THE POLL IS BIASED...

On topic, Dungeons need to be pitch black like they were for the 360 on HD setting or if you modded it for the pc. The only light should be from torches.
Really was it black on 360... damn I wish I had an Xbox.

Nights need to be incredibly dark to the point you need to use a torch as well unless Masser and Secunda are out and then it is still really dark but you can at least make out the area.
Agree'd

Nighteye didn't make it harder to see unless your were blind to the color blue. I thought Nighteye in Oblivion was great, it didn't allow you to see everything as if there was light in the area.
I like Morrowinds version better... because it used 0-100

Not sure why you would want a blu-ish light in a thunderstorm, because I've never see a thunderstorm that caused the place to look blue.
Well I'm only half of an english speaking civilesation (don't live in an english speaking country either) and might have used the wrong word... but ever seen a lightning real close? (I live in on the 8'th floor) Its blue and give out a blue light...

I'm good with more light sources than torches but it's not like only having torches isn't realistic.
I don't recall typing it weren't realistic (sorry if I did).

It has already been confirmed that you can light torches with fire spells or your own torch or whatever and also be able to put out the torches as well. So we already have that.
Really?

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Andrew Perry
 
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Post » Mon Aug 02, 2010 6:14 pm

Well I said "basically" so I didn't confuse anyone but yes, BGS put in polearms which are basically better looking spears that you swing instead of stab, which eliminates the unbalanced effect of stabbing. So if you liked spears for the feel and look, then hurray you should be ecstatic in Skyrim. If you only liked spears because you liked stabbing things, then prepare to be disappointed <_<

I don't like helbeards... I like the simple look of spears... always wanted to mod in some really simple looking 100% steel spear...
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Veronica Flores
 
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Post » Tue Aug 03, 2010 5:00 am

NEVER! I shall never vote in another poll that isn't about spears but has spears as an option!

I don't like helbeards... I like the simple look of spears... always wanted to mod in some really simple looking 100% steel spear...


Balancing spears at this point is still too difficult to truly get right, that's why they are trying to compromise with other polearms. Screaming at them over and over that you want spears isn't going to make that any less true, in fact it may make them go "Fine, we are banning spears from every TES game for the rest of time"
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Izzy Coleman
 
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Post » Mon Aug 02, 2010 11:49 pm

i think night light should not vary on the month because it really is on how bright the moon is just last night where i live i could see all the way down my street clearly at 11PM and no there are no streetlights thank you just because the moon was bright (in fact i had a shadow) but other nights the moons not so bright or its not out or when its overcast there is about 10 feet-maybe 50 feet most once your eyes adjust i think that would be awesome if they could impliment that into the game

Were I live in the summer it first gets dark around 11pm but in the winter it gets dark at 4pm...
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Stephanie Valentine
 
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Post » Mon Aug 02, 2010 11:03 pm

NEVER! I shall never vote in another pole that isn't about spears but has spears as an option!

I may be upsessed with spears but your opsessed with POLEarms!
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james reed
 
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Post » Mon Aug 02, 2010 9:59 pm

Balancing spears at this point is still too difficult to truly get right, that's why they are trying to compromise with other polearms. Screaming at them over and over that you want spears isn't going to make that any less true, in fact it may make them go "Fine, we are banning spears from every TES game for the rest of time"

I didn't vote for it so I ain't the screamer... but if I change it to I WANT SPEARS IF DONE RIGHT!!! will that get you to vote?
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I’m my own
 
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Post » Tue Aug 03, 2010 12:16 am

I may be upsessed with spears but your opsessed with POLEarms!


Yes, I made a typo, spear me. Oh wait, you can't because spears aren't in the game bwahahaha :tongue:
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Angel Torres
 
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Post » Tue Aug 03, 2010 1:14 am

Yes, I made a typo, spear me. Oh wait, you can't because spears aren't in the game bwahahaha :tongue:

Wait I will mod it for you when Skyrim will be released :icecream:
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Romy Welsch
 
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Post » Tue Aug 03, 2010 4:30 am

Updated the starting post. :celebration:
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Joe Alvarado
 
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