Ok, I've a problem with the draw distance of objects, I'm doing a sort of canyon and used a lot of cliffs models to make it, but the cliffs keep disappearing at a very close distance, and is very noticable because there are some big areas in my custom worldspace.
I've generated the LOD of both terrain and objects, but no change. I didn't try to convert the esp in esm, so I don't know if it change anything on that matter. In any case, there is a way to fix the close disappearance of objects?
Thanks in advance.