» Thu Dec 01, 2011 5:36 pm
@JingleHell - You have a good grasp on what is realistic but I believe you are limiting yourself by not imaging what is possible. I bet if you focused more on what is just beyond reach you might just like it. My idea is an acquired taste.
As I have gotten older I have discovered there are three types of people, those who can count, and those who can’t. :] Just kidding, but actually I believe it is an ongoing theme that Enfadel and I have talked about a little in other forums about two types of people. He being very left brain and I being very right brain we come across this very often when coming up with Game and Level Designs.
As an artistic mind, I may lack the ability to truly understand it as you do but the world you are painting for me with your words seems pretty grounded by black and white rules and has me believing you favor less than gray-area landscapes and even possibly, linear gameplay. Arguably, creative design and good gameplay transcends beyond the mixed colors, and is as evident and indistinguishable as Red, Green, and Blue. Linear and Open-world are not enemies, they exist together. So how do you propose a developer makes a game that has the colorful variety a large market desires, but translates it’s hardcoe game objectives and mechanics clearly and profitably?
Surely, you have a favorite game that comes close or an idea of something you would like other games to incorporate? If so, please share. Life isn’t all, can’t dos, and with a lot of perseverance you might observe more things being possible then you originally imagined. I would never have climbed a waterfall, crossed a desert, finished a marathon, purchased my dream car, flown a plane, or made love to a beautiful lady, had I given in.
I am vaguely reminded of the teachers and coaches growing up that always told me why something wouldn’t work. Don’t get me wrong, there is a time for reality checks. But what I have found best for my personal road to success, is finding the kind of people that not only don’t say no, but take the steps to contribute. They didn’t say this limits me, but instead help others to find ways to overcome their obstacles. I believe it is important that we are an open minded community and that any idea, great or small, be at least acknowledged. As a melting pot of lifestyles, equipment, cultures, and languages mixing together here and in any thread or game board around the world, there are going to be good and bad ideas, different ideas, and that diversity is what makes a lot of these boards wonderful.
I am the kind of guy that likes choices in my games and understand in overcoming the limitations of a game's engine has actually made the recycling areas and compounding a gameworld more open to the player. You seem pretty knowledgeable, what part of the United States are you from?