» Mon Feb 08, 2010 9:59 am
GR: You mentioned just now that the ‘S.M.A.R.T.’ system will understand your body type; so, how does that work exactly? For one, how do the different classes differentiate themselves, and how does the ‘S.M.A.R.T.’ system really affect the gameplay?
PW: “‘S.M.A.R.T.’ works independently of the character classes, and is not constrained by the class that you play. We have three different body types in the games; so, starting with the skinny body type — he’s the most agile, he can do things like wall-hops and climbing over containers, he can run the fastest, he can jump the biggest gaps, but he does so with a penalty to the weapons that he can carry; he’s limited to pistols and sub-machine guns. There’s a medium body type that can still climb over things, vault, mantle, slide, but he can’t do things like wall-jumps, he can’t run quite as fast, he can’t jump quite as far, but he can carry assault rifles, shotguns and small grenade launchers. Then you have the big body type, who has access to these massive fire-from-the-hip mini-guns, machine guns, gatling-style weapons, automated grenade launchers… but he has very limited agility — he moves at almost walking pace — he can’t climb over things, but he’s ideal for defensive roles or support roles.
Lights pistols and SMGs are the light rifles gone?? Also mediums get small GL. Heavies get auto GL wow hopefully not overkill.