A little something I put together

Post » Thu Jul 22, 2010 12:35 pm

I like this! Finally someone who understands the different views of gamers :)
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sarah simon-rogaume
 
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Post » Thu Jul 22, 2010 2:49 pm

I like this! Finally someone who understands the different views of gamers :)

Finally someone who understands that the point of this thread is to highlight understanding the different views of gamers :lol:
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Elea Rossi
 
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Post » Wed Jul 21, 2010 11:58 pm

Not sure if it was intentional...but this invites alot of in-fighting, flamebait, trolling, and general nastyness.
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Elena Alina
 
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Post » Thu Jul 22, 2010 2:56 am

Finally someone who understands that the point of this thread is to highlight understanding the different views of gamers :lol:


There should be a camp called "devil's advocates" for disagreeable people like me. Other than that, the list is still wrong because you use "roleplayer" as a title, and people argue over the meaning of that a ton in and of itself.
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Ruben Bernal
 
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Post » Thu Jul 22, 2010 12:16 am

Hmmm...according to your classes so to speak I'm partially a Hyper Realist and Immersionisnt :celebration:
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meghan lock
 
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Post » Thu Jul 22, 2010 10:11 am

Finally someone who understands that the point of this thread is to highlight understanding the different views of gamers :lol:

I just hate how when someone tries to make something to better the community they get flamed for it instead of being helped out and given good constructive criticism on it. I thought the guide touched on some very vital points while on others it was a little off, however the overall meaning of the guide is why I like it.

I don't know if I fall in Whoslist, immersionist, or purist rp'er. I love to hardcoe RP but even though I make a char who's not me I tend to give him a few, not all, but a few of my traits. And sometimes I'll make a char that is almost just like me however I play him like a hardcoe Roleplayer.

That's really the only thing that confused me on the guide, since immersion is such a huge factor to me but so is roleplaying. Guess I'm in the Whoslist?
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naome duncan
 
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Post » Thu Jul 22, 2010 9:16 am

There should be a camp called "devil's advocates" for disagreeable people like me. Other than that, the list is still wrong because you use "roleplayer" as a title, and people argue over the meaning of that a ton in and of itself.


Just because the list uses roleplayer as a title doesn't make it wrong. Yes being a roleplayer can be interpreted in many different ways, however in the guide roleplayer is defined that way so that there is not confusion between the different meanings of being a roleplayer for this particular subject. He is not stating that that is the one and only meaning of 'roleplayer'.
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P PoLlo
 
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Post » Thu Jul 22, 2010 3:45 pm

Not sure if it was intentional...but this invites alot of in-fighting, flamebait, trolling, and general nastyness.

Nope, not really. Even if the camps stayed unnamed, there'd still be bitter arguments between them as there were already quite a few in the past. It's healthy for one to at least understand why.
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x a million...
 
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Post » Thu Jul 22, 2010 6:11 am

I don't fit into just one category, more of a combination of Roleplayer, Immersionist, and Realist...Not necessarily in that order though.
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Bedford White
 
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Post » Thu Jul 22, 2010 3:27 pm

Uploaded an updated version http://piczasso.com/i/01dff.jpg. Changes are based on feedback. The main ones are the change of the term Roleplayer to Purist Roleplayer to better distinct who I have in mind, the definition of Story Player and a little bit of extra to give a clearer understanding of what I mean by Wholists. Also replaced the term "hardcoe games" with "Nintendo-hard games" in Casual gamers for sake of clarity.


Well, I appreciate the minor update, but with no real effort put into strengthening those flimsy borders, I must once again post this:

You say most people would fit somewhere along the boundaries and borders...well I adamantly disagree sir...the borders are unrealistically small. For the sake of realism how are so many of us supposed to fit on there...not to mention how am I supposed to balance myself on that thin line with all these other people pushing and shoving from all sides...and don't even get me started on the dice-rollers...they keep trying to pelt us over here with their little six-sided cubes...sometimes they hit and sometimes they miss, but I swear, eventually, one of them is gonna take an eye out. On top of all that I have poor agility and terrible balance and sooner or later I'm going to fall into one of these more stereotypical categories, and that will inevitably break my immersion in your 'fantastical' chart. :lol:
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Lovingly
 
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Post » Thu Jul 22, 2010 3:27 am

I'm either a Hyper-Realist, Immersionist, Wholist, Purist Roleplayer, or a Story Player.
This would average out to be a wholist, but I do fancy the name "Immersionist"

If there was a like button for this thread, I'd like it. :thumbsup:
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ruCkii
 
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Post » Thu Jul 22, 2010 5:07 am

I'm either a Hyper-Realist, Immersionist, Wholist, Purist Roleplayer, or a Story Player.
This would average out to be a wholist, but I do fancy the name "Immersionist"

If there was a like button for this thread, I'd like it. :thumbsup:

Answering without flaming counts as a "like" in my book :)
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Benjamin Holz
 
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Post » Thu Jul 22, 2010 1:39 pm

I think you highlighted some pretty good points. And regardless of where people "fall" in those categories, it's supposed to just be a general guide to show people the common opinions on this forum, and which among them are the most outspoken. A warning tool, if you will.

If you're looking to create a guide to the forums, I recommend looking into two other fields, which are console vs PC and the differences between speculations, suggestions, and demands.

Immersion is quite important to feel like the gameworld is believable, to feel like you're there, but in the gameworld (stay with me here) you aren't RL you, you are a different you, had you been containing different properties, and characteristics. You can parrallel it to an actor and there role, two actors can play the same role, but the way the role is expressed is different based on the actor, even though the actors are playing the same role with the same characteristics.


I do think that Immersion and hardcoe Roleplay somewhat cancel each other out. I mean, there is an achievable level of balance, but it's impossible to perfect one without ruining the other. I don't think a hardcoe roleplayer can feel immersed because of the fact that they feel they are playing someone other than themselves. It's like going to a movie. You can really get into a movie, as in it captures your attention and there is an emotional bridge, but you can't delude yourself into thinking that you are in the movie because the actors do not behave as you do. Immersionists don't think about "What would a Khajiit Thief do in this situation?", they think about what they'd do, and the character is an extension of themselves. As a hardcoe RP-er though, where you make the character do the things you yourself wouldn't do, that brings you out of Immersion because you are reminded that you're playing a game. For instance, though Mass Effect was a phenomenal game and one of my favorites, it was hard for me to be immersed with it because I wasn't me, I was Shepard. The game limited things you could say and do, which forced me to say and do things I normally wouldn't. It had a set storyline as well. You couldn't be Shepard, janitor of the SS Normandy. You had to be Shepard, savior of the galaxy. In Elder Scrolls, though, I can feel free to be Rolf, slayer of mudcrabs, and I don't give a damn about saving the world.

On a different note, relating to character roles, RP and Immersion do share certain common beliefs. That is, not restricting the capabilities of characters. Neither Roleplayers nor Immersionists want to be limited in what they can do. If I myself would handle a situation in this way, but can't, that ruins the immersion. If the character I'm controlling would handle a situation in this way, but can't, it ruins the roleplay. The main difference between Roleplayers and Immersionists is player skill vs character skill. First-person or second-person. Dynamic or spreadsheet. Skills and capabilities are reflected through those, which is where the differences come from. It's not black and white, I should say.
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Honey Suckle
 
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Post » Thu Jul 22, 2010 1:56 pm

Well, I appreciate the minor update, but with no real effort put into strengthening those flimsy borders, I must once again post this:

You say most people would fit somewhere along the boundaries and borders...well I adamantly disagree sir...the borders are unrealistically small. For the sake of realism how are so many of us supposed to fit on there...not to mention how am I supposed to balance myself on that thin line with all these other people pushing and shoving from all sides...and don't even get me started on the dice-rollers...they keep trying to pelt us over here with their little six-sided cubes...sometimes they hit and sometimes they miss, but I swear, eventually, one of them is gonna take an eye out. On top of all that I have poor agility and terrible balance and sooner or later I'm going to fall into one of these more stereotypical categories, and that will inevitably break my immersion in your 'fantastical' chart. :lol:

I am not trying to make an accurate model of the human psyche. I'm not Freud or Pavlov :) .
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Stryke Force
 
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Post » Thu Jul 22, 2010 3:53 pm

Who uses media fire you savage. :brokencomputer:

Pro tip: Use imgur.
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Marion Geneste
 
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Post » Thu Jul 22, 2010 4:23 am

If I'm to accept this chart as fact, then I'm a good mix of opposites.
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Matt Bee
 
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Post » Thu Jul 22, 2010 6:01 am

I fit as neatly into one of your categories as the skills in the previous leveling system fit under a single attribute.

I'm part Immersionist - I don't hate dice rolls but in a real time game i don't think they should be the main deciding factor in combat. All passive activities though such as alchemy and lock picking should be based solely on character skill. Not a fan of mini games, just give me a skill check button ala Oblivion lock picking.

I'm part competitive RPG gamer - I am a huge advocate of balance in any game but not when it comes to different play styles having the same advantages/disadvantages but when it comes to anything that is overpowering.

I'm also and for the most part a wholist - I started playing TES with Morrowind(which changed my gaming life forever) and I found Oblivion to be an equally enjoyable and engaging game. In fact MW, OB and FO3 are all great games taken as a whole. I loved them all for different reasons and I love Bethesda for creating them.


Maybe you should add a wildcard category:

The Bethesda Really Devoted Fan - These people would often be willing to pay more than the current market game price for a Bethesda open world game that they know nothing about. They are quick to jump to Bethesda's defense when being critiqued and often lavish the company with praise bordering on total ass kissing. Most of them believe Bethesda to be the only worthy game developer in the industry and rarely play anything else. A large portion of these individuals are modders and mod users and therefor are PCs.

Yeah, that's me, I'm a BRDF.

I too will march under the flag of BRDF :thumbsup: (except I play on X-box, and although I love BGS, they are by no means the only dev I love.)

I'm a casual gamer because I play games to have fun and enjoy them.
I'm on the story side because I want my games to have rich characters and interesting plots. If a game has a good enough story I forgive a lack in gameplay.
I'm hardcoe because I love a good competition, and consider gaming my number one hobby.
And so on and so fourth.

I enjoyed your chart for comical purposes and in some points it's true, but I don't think you can really put a label on a group of people because you can't really know exactly where they sit.
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Sanctum
 
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Post » Thu Jul 22, 2010 5:39 am

http://piczasso.com/i/01dff.jpg

Post any (constructive) critisizm freely, but please, no flaming.


Vaguely amusing, as webcomics go. :)
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Kara Payne
 
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Post » Thu Jul 22, 2010 1:12 pm

First of all, I must stress it isn't my intent to offend anyone. I bet the devs use something like this internally to make sure they know who they're making the game for.
This is the image that shaped in my head after a month on this forum and I'd like to share this knowledge with some of the newer members so that we have fewer flame threads without reason. :spotted owl:

http://piczasso.com/i/01dff.jpg

Post any (constructive) critisizm freely, but please, no flaming.



"Purist roleplayer" describes me perfectly.
Thanks for an enjoyable read :)
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Cody Banks
 
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Post » Thu Jul 22, 2010 1:34 pm

I'm a BRDF on the PS3.
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saharen beauty
 
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Post » Thu Jul 22, 2010 4:37 pm

I suppose I would be a purist roleplayer then, because I don't liken myself to MMORPG players nor care much about excessive balance. I love having both quality and complexity/quantity in a game's elements, and my roots are definitely in the oldschool pen-and-paper mode of RPGs. I can live without dice rolls, though!

EDIT: How did you know that superfluous was my favorite trigger-word as of late? :lol:
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Liv Brown
 
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Post » Thu Jul 22, 2010 7:15 am

I'd say I'm basically a Wholist, as I tend to look at and remember games as experiences rather than "I like this game better than game X because of Y feature." Though to be fair, I'd say I'm a bit more partial to the Purist Roleplayer and the Hyper-Realist parties as well. Also have a small bit of God-Moder in me, as I think that what a person does with their game is their own business, whether it breaks it or not.

But overall, I'm pretty damn sure I'm a Wholist.
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Oceavision
 
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Post » Thu Jul 22, 2010 12:05 pm

Obviously many people are a mix. I'd say I'm an RPG Purist, but I definitely have aspects of wholist, immersionist, and competetive roleplayer in me. But at the end of the day, I play specific character types because I find it fun.
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Ridhwan Hemsome
 
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Post » Thu Jul 22, 2010 3:57 pm

I'm a little confused as to why "hard" is exclusive to the hyper-realists, competitive gamers and competitive RPG gamers. That's basically stating that someone who doesn't play multi-player games doesn't want a challenging experience.
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Chase McAbee
 
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Post » Thu Jul 22, 2010 12:06 pm

What does this have to do with anything? And why do you need to go around classifying people? :down:
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remi lasisi
 
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