» Sun Aug 08, 2010 8:08 am
In this mod I have a string of lights set up in front of the player so it looks sort of like a flashlight. I'm not sure if this is 100% correct, but to me it looks like the ground generated by the heightmap is not being lit, while everything else is. Here are some pictures:
A piece of the ground is dark, between two pieces of the ground which are properly illuminated.
http://i1010.photobucket.com/albums/af222/documn/ground1.jpg
The seesaws are lit up, but the ground is not.
http://i1010.photobucket.com/albums/af222/documn/ground2.jpg
The wall is lit, but the ground is not.
http://i1010.photobucket.com/albums/af222/documn/ground3.jpg
Also, here's another graphical glitch I'm getting. The first picture is with my lights off - the scene looks normal. The second picture is with my lights on - note how the edges of the windows, the paper on the ground, and a small bit between the railroad tracks are dark.
http://i1010.photobucket.com/albums/af222/documn/lightoff.jpg
http://i1010.photobucket.com/albums/af222/documn/lighton.jpg