1. Hair growth, if I've been exploring caves months on end I think I would have a long beard and hair, along with that I would like to have a barber to sot out that bad hair day.
Just nope, Hair Growth is just annoying, simple as. You get your character just how you like them, then it's all ruined as the hair grows, I found it especially annoying in Fable... More so because to actually grow, the growth rates were unrealistic. Hair grows at about half an inch a month... yet because games rarely go for years, the growth rate just gets highly accelerated to compensate which is far less realistic then just not having hair growth at all.
I am guessing this is gunna stay at 3 little things to implement?
1. Capes and Cloaks... that is realistic and stylish clothing, it annoyed me in oblivion how I could grab a neatly folded up dress, toss it in the air, then when it came back down, it'd still be a neatly folded dress... unrealistic clothing was a bit too noticeable.
2. More dynamic characters... Oblivion had some great story lines, ashame there were only about 10 different voice actors that sounded almost the same on nearly every character that they voiced.
3. Exhaustion... characters in Oblivion showed no signs of weakening for continued amounts of fighting, running or jumping... characters should show signs of exhaustion, regeneration rates of Magicka and Fatigue should drop as more regeneration is used.