List here what Weapons you think are OP & UP

Post » Thu Dec 31, 2009 7:04 am

List here what Weapons you think are overpowered and the ones that you think are underpowered.


Overpowered: SCAR - K-VOLT - FELINE - SCARAB.

Underpowered: Hammer - Majestic - Marshall.


EDIT: Grendel is not underpowered in its own right, I understood it as being underpowered in comparisent to the SCAR which has the same Damage per bullet.

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Budgie
 
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Post » Thu Dec 31, 2009 1:00 pm

weapons seem balanced.
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Rex Help
 
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Post » Thu Dec 31, 2009 2:12 pm

OP - None
UP - None

Every gun has it's own uses and everything is pretty balanced.
Great game IMO
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Laura Simmonds
 
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Post » Thu Dec 31, 2009 10:10 am

OP- MK60
UP- Grendel
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Mrs Pooh
 
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Post » Thu Dec 31, 2009 8:42 am

These people talking about balance are all hypocrites. To me the Scar is by far the most overpowered.

I'll quote my old post.

"All the weapons rank 13 and up are pretty much useless. The Grendel, a nice 3 round burst gun but only really useful for mid-long range fights. Scarab is like the Scar but weaker thus not killing fast enough. Pump Shotgun is useless because the delay between shots will get you killed unless you're lucky or jump around like a monkey. The SMG's are semi-decent but fall in long range. The L-Tag is for **** and giggles and the one after that forget the name, shoots like a gatling gun but the range is only short range so don't even try mid-long range with it. The Scar is the only gun in game with all around purpose. You can hip fire close range and kill faster than any shotguns, You can put more damage down than both SMG's in close to mid-range, You can kill faster than the LMG and other Assault Rifles, and you can snipe Snipers across the map with the Scar. If the Scar is the gun that gets any job done fast and efficiently what's the purpose of the other 9 other primary weapons and 4 secondary weapons."


Of course you can't have a complete balanced line of guns because than that'd be like making every gun the same just with a different name. But I believe that they need to tweak the weapons to have the higher ranked weapons actually serve a purpose. And don't tell me I don't know what I'm talking about because I'm rank 40 with a day and several hours put into the game testing every gun in most common situations and they just don't get the job done like the Scar.

Even the secondaries and weapon attachments practically serve no purpose because
1. It takes a century to switch weapons
2. Better off using Weapon Pro
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james tait
 
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Post » Thu Dec 31, 2009 9:17 am

These people talking about balance are all hypocrites. To me the Scar is by far the most overpowered.

I'll quote my old post.

"All the weapons rank 13 and up are pretty much useless. The Grendel, a nice 3 round burst gun but only really useful for mid-long range fights. Scarab is like the Scar but weaker thus not killing fast enough. Pump Shotgun is useless because the delay between shots will get you killed unless you're lucky or jump around like a monkey. The SMG's are semi-decent but fall in long range. The L-Tag is for **** and giggles and the one after that forget the name, shoots like a gatling gun but the range is only short range so don't even try mid-long range with it. The Scar is the only gun in game with all around purpose. You can hip fire close range and kill faster than any shotguns, You can put more damage down than both SMG's in close to mid-range, You can kill faster than the LMG and other Assault Rifles, and you can snipe Snipers across the map with the Scar. If the Scar is the gun that gets any job done fast and efficiently what's the purpose of the other 9 other primary weapons and 4 secondary weapons."


Of course you can't have a complete balanced line of guns because than that'd be like making every gun the same just with a different name. But I believe that they need to tweak the weapons to have the higher ranked weapons actually serve a purpose. And don't tell me I don't know what I'm talking about because I'm rank 40 with a day and several hours put into the game testing every gun in most common situations and they just don't get the job done like the Scar.

Even the secondaries and weapon attachments practically serve no purpose because
1. It takes a century to switch weapons
2. Better off using Weapon Pro

The only problem with the Scar is the High Damage and Lack of Damage Drop off over distances. And the fact its available from day 1..
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Mark
 
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Post » Thu Dec 31, 2009 3:03 am

Thus making it OP. Just like you say it's available from day one completely making the other weapons serve no purpose. Sure, you can use the others guns and try to enjoy them but that's literally impossible when the Scar will just have the upper hand in all situations.
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RAww DInsaww
 
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Post » Thu Dec 31, 2009 6:11 am

Hit boxes need to be fixed first way to easy to get head shots then we can talk guns!
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Kira! :)))
 
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Post » Thu Dec 31, 2009 9:48 am

Hit boxes need to be fixed first way to easy to get head shots then we can talk guns!
True story. But just because the hit boxes are fix doesn't mean the efficiency of each weapon will change, it'll just mean you won't get headshots for shooting someone in the ass. I honestly only want the Scar powered down and the rank 39 sniper to be either a bolt action that one hits or be exactly the same as the rank 1 sniper. It's stupid to have such a high damage sniper still take 2 hits just like the rank 1 sniper but have a slower fire rate and slower projectile. Sniping in this game is already at a disadvantage with everyone running like they're the Flash and the sensitivity and frame rate issues. The connection doesn't help either.
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Guinevere Wood
 
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Post » Thu Dec 31, 2009 1:22 pm

Hit boxes need to be fixed first way to easy to get head shots then we can talk guns!
True story. But just because the hit boxes are fix doesn't mean the efficiency of each weapon will change, it'll just mean you won't get headshots for shooting someone in the ass. I honestly only want the Scar powered down and the rank 39 sniper to be either a bolt action that one hits or be exactly the same as the rank 1 sniper. It's stupid to have such a high damage sniper still take 2 hits just like the rank 1 sniper but have a slower fire rate and slower projectile. Sniping in this game is already at a disadvantage with everyone running like they're the Flash and the sensitivity and frame rate issues. The connection doesn't help either.

FOV, Lag,Zippy Sprint Animations, Hitboxes, SCAR.


This game doesnt seem very Sniper Friendly :/
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stevie critchley
 
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Post » Thu Dec 31, 2009 8:04 am

The Hammer is definitely underpowered.
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Jessie Butterfield
 
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Post » Thu Dec 31, 2009 10:01 am

OP: SCAR

UP: Grendel, Hammer, Gauss
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Jesus Duran
 
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Post » Thu Dec 31, 2009 10:22 am

OP:X43-mike,SCAR

UP: any shotgun
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danni Marchant
 
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Post » Thu Dec 31, 2009 8:37 am

I personally think every weapon is perfectly fine the way it is. The K-VOLT is most defiantly NOT over powered. It does exactly whats its supposed to, **** up your suits energy it does dike all for damage. Its like being shot by paint balls or rubber bullets by the time your energy is gone. I've never been killed by it before and I've killed people that have used it while i was using the Feline, SCAR, and Grendel.

I still have yet to see the pump shotgun in action but from what I've read it may not be worth the unlock, for the support and assault classes I have made.
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Inol Wakhid
 
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Post » Thu Dec 31, 2009 12:33 pm

These people talking about balance are all hypocrites. To me the Scar is by far the most overpowered.

Even the secondaries and weapon attachments practically serve no purpose because
1. It takes a century to switch weapons
2. Better off using Weapon Pro

Weapon Pro 3 does faster weapon switching...
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Jonathan Braz
 
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Post » Thu Dec 31, 2009 5:00 am

I use loadout pro and have the feline and Grendel, it works wonders when I use it Feline for close range, Grendel for mid to long though its a bit slow changing weapons around 75-80% of the time I managed to kill the person witout being killed
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C.L.U.T.C.H
 
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Post » Thu Dec 31, 2009 10:26 am

I personally think every weapon is perfectly fine the way it is. The K-VOLT is most defiantly NOT over powered. It does exactly whats its supposed to, **** up your suits energy it does dike all for damage. Its like being shot by paint balls or rubber bullets by the time your energy is gone. I've never been killed by it before and I've killed people that have used it while i was using the Feline, SCAR, and Grendel.

I still have yet to see the pump shotgun in action but from what I've read it may not be worth the unlock, for the support and assault classes I have made.


Not from what ive seen, It shreds through Armor and Non armoured opponents easily.
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Alba Casas
 
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Post » Thu Dec 31, 2009 11:40 am

The scar is the same as it was in the demo there for the weapons are balanced stop crying.
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Benito Martinez
 
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Post » Wed Dec 30, 2009 11:51 pm

The scar is the same as it was in the demo there for the weapons are balanced stop crying.
Laugh. What a fail. The only thing to compare the Scar to in the demo was the 3 other rank 1 weapons. You couldn't compare it to the other weapons which in there for had no room for testing and improvement. And in the demo the majority of the players(I'd say 90% of them) used only the Scar. Why? Because it was better than the other 3 weapons. Saying the Scar is the same as it was in the demo there for is balanced is like saying your dike is 2cm there for it is big. It's not.
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Nicholas C
 
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Post » Thu Dec 31, 2009 7:47 am

If you're even a DECENT gamer you should be able to adapt and be good with any weapon, simple as that. If your having trouble with that, halo is always waiting for you to come back.
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kristy dunn
 
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Post » Thu Dec 31, 2009 9:58 am

@KTdanger
scar dose 30% Damage when its in auto when its in single shot it dose 40% you queer its the same as the demo you svck at crysis 2 go back to cod.
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jaideep singh
 
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Post » Thu Dec 31, 2009 5:52 am

If you're even a DECENT gamer you should be able to adapt and be good with any weapon, simple as that. If your having trouble with that, halo is always waiting for you to come back.
You don't even have to be decent to use the Scar. Helen Keller could post up in the middle of any map, spin in circles holding the trigger down and go 20-0. Tell me this. What's your weapon you have the most kills with and the long time of use with? You say the Scar and you should kill yourself now.

Marshall here with 6hrs, 654 kills, and I'm rank 55 on the leaderboards in kills. Decent much?
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Peter P Canning
 
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Post » Thu Dec 31, 2009 3:17 am

Im using feline currently with great success, and i dont have to go whining on the internet if i get shot by ppl using scar i just outplay them and win with w/e i want to use, get on my level.
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latrina
 
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Post » Thu Dec 31, 2009 1:43 am

@KTdanger
scar dose 30% Damage when its in auto when its in single shot it dose 40% you queer its the same as the demo you svck at crysis 2 go back to cod.
Only a bich who keeps track of knowledge like that for the Scar from Demo to Release needs to just /wrists himself already.
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Leticia Hernandez
 
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Post » Thu Dec 31, 2009 8:59 am

Look the little troll is getting all worked up, i havent had any issues with MP yet so i guess i dont know where your comming from on that one sorry kid.
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laila hassan
 
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