list of weapons

Post » Mon Feb 08, 2010 2:48 am

hey i was wondering what weapons will be in brink.
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James Shaw
 
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Post » Sun Feb 07, 2010 11:49 pm

hey i was wondering what weapons will be in brink.


They are planning for 24 guns in the game
- 5 sidearms (including semi-autos, full autos, revolvers)
- 7 light weapons (SMG’s and short rifles)
- 7 medium weapons (assault rifles and shotguns)
- 5 heavy weapons (HMGs, grenade launchers, rapid fire shotguns)

Gorund AR
Rockstedi AR
Rhett AR
EZ-Nade AGL
Gotlung Mini-gun
Drognav Light Rifle
Galactic SMG
Tampa SMG
Bulpdaun SMG
Carb-9 SMG
Mossington Shotgun

From info compendium, search there b4 posting

A couple of lights rifles and a new shotgun were in Endless horizon, no names tho :(
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Emily abigail Villarreal
 
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Post » Mon Feb 08, 2010 7:13 am

There's going to be guns like that one gun. You know the one? It shoots bullets and stuff. Yea, like that.
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Laura-Jayne Lee
 
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Post » Sun Feb 07, 2010 11:29 pm

There's going to be guns like that one gun. You know the one? It shoots bullets and stuff. Yea, like that.


i heard about that, i thought it was just a rumor though, has it been confirmed?
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Alan Whiston
 
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Post » Mon Feb 08, 2010 9:25 am

And of course, don't forget the two pre-order guns - Caesar Revolver and Hockler Machine Pistol.
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Angus Poole
 
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Post » Mon Feb 08, 2010 11:30 am

This game better have a mini gun, so i can spray everything in my path, HAHAHAHAHAHAH
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Budgie
 
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Post » Mon Feb 08, 2010 5:13 am

This game better have a mini gun, so i can spray everything in my path, HAHAHAHAHAHAH


If you don't stop trying to be Heavy, I'm going to have to be a Scout and start bonking everywhere.

Oh, and MatthiasK, yes. That one gun, you know the one I'm talking about, has been confirmed.
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tannis
 
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Post » Sun Feb 07, 2010 10:23 pm

And it seems to me that most guns look very similar to real ones.

I have seen an H&K UMP, a TDI Vector and a M4A1 (unsure).
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Mark Churchman
 
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Post » Mon Feb 08, 2010 7:08 am

And it seems to me that most guns look very similar to real ones.

I have seen an H&K UMP, a TDI Vector and a M4A1 (unsure).

Don't forget the M249 SAW
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michael danso
 
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Post » Mon Feb 08, 2010 5:57 am

Here's an image showing some of the weapons and stats:

http://www.brinkaddict.com/images/brink9weapons.jpg
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Dewayne Quattlebaum
 
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Post » Mon Feb 08, 2010 11:00 am

If you don't stop trying to be Heavy, I'm going to have to be a Scout and start bonking everywhere.

Oh, and MatthiasK, yes. That one gun, you know the one I'm talking about, has been confirmed.


"We still have big problem."

"RIght behind you!" :wink_smile:
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SHAWNNA-KAY
 
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Post » Mon Feb 08, 2010 1:25 pm

And it seems to me that most guns look very similar to real ones.

I have seen an H&K UMP, a TDI Vector and a M4A1 (unsure).


almost all of them are based on real guns
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Anna Krzyzanowska
 
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Post » Mon Feb 08, 2010 12:39 pm

almost all of them are based on real guns

I imagine all of of the guns have a spiritual predecessor, as it goes along with their "not so distant future" time line. Its far enough away that all of the different guns have been redesigned, but not so long that the guns have become unrecognizable.
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Sophie Louise Edge
 
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Post » Sun Feb 07, 2010 11:54 pm

i would be glad, if not all weapons are form the RL copyed in.
in every shooter are the same weapons, gonna bored by that :sadvaultboy:

but mainly, they gone balanced. design is secondary :)
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rolanda h
 
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Post » Mon Feb 08, 2010 7:56 am

i would be glad, if not all weapons are form the RL copyed in.
in every shooter are the same weapons, gonna bored by that :sadvaultboy:

but mainly, they gone balanced. design is secondary :)

at least here they're a bit modified. and some people like using their fav guns all the time ;)

haven't seen the Soviet Ruchnoy Pulemyot Degtyaryova though :sadvaultboy:
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Destinyscharm
 
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Post » Mon Feb 08, 2010 11:15 am

the guns are gonna be awesome.
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Dean
 
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Post » Mon Feb 08, 2010 9:20 am

This game better have a mini gun, so i can spray everything in my path, HAHAHAHAHAHAH

He he. Can I have some more.
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A Boy called Marilyn
 
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Post » Mon Feb 08, 2010 9:59 am

GR: You mentioned just now that the ‘S.M.A.R.T.’ system will understand your body type; so, how does that work exactly? For one, how do the different classes differentiate themselves, and how does the ‘S.M.A.R.T.’ system really affect the gameplay?

PW: “‘S.M.A.R.T.’ works independently of the character classes, and is not constrained by the class that you play. We have three different body types in the games; so, starting with the skinny body type — he’s the most agile, he can do things like wall-hops and climbing over containers, he can run the fastest, he can jump the biggest gaps, but he does so with a penalty to the weapons that he can carry; he’s limited to pistols and sub-machine guns. There’s a medium body type that can still climb over things, vault, mantle, slide, but he can’t do things like wall-jumps, he can’t run quite as fast, he can’t jump quite as far, but he can carry assault rifles, shotguns and small grenade launchers. Then you have the big body type, who has access to these massive fire-from-the-hip mini-guns, machine guns, gatling-style weapons, automated grenade launchers… but he has very limited agility — he moves at almost walking pace — he can’t climb over things, but he’s ideal for defensive roles or support roles.

Lights pistols and SMGs are the light rifles gone?? Also mediums get small GL. Heavies get auto GL wow hopefully not overkill.
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Crystal Birch
 
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Post » Mon Feb 08, 2010 12:41 pm

[quote name='Wraith' date='07 October 2010 - 07:44 PM' timestamp='1286498687' post='164597
Lights pistols and SMGs are the light rifles gone?? Also mediums get small GL. Heavies get auto GL wow hopefully not overkill.
[/quote]

They have been saying "pistols and SMGs" from the start. I imagine they just don't like to bother explaining the difference and how they aren't typical snipers and all that when they only have a short interview. As far as the grenade launchers, I was saying that for a little while now >.>

They might be balancing the auto-launcher with lower damage or limited ammo, or otherwise just making it impractical to use most of the time. If the last was the case, you would have a heavy who was limited to using their secondary in most situations.
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Nicole Elocin
 
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Post » Mon Feb 08, 2010 8:35 am

They have been saying "pistols and SMGs" from the start. I imagine they just don't like to bother explaining the difference and how they aren't typical snipers and all that when they only have a short interview. As far as the grenade launchers, I was saying that for a little while now >.>

They might be balancing the auto-launcher with lower damage or limited ammo, or otherwise just making it impractical to use most of the time. If the last was the case, you would have a heavy who was limited to using their secondary in most situations.

He said automated not full auto, in context and in gun terminology I assume this means you will not have to reload a new shell every time like weve seen so far in the videos,
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Britta Gronkowski
 
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Post » Mon Feb 08, 2010 1:49 pm

Mediums can carry underslung launcher ie: M203 (single shot)
Heavies can carry EZ-Nade w/6 shot magazine (semi-auto)
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Matthew Barrows
 
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Post » Mon Feb 08, 2010 2:53 am

Are there sniper rifles or what? The trailer features really cool snipers, but I've heard there are none in the game. If there are none, why were they in the trailer, and if there is some, why am I hearing there aren't?
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Jonathan Egan
 
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Post » Mon Feb 08, 2010 8:34 am

Are there sniper rifles or what? The trailer features really cool snipers, but I've heard there are none in the game. If there are none, why were they in the trailer, and if there is some, why am I hearing there aren't?

You saw Sniper rifles in the trailer because it was a cinamatic trailer and existed only to look cool. There ARE actually high-powered semi-automatic rifles in Brink, however they are not One Hit Kills, and are not true "Sniper Rifles" in the way that they are in other games (COD)
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Dean
 
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Post » Mon Feb 08, 2010 5:23 am

He said automated not full auto, in context and in gun terminology I assume this means you will not have to reload a new shell every time like weve seen so far in the videos,

Regardless of if it ends up being automatic or just semi-automatic, it will end up having the same balancing issues.
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Cool Man Sam
 
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Post » Mon Feb 08, 2010 9:27 am

can i haz mah remington? :D

i really hope for strong shotguns.
but sad, cuz they are not OHK, its hard with the reload, to get a machinegun-guy down.
seems like to need some skill for that -.-
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Brentleah Jeffs
 
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