Live a normal life

Post » Thu May 26, 2011 12:12 am

As long as you can buy a house, with all the professions and stuff I don't see why not.
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Craig Martin
 
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Post » Tue May 10, 2011 4:00 am

While I'm all for the idea of actually roleplaying in an RPG, I don't think I could keep myself from going out on epic quests to slay dragons and what-not. Chilling at the local inn of some village for forty-five real minutes just sounds drab as hell, TBH.

Than you are not a hardcoe RPer, no shame in that, its just I WON'T even sit in a chair for 45mins irl with nothing to do so I won't do it in game either, I will sit there for what seems like a good amount of time and say my character is thinking up her next big plan *while I am in my head* to go rob someone's house, maybe I am just writing out some charts on what I remember in the game to go do irl but my character is sitting at a bar drinking some mead, I could SAY she is Thinking up this plan as well....

Idk, I don't consider myself a HUGE RPer, like I am sure there are people out there who would gladly take half a in game year just to live a normal life at level 1 or whatever the level is when you start the game, cuz I am sure you will have to fight SOMETHING when it starts, without doing any random Waiting for a few hours but doing the basic stuff like buying a house somehow than sleeping every night at a certain time, for me, I could Never do this....

I used to do the sleeping every night at a certain time so getting up every morning at a certain time unless I wanted my character to sleep in an hour in Oblivion and it was fun for me
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Honey Suckle
 
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Post » Thu May 26, 2011 6:41 am

If the only thing the game offered were quests, and killing dragons, I wouldn't buy it.

I would rather "gasp" read a book.

However, I suspect this game will offer much more than that, therefore, I have pre-ordered.
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SaVino GοΜ
 
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Post » Thu May 26, 2011 4:43 am

I like games that you can actually live in, as long as there's something to actually do as well.


I agree. If Skyrim can do a good blend of combat and "living" it would be a perfect RPG game. :biggrin:
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Robyn Howlett
 
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Post » Wed May 25, 2011 10:52 pm

I always wanted to try out and play as traveling merchant to be honest.
Also, it would be cool if we could have normal life.
Stuff would flow way more natural like that.
You could go kill a dragon, save the princess and then go back to your home and chill a bit until you are ready for next quest instead of just doing quests as if it was your job or something.

Thats kinda stupid

That's why you are a world class intellect.
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kasia
 
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Post » Tue May 10, 2011 5:18 am

I always wanted to try out and play as traveling merchant to be honest.
Also, it would be cool if we could have normal life.
Stuff would flow way more natural like that.
You could go kill a dragon, save the princess and then go back to your home and chill a bit until you are ready for next quest instead of just doing quests as if it was your job or something.


I don't usually compare to other video games but this is one aspect I really did like about Fable. Once you went out and did whatever mission/ quest, you could comeback home to the town where you have a family and other stuff to do. It would be kind of cool to see these "normalities" added to TES.
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CArla HOlbert
 
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Post » Thu May 26, 2011 3:53 am

I'll RP as a guy that have learned of his destiny as a Dragon Born, but is tryin to flee from it and just live a normal life, going fishing, hunting for food and helping people in need. But then, a dragon will eventually attack, and he is forced to reveal his true self.
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Clea Jamerson
 
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Post » Wed May 25, 2011 10:01 pm

Chilling at the local inn of some village for forty-five real minutes just sounds drab as hell, TBH.

yeah, except, 45 real minutes is 22.5 hours in game at normal 30:1 time setting.
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kirsty williams
 
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Post » Thu May 26, 2011 3:50 am

Well, you could do that in Oblivion, so I don't see why you wouldn't be able to in Skyrim.


Exactly :)
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Caroline flitcroft
 
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Post » Tue May 10, 2011 5:59 am

In oblivion i just finished some missions and would take ocasional breaks and just hunt and go swimming and stuff. And it would be awesome if they added fishing but i wouldn't wanna play TES: Fable.
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Neil
 
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Post » Thu May 26, 2011 7:14 am

Elder Scrolls V: Skyrim Bass Fishing Extreme
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Elizabeth Lysons
 
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Post » Wed May 25, 2011 11:12 pm

I dont care if i have to go into a separate zone and they just imported the entire fishing hole from OOT into that zone complete with midget in a green hat. I want fishing in Skyrim.
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Robyn Lena
 
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Post » Thu May 26, 2011 3:23 am

nothing fun about a normal life in TES...

That's like saying to never kill anything, try this in oblivion and you wont even get past the imperial sewers.
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RaeAnne
 
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Post » Tue May 10, 2011 4:02 am

nothing fun about a normal life in TES...

That's like saying to never kill anything, try this in oblivion and you wont even get past the imperial sewers.


Challenge Accepted.

Anyways. Even living a normal life in Skyrim won't really be that normal. Maybe for the game world, but not for us. Unless you are a fisherman, or make a living hunting in the woods with a bow, and selling skins to the shops.
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Emily Shackleton
 
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Post » Wed May 25, 2011 11:48 pm

I don't usually compare to other video games but this is one aspect I really did like about Fable. Once you went out and did whatever mission/ quest, you could comeback home to the town where you have a family and other stuff to do. It would be kind of cool to see these "normalities" added to TES.

Also, since I personally love Dark Brotherhood, I could have a double life.
In one I would be chubby and jolly chef in my tavern, but in other I would remove smile and that pillow under my shirt that made me look chubby and go do my real job and that's killing people.

All that life simulating stuff has way more potential than just being there for heck of being there.
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Chantelle Walker
 
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Post » Thu May 26, 2011 1:59 am

I certainly don't expect a normal life but I'd greatly appreciate getting my character lost in a world where there is more to do than simply fight. Strange as it may seem, I did not fall in love with Morrowind because of the combat, lol. Sure you fight when you need to but having to fight all the time is dull. I find constantly following quests to be equally uninspiring, my greatest adventures have always begun by simply taking a walk. My inspiration for even starting the game up is often the wish to find a piece or armor or a sword I'll never use or to track down a book, talk to a NPC I've come to know because they had more than a single quest to offer or to see if my favourite scrib was sunning itself on the hill just out of town. What better way to pass the time on a rainy Sunday?
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Chad Holloway
 
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Post » Tue May 10, 2011 5:07 am

While it may sound interesting, no game has ever made this way of playing practical.
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Marina Leigh
 
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Post » Tue May 10, 2011 6:03 am

1.) Sounds really boring

2.) You got way, way to much time

3.) My biggest fear is that TES V: Skyrim turns out to be TES V: Normal_Boring_Life. I would rather watch Britney Spears solve a Sudoku puzzle than fooling around trying to live a normal life in Skyrim. I would really hate seeing bethesda bringing "normal jobs" into TES, making it a sentral part of the game. And yes i know this makes many of you mad, but as always, I'm ok with it. TES has always been fun, let's hope Bethesda doesnt bring in the boring.


I would love to watch Britney Spears solve a Sudoku puzzle :)
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Victor Oropeza
 
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Post » Thu May 26, 2011 7:17 am

i think what I will do is beat the main quest and what not and just make up my own story as in the "retired hero" and only go into cities at some points in the game and get different quests. Dress differently, and make it look like I am some nobody that know one knows. Kind of like the Gurren Laggan Series ending. (only anime I liked besides pokemon and dragon ball z)
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Elle H
 
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Post » Tue May 10, 2011 4:15 am

If there's an adequate reward structure in place then there's no reason that activities like farming, fishing, carpentry, pottery couldn't work. While some find a reward in the quest/kill/quest/kill setup I just find it a droning bore now.

With the mods I have with Morrowind my guy is an accomplished potter and jewelry maker running a store in Balmora. I travel between cities selling goods and the travelling gave me time to practise my magic so I thought, why not try being a healer now? So joined the Imperial Cult, then the Legion. Encountering a lot more fighting it made sense to combine the fighting and magic skills I had and started to learn enchanting which gave more goods to sell which meant I could afford a ship so I could travel in style with a hold full of the furniture I'd learnt to make along with a fine collection of Redware pottery. I got to explore the island, seeing it's sights building up a character who rose to the top of House Hlallu, became a proficient fighter and magic user, married with two kids and a trail of hokers (hired merc wasn't too happy about that) all the while I've hardly touched the main quest. I've got a great deal of enjoyment out of this character, he's up to level 43 now and it could be time to set him away at learning how to forge weapons and armour, I've heard the Fighters Guild is hiring, may as well have some good gear that I've made to work in. The ability to role play a character is priceless, keep on coming back year after year to try new characters out. The hack/slash/hack/slash got boring five years ago. With Oblivion it got boring in just a few months.

Tournaments would be something I'd love to see in Skyrim or subsequest TES titles, earn some cash, develop your skills and create a story for a character.

Fable comes in for a great deal of flak here. Can't see why though, for where there are arguably simplified mechanisms it made me smile and laugh throughout and was an enjoyable experience that didn't grow rapidly dull.

Try playing a streaker with a tendency to punch people on the nose while drunk in Morrowind, you know that the Ordinators are just begging to be bopped on the nose. Now the escaping... that's a bit more challenging. Who knows where you might end up?
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Emilie M
 
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