Locked dungeons?

Post » Thu May 19, 2011 9:57 am

In the new magazine, on the picture of the skeleton with a hammer, the writing says "Rather than scaling to the hero's level, some dungeons are locked within an encounter range."

Does this mean some dungeons will be barred off to the player with some "You cannot enter this dungeon until you're lvl x" message. This would, in my opinion, destroy some of the exploration value of the game.


What do you all think?
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Emma Pennington
 
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Post » Thu May 19, 2011 8:07 am

In the new magazine, on the picture of the skeleton with a hammer, the writing says "Rather than scaling to the hero's level, some dungeons are locked within an encounter range."

Does this mean some dungeons will be barred off to the player until he's a higher level? This would, in my opinion, destroy some of the exploration value of the game.


What do you all think?

Since dungeons stay at the level you enter them at, it would only make sense that dungeons be locked until higher levels, or else you could have all of the dungeons full of rats.
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Grace Francis
 
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Post » Wed May 18, 2011 8:13 pm

no. it just means they have a scale-range, for example level 10-20. if the player visites that dungoen at level < 10 the creatures will be level 10. if you visit it at level > 20 they'll be 20. atleast thats how i understand it to be
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Crystal Birch
 
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Post » Thu May 19, 2011 5:00 am

Thats interesting i havent read that before, it would kill exploration but hopefully theyre smart about it and atleast make the surounding area dangerous as a way of "locking up a dungeon" instead of simple locking it sayin "you need to be such lvl before entering".
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Emilie M
 
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Post » Thu May 19, 2011 6:51 am

nonononono
not locked as in, with a key

locked as in they do not change, locked in place

some some dungeons are hard one playthrough and easy on other playthroughs depending on your level

and other, "locked" dungeons are always the same level, or always in one "encounter range"

comprende? :D
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jesse villaneda
 
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Post » Wed May 18, 2011 11:09 pm

No, it mean that it's level will be between two given levels (example 5-15) and when the player enters the actual level will be the nearest number to the plaher level in that range of levels.

Ninjaed:
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SexyPimpAss
 
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Post » Thu May 19, 2011 4:19 am

no. it just means they have a scale-range, for example level 10-20. if the player visites that dungoen at level < 10 the creatures will be level 10. if you visit it at level > 20 they'll be 20. atleast thats how i understand it to be


Thats right, thats how it works. Its a much better option compared to Oblivions level scaling. That made everything a little too easy sometimes.
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Daramis McGee
 
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Post » Thu May 19, 2011 3:04 am

Ah, phew. Seems I misinterpreted what it said. :P
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Jessica Colville
 
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