» Tue Jun 08, 2010 9:08 am
My issues with New Vegas:
Some bugs can be annoying. I experience generally the same amount as Fallout 3 though, and I really can't fault them when they were only given 1 year.
Some quests are broken, but given there's so many more quests, I can forgive this. Fallout 3 had less broken quests, still a few, but there were so few quests Thankfully those broken quests have ways to make them work, but it kinda svcks because so much fun with the quests is completing them in multiple ways.
Then there's dialog, an issue that was in fallout 3, where dialog options exist that don't make sense. An example from Fallout 3 would be as soon as you walk into megaton you have an option to ask Simms "Hey, about that bomb..." even if you never saw the bomb. The game assumes you've seen or heard certain things, but it's possible to miss, say if you're out of earshot of a conversation that adds an option. There's really no easy solution to this one, and it happens a lot in New Vegas because the dialog is so complex and there's much more.
Basically, my only gripes with this game are legacy issues from Fallout 3, and it's difficult to fix them given the gamebryo engine.
I forgive them in light of all the other improvements that New Vegas brought.