So little guns for the light body type!

Post » Sun Mar 20, 2011 8:39 pm

There should be more guns for the light body type. Like shotguns, snipers and SMGs!
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oliver klosoff
 
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Post » Sun Mar 20, 2011 8:34 am

There should be more guns for the light body type. Like shotguns, snipers and SMGs!

Part of the point with the light body type is that they have severely restricted weapon selection but tremendous options with movement. If they had more weapons it would reduce the benefits of the medium and heavy body types (unless everyone was given more weapons and more weapon types).
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james reed
 
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Post » Sun Mar 20, 2011 12:59 pm

http://www.gamesas.com/index.php?/topic/1188782-the-lightweight-class-shotguns/

Look here ;)
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Marta Wolko
 
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Post » Sun Mar 20, 2011 6:18 am

eh not really the lights have all they really need (ala the smgs since they are really good)
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Loane
 
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Post » Sun Mar 20, 2011 7:15 pm

What they should have is Sawed off shotguns for all the classes.
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Tamika Jett
 
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Post » Sun Mar 20, 2011 7:33 am

What they should have is Sawed off shotguns for all the classes.


Ha go play Gears of War if you want everyone to be rockin the sawed off shotties.
The lights can use pistols, revolvers, smgs and light rifles, Id say thats a good variety. If they could use heavy weapons than the game wouldnt be balanced
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Betsy Humpledink
 
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Post » Sun Mar 20, 2011 6:37 pm

Light Body type is great, you friken evade enemy fire and zip around the battlefield. DO NOT complain about balance, we've got bigger issues to fry. what needs to be fixed right now is the ATI issue...
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Jerry Jr. Ortiz
 
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Post » Sun Mar 20, 2011 8:09 am

DO NOT complain about balance, we've got bigger issues to fry


Yes, don't complain about certain issues AT ALL until ALL OTHER issues are taken care of. That is some twisted logic right there. The devs appreciate all feedback they get and they will sort through it to fix what they think needs fixing in an order they think is best. There is no reason to limit any discussion on problems (perceived or real) on our part.

On topic, using the medium as a baseline, I think lights get more disadvantages then advantages compared to a heavy. Heavy loses the ability to mantle and has a slower run speed, and in return they get access to weapons no other body type can get and can equip medium weapons in their secondary slot meaning you get a boatload of weapon loadout choices and choices are good. And they also get a lot of health, which is nice. Meanwhile what the light gains in speed and the ability to wall hop, they lose out in terms of weapon selection, meaning you have to go SMG/Pistol or Light Rifle/Pistol (or Pistol/Pistol if you really feel like it). And they tend to drop like flies due to low health. A Medium can equip Assault Rifle/SMG, Grenade Launcher/SMG. Shotgun/SMG, Assault Rifle/Light Rifle, Grenade Launcher/Light Rifle, Shotgun/Light Rifle, Assault Rifle/Pistol, Grenade Launcher/Pistol, Shotgun/Pistol and any of 3 combinations a light can take. That's 12 different combinations compared to just the 3 a light gets.

In the 25 or so hours I've played Brink, I really haven't found a whole lot of places a light can get to that other body types can't, at least not enough to worth losing out on the extra weapon selection. And even when you do find that one path you can go, it generally means you are taking that path alone. And chances are you'll run into an enemy or 3 and get murdered because you didn't have backup due to the fact that the game was designed to to discourage "lone wolf" behavior.

I've been forcing myself to go light for the past 10 hours of play just to see if I can make it work. And while I can, I wish I had more of a weapon selection as it is the only thing I really don't like about lights. I think making the shotgun a light weapon or making a light variant shotgun would go a long way about making light loadouts not seem so stale.

Part of the point with the light body type is that they have severely restricted weapon selection but tremendous options with movement. If they had more weapons it would reduce the benefits of the medium and heavy body types (unless everyone was given more weapons and more weapon types).


Any more light weapons that are added can immediately be equipped by any body type which would also increase their number of unique loadouts.
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Carolyne Bolt
 
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Post » Sun Mar 20, 2011 6:54 am

I've been forcing myself to go light for the past 10 hours of play just to see if I can...

Really? Really! REALLY!?!?! WTF! I mean jeeze dude do you not have friends, a life, or a movable body? I mean i can only play straight for about 6 hours then i got nuts. I tend to play for an hour then go do something else like wash dishes, go for a drive, pick up ladies, drink lots of beers with friends, go to show, and so on. But it just seems sick that the game has been out for just over 24 hours in some places.
AHHHH I give up the world can lick my ass people are [censored] and i hope this world gets taken out by a large rock or something :sadvaultboy:
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Mashystar
 
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Post » Sun Mar 20, 2011 8:36 pm

Having not played yet (ARRIVING TODAY! EEEE!) then feel free to completely ignore this, but I've been putting a lot of thought in to these kinds of choices over the past Week.

The light is obviously the weakest. You have to work hard to make it work. A Heavy is slow but can take a lot of damage, which is much more workable than someone who has very limited health but is fast.
If you can't benefit from the speed and SMART benefits (by this I mean situation, map design, enemy numbers, and somewhat your skill) you will struggle as Light.
In this sense, if you cant use those benefits at any one point in a match, I agree with you, you're playing a shooter so more health is going to be more beneficial than what the Light gets.

That's not really what this thread is about though... it's about Weapons. Here, I disagree with you.
Of course, putting a Shotgun in the hands of the fastest class would be ace! But too ace. I'm sure this would have been tried out during testing, and probably proven to be too powerful.
Sprint round a corner at full speed, Hop all over the place, Slide into someone's legs and then 1HK them with the shotty before they've emptied a magazine. Amazing, but probably a little OP.
SMGs are usually the best weapon in an online shooter... they mix CQC ability with some strength at range (over a shotgun or pistol or AR). Giving light these is the best way to go, I think.

Plus, SMG and pistol is still a great way to run a light class, the knife looks really useful as you run past someone and confuse them with your ninja skills.

That's just the way I think about it.
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Amanda Leis
 
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