[RELz]Lightweight Potions

Post » Wed Sep 01, 2010 10:12 pm

Hey!

Love this little mod! I was wondering if you'd consider adding a certain feature: the option to have potions weight depend on the alchemy skill of the creator. That is, potions made when my alchemy score is below 25 would weigh one ini-configured value, below 50 but above 25 another value and so on. And mod added potions would have variations based on their name - weak, strong etc. Kind of like it was in Morrowind.

I think it might require quite a bit of a rewrite, going away from what it's currently doing, but I think it might be worth it.

Cheers!

cc


That's a nay then? :P

cc
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NeverStopThe
 
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Post » Thu Sep 02, 2010 12:29 am

Love this little mod! I was wondering if you'd consider adding a certain feature: the option to have potions weight depend on the alchemy skill of the creator. That is, potions made when my alchemy score is below 25 would weigh one ini-configured value, below 50 but above 25 another value and so on. And mod added potions would have variations based on their name - weak, strong etc. Kind of like it was in Morrowind.

I think it might require quite a bit of a rewrite, going away from what it's currently doing, but I think it might be worth it.
Sorry, I must have overlooked this. I must admit that I don't really see the sense in it - a bottle with some mixture will weight more or less the same regardless of how pure the essense is. Having said that, making it dependent on the alchemy skill would be very simple, so I'll keep this suggestion, so maybe I'll get around to update it.
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Auguste Bartholdi
 
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Post » Wed Sep 01, 2010 9:49 am

Just a bump to keep this thread from Oblivion :obliviongate:

No immediate plans for update, but still a very useful mod :)
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Stacyia
 
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