i certainly hope they kept the mysticism spells and just put them somewhere else, because if soul-trapping was gone, enchanting wouldnt even be possible...
also, if they did narrow down armor and weapon skills some more, i hope that doesnt mean LESS armor and weapons... i am dying for all the weapon types from morrowind to come back [plus more, maybe] i mean, spears are great weapons!
also, imagine if you could dual-wield smaller spears... that'd be kinda cool.
i just hope things arent as bad as they're sounding... i'll try keeping faith in bethesda, but they disappointed me with oblivion's horrible customization... entire outfits being a single item, three different pieces of armor being combined into one item... etc.
This is what I'm hoping for. More types of armor and weapons, but grouped into fewer skills.
From the sound of it, the combat skills are going to be based loosely on the weapon's size, so I could see something like:
- Block (shields)
- Small Weapons (Offhand weapons like daggers or knives)
- Medium Weapons (Swords, axes, maces)
- Large Weapons (Bigger swords, axes, maces)
- Polearms (spears)
- Marksmanship
Hell, you could probably even consolidate that into Block, One-Handed Weapons, Two-Handed Weapons, and Marksmanship, and it would still allow you to have a variety of weapons. Not necessarily ideal, but still better than Oblivion.