[REQ] List of known BSA archives and plugins

Post » Wed May 02, 2012 7:40 pm

Hey, I was talking with Leonardo2 about an implementation for my http://www.gamesas.com/topic/1366245-relz-bsa-registration-utility/.
A good idea would be to make a little database of known bsa and its rispective esp/esm file to detect if the archive really needs to be registered or not.
The tool checks the list and the Morrowind.ini to see if the plugin is active and automatically removes the archive from the list if it's not.

I need the BSA archive and the name of the plugin that uses it.

So far we have:

MW_Children_1_0.bsa=MW_Children_1_0.esm
Scissors & Thimbles.bsa=Scissors & Thimbles.esp OR Scissors & Thimbles Merge.esp
Scissors & Thimbles II.bsa=Scissors & Thimbles II.esp OR Scissors & Thimbles Merge.esp
Scissors & Thimbles III.bsa=Scissors & Thimbles III.esp OR Scissors & Thimbles Merge.esp
TR_Data.bsa=TR_Data.esm
Wizards_Islands.bsa=Wizards Islands - Scourge of the Frost Bringer.esm
Windows Glow - Complete.bsa=Windows Glow - Complete.esp
Flora Glow.bsa=Flora Glow 1.0.esp
Better armor (rev14_Glass).bsa=Better armor (rev14_Glass).esp
fkoa.bsa=fkoa.esp
SOS.BSA=Sea_of_Solstheim.esp
Complete Morrowind.bsa=Complete Morrowind - Tribunal & Bloodmoon.esp
Windows Glow BM.bsa=Windows Glow - Bloodmoon Eng
Windows Glow TR.bsa=Windows Glow - Tribunal Eng.esp
...

Please contribute to this list! Thanks :tongue:
User avatar
Haley Cooper
 
Posts: 3490
Joined: Wed Jun 14, 2006 11:30 am

Post » Wed May 02, 2012 11:27 pm

I've a couple of those mods both with an esm/esp and without. What I'm thinking about is of course Connary's textures, which almost everyone of them come with a BSA without a plugin file.

Better armor (rev14_Glass).esp has Better armor (rev14_Glass).bsa

I don't have every mod that Connary has released with a BSA perhaps someone here have all of them and knows which one has a plugin file or not.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Thu May 03, 2012 11:17 am

None of connary's mods had a bsa, those are all "unauthorized" repackages.
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Thu May 03, 2012 9:45 am

Yeah luckily there are aren't many mods that use archives. :smile:
The program is ready, I just need to add some other archives and then I'll finally release it.
Added Leo's entry to the list.
User avatar
Chica Cheve
 
Posts: 3411
Joined: Sun Aug 27, 2006 10:42 pm

Post » Thu May 03, 2012 10:07 am

Complete Morrowind
Connary's BSA v2
fkoa
Flora Glow
MW_Children_1_0
SOS
TR_Data
Windows Glow BM
Windows Glow TR
Wizards_Island
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Thu May 03, 2012 10:36 am

Better armor (rev14_Glass).esp has Better armor (rev14_Glass).bsa
I got your PM KINGPIX and I also promise to test it before release, but unfortunately I got an error a least it seems to me that's is a Python error in the output log when I was registered a BSA in BSA Registration Utility BETA (launch it via the Utilities tab In WMSA). :wallbash:

J:\Bethesda Softworks\Morrowind\Mopy\mash.exe\mash\masher.py:1299: UnicodeWarning: Unicode unequal comparison failed to convert both arguments to Unicode - interpreting them as being unequal

This error was generated when I tried to register "Better armor (rev14_Glass).bsa" in BSA Registration Utility-BETA and I don't know what the cause for this is exactly, but all I know is that's Python error. It seems to me your BSARegUtility tool doesn't properly if you launch it via the Utilities tab in WMSA and tried to register a BSA. :shrug: I'll be back when I've tried some other things. :smile:
User avatar
Alycia Leann grace
 
Posts: 3539
Joined: Tue Jun 26, 2007 10:07 pm

Post » Wed May 02, 2012 9:35 pm

I don't see how is this possible, since the only thing Wrye Mash does is launch the program. I tried it myself now and it worked fine, also when launching it with WMSA.
Did you modify the ini in any way?

@enderandrew: Thanks :)
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Thu May 03, 2012 4:52 am

Yes I did because I wanted to test an idea that I had and what I did was to simple to add a " ; " in the beginning of each since it turn the line into a line of remarks. My idea don't turn out well, but I got a few ideas what I think needs to add before a release and that's listed below.

1. Let Bethesda's BSA's (Morrowind.bsa aren't listed, Tribunal.bsa, Bloodmoon.bsa) shouldn't be listed at all because they're required for each expansion
2. Add a button to deselect a BSA from registration even when an esm/esp is active, because you want to test the mod or you need solve an issue perhaps do an update for the mod
3. Make it possible to register a BSA one by one instead of all of them at the same time
4. When you have registered a BSA don't automatically exit the program instead add a "Exit" button (to the right of the Add button) to exit the program manually
User avatar
Shiarra Curtis
 
Posts: 3393
Joined: Thu Jan 04, 2007 3:22 pm

Post » Thu May 03, 2012 8:52 am

1. Let Bethesda's BSA's (Morrowind.bsa aren't listed, Tribunal.bsa, Bloodmoon.bsa) shouldn't be listed at all because they're required for each expansion
2. Add a button to deselect a BSA from registration even when an esm/esp is active, because you want to test the mod or you need solve an issue perhaps do an update for the mod
3. Make it possible to register a BSA one by one instead of all of them at the same time
4. When you have registered a BSA don't automatically exit the program instead add a "Exit" button (to the right of the Add button) to exit the program manually
1. Yeah, forgot to add bloodmoon and tribunal in the exclusions.
2. You can simply click delete selected to put it out the list, no? Or you are saying something else?
3. Here too, you can simply delete the ones that you don't want to register and let only the desired one. I see what you mean btw, I could do something.
4. Yes you are right, easily fixable.
User avatar
Miss Hayley
 
Posts: 3414
Joined: Tue Jun 27, 2006 2:31 am

Post » Wed May 02, 2012 8:47 pm

Scratch the 2nd suggestion because I realize that now there is already a button for this. Sorry my mistake. :blush:

Add a button to manually edit the Morrowind.ini and when you want to do that just exit BSA Registration Utility. Perhaps add a button to view the in Morrowind.ini [Archive] section and add another window below the first one to have the un-registered BSA listed. :smile:
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Wed May 02, 2012 8:53 pm

Perhaps add a button to view the in Morrowind.ini [Archive] section and add another window below the first one to have the un-registered BSA listed. :smile:
Yeah this would be cool, I'll change the GUI a bit :)
List of BSA and plugins updated.
User avatar
Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm


Return to III - Morrowind