LOD static fail on retextured objects

Post » Thu Apr 17, 2014 11:48 am

I guess I know the answer to this but need to find a way around it. I am using Falkreath farmhouses retextured so they appear to have a white plaster outer like houses in warm lands do, also the Solitude Lighthouse also retextured. When attempting to make LOD for Statics it always fails. Screenshot...

https://onedrive.live.com/?cid=b60c11d037429d8e#cid=B60C11D037429D8E&id=B60C11D037429D8E%2130667&v=3

I can only put this down to my retexturing. Can I get around it though?

Thanks to all.

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Katie Samuel
 
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Post » Thu Apr 17, 2014 11:45 am

The error is in regards to sc_mausoleumPlatform01_LOD.nif. It's either missing or there is a problem with it such as a missing texture file for it or in need of translations first.

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Jordyn Youngman
 
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