Currently I'm working on a mod that involves the player killing certain people.
Now, I made a camp in the hills of Cheydinhal (sp?), in this camp there are seven traders.
I would need a script to advance a quest if all seven of those traders are killed by the player.
I've tried copying parts of the mages guild quest (the kill zombie quest, skingrad rec.) but without any luck.
I've also tried the cs wiki, but I'm not good enough in script to understand it all.
Any help would really be appreciated!
Thanks in advance,
-Star