I recently start to translate some Mods to german but I cannot find where the name of creatures limbs is saved.
Those crippled messages shows up if I shoot on limbs of some creatures, the text is german but the name of the crippled limb is english.
Does anyone know where those names are saved or are they hardcoded in some graphical file?
I just come up with this theory since I let my GECK search the text of the limb over and over but all I found were some comment phrases in some scripts but no string where the name is saved
I would be very thankful if anyone could help me
Cheers
EDIT:
Here is a picture of the problem.
http://www.imagebanana.com/view/05s49vi2/HeadKopf.jpg
I also post my load order since I don't know which of the mods could overwrite the original names of the limbs. I think it's possible that IWS do that but I haven't found the variable which is used for the name of the limbs
- FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
IWS-Core.esm
NSkies URWLified.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Cyberware.esp
Project Nevada - Rebalance.esp
The Mod Configuration Menu.esp
GoodspringsFarmhouse_v1.2.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Old World Blues.esp
ExtendedNVRadio.esp
IWS-Core-Patrols.esp
IWS-Core-Guards.esp
IWS-Core-Civilians.esp
IWS-DM.esp
IWS-HH.esp
IWS-OWB.esp
IWS-LR.esp
Solar's Bottled Water.esp
Solar's Bottled Water - Bottlecaps.esp
noautoaim.esp
DN More Lights.esp
NSkies URWLifiedOWB.esp
NSkies URWLifiedHH.esp
NSkies URWLifiedDM.esp
Night Brightness Adjuster.esp
Imp's Timescale Adjuster.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Dead Money (Rebalance).esp
Project Nevada - Gun Runners' Arsenal (Rebalance).esp
NVGoggles.esp
LonesomeRoad - Verstrahlte Todeskralle Fraktionsaenderung.esp
Interior Lighting Overhaul - Ultimate Edition.esp
ILO - PipBoy Light.esp
ILO - NSkies URWLified Patch.esp