Is there some trick to reading the local map on the Pip-Boy? I recall this being a problem on prior Pip-Boys also and was really surprised to see that the map was just as useless (to me anyway) in this game.
Generally I can make out a corridor or something but once things go to rooms and such it's just a garbled mess. I have figured out how to move the map from side to side and to zoom in and out, but is there some way to make it actually readable? I feel like I'm looking at an ultrasound and the doctor says "oh look it's a boy" and all I see is grey and white lines moving around...