So, believe this was brought up in the beta forum and I didn't find it mentioned now that the patch has been made live, but I've noticed some serious lip syncing errors just in the few minutes I've played post patch. Some of the early main story quests, for instance, such as protecting the watch tower, has some out of sync dialogues. I don't know what the new patch did to affect this, but it might be worth looking into so as to fix it pretty soon.