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Post » Sun Jul 17, 2011 7:43 pm

What sort of movement will we be seeing?

Morrowind was sweet with the flying. It made exploring dungeons a lot more fun because there were always some ledges and stuff you couldn't walk to.

But I hear that Skyrim doesn't even have a jump skill. And Oblivion didn't have levitate. What's up with that? Don't simplify the game each time around and sacrifice beloved mechanics.

I think levitate would be especially relevant to Skyrim what with the flying dragons, you know? Give the player another option to fight them.

And if people are worried that it'll favor mages too ,much, then introduce climbing! You know, rock climbing/mountain climbing. Like in Oblivion where the argonians said they liked to climb cathedrals.


It's like in Oblivion the devs took the easy way out, and made cities into cells (dumb move, give up cells altogether!), made secret exits for dungeons, and cut off a bit of the game that added awesome new dimensions.

Remember flying up to the palace of justice? Cmon, Bethesda, don't let us down again!

Although, they're probably mostly finished with the game now and won't listen to the fans.
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Franko AlVarado
 
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Post » Sun Jul 17, 2011 10:45 pm

They got rid of levitate because you could easily avoid things that the developers and producers wanted you to see. It was too hard for them to make you follow a path, when you could just fly over obstacles. And flying to fight dragons also makes them seem a bit less... Terrifying, if you will. Then they don't have the air firepower which is so scary for someone who doesn't expect it. Most players don't look up when they are walking.
Not t mention, in order to make Skyrim, the actual region, seem more daunting and tougher then Cyrodiil, they added more mountains and tougher climbing challenges. Which levitate would really destroy. As trying to make the game as enjoyable as possible, they don't want people to be able to basically cheat themselves out of game play.


Also, climbing was in Daggerfall, so...
HERP DERP! They removed CLIMBING!!! Skyrim is so terrible! Everything I loved about Elder Scrolls is being destroyed! HERP DERP!
Lol, anyways, joking aside. Climbing could work, as long as it wasn't on everything, which Daggerfall had. Personally, I think keeping jumping, but removing the skill for it, would be perfectly fine. They are trying to keep the game realistic, and I don't know about you, but jumping off of high things and almost breaking my legs doesn't make them stronger. Lol.

I'm guessing as for movement, they will want you to be able to sprint, ride horses, and maybe jumping. It wont be as easy as Oblivion, or as lawlz as Morrowind, but I don't see what all the rage is about...
I'm guessing it happens for every Elder Scrolls, but sometimes I just really wish people would just appreciate a fifth game. Because I love that this game is coming out.

Selling points for me: MAMMOTHS! BAR FIGHTS! Daggers that actually work for stealth characters! ITS COMING OUT THIS YEAR!
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gary lee
 
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Post » Mon Jul 18, 2011 5:08 am

I want "jump" back, but I guess those dam cells prevent it. :/
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Damien Mulvenna
 
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Post » Sun Jul 17, 2011 11:45 pm

Morrowind worked fine with levitate (never tried Daggerfall). Cells were really a liability in the two previous games, hindering pursuits and interactions and overall just ruining the atmosphere.

Do away with cells (like most games are doing nowadays), bring back levitate and climbing, make the game more fun!
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Evaa
 
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Post » Mon Jul 18, 2011 9:08 am

I won't be missing any of those too much... Acrobatics will be replenished via perks, and who knows what else... Also, levitate was a very cheap addition to Morrowind's combat system.
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Tasha Clifford
 
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Post » Mon Jul 18, 2011 9:49 am

Last time I checked, you can still jump. Running speed and jump height are just standardized, like in FO3. This makes me sad, but I trust the devs.
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Far'ed K.G.h.m
 
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Post » Mon Jul 18, 2011 5:18 am

I want space ships and paper airplanes.

But really its noy devs beimg lazy you could do things 10-15 years ago with games that would look utterly stupid with todays graphical technology, they are still trying to make physics and ai catch up to the graphics.
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sam
 
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Post » Sun Jul 17, 2011 11:50 pm

snip


I just want to commend you on inventing the word "acrobacy"
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James Rhead
 
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Post » Mon Jul 18, 2011 7:11 am

levitate was stupid, and didnt add to MW
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Noely Ulloa
 
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Post » Mon Jul 18, 2011 1:59 am

levitate was stupid, and didnt add to MW

It allowed for the unique architecture of the Telvanni Towers.

So, there is that.
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james kite
 
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Post » Mon Jul 18, 2011 6:39 am

I just want to commend you on inventing the word "acrobacy"

http://www.thefreedictionary.com/Acrobacy
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Markie Mark
 
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Post » Mon Jul 18, 2011 2:29 am

I hear stealth is going to be removed in TES VI. As too many people were sneaking around guards and stealing things to make money in Skyrim, instead of using the really cool woodchopping mechanic they introduced.
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Lucky Girl
 
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Post » Sun Jul 17, 2011 11:59 pm

I hear stealth is going to be removed in TES VI. As too many people were sneaking around guards and stealing things to make money in Skyrim, instead of using the really cool woodchopping mechanic they introduced.

Yeah, that was quite a heavy exploit, getting around the cool mechanics the devs tried so hard to make fun. :(

...

Enhanced acrobatics: Day 1 mod.
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keri seymour
 
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Post » Sun Jul 17, 2011 7:01 pm

I hear stealth is going to be removed in TES VI. As too many people were sneaking around guards and stealing things to make money in Skyrim, instead of using the really cool woodchopping mechanic they introduced.

I could not possibly have put it better. Thank you.
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Trevi
 
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Post » Sun Jul 17, 2011 8:03 pm

levitate was stupid, and didnt add to MW

Wow. Obviously you didn't go very far in the game, or you would have noticed how awesome levitation was for it, what with the big floating rock you had to storm, the Telvanni towers you had to scale, the nuanced Daedric ruins with all sorts of alcoves to visit, and the great potential of 3D combat.
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NEGRO
 
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Post » Sun Jul 17, 2011 10:11 pm

It isn't developers being lazy, it allows them to make the cities in different cells be much larger and more detailed. If that means not being able to fly around it skip everything the developers took so long to make, then good, cut levitation into tiny little pieces. And personally, I'm terrified of levitating and jumping spells, after that guy hit the ground in front of me at the begining of Morrowind and I used his scroll (or whatever, can't remember), well, let's just say that all I remember when I'm really high up in any game is my body flattened in the streets of Balmora
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renee Duhamel
 
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Post » Sun Jul 17, 2011 11:21 pm

Well, we got Whirlwind sprint...we've heard of a shortrange teleportation whisper too...so a few different shouts to help us move around in new ways - and we haven't heard of all the things shouts can do yet so we'll just have to wait and see.
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P PoLlo
 
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Post » Sun Jul 17, 2011 8:02 pm

They got rid of levitate because you could easily avoid things that the developers and producers wanted you to see.

Features of an open-world RPG:

- Freedom
- Ability to approach quests in many different ways (including avoiding things or finding easy ways out)

Features of a linear RPG:

- Set paths
- Control over what the player sees and does

...Bethesda should work with what they've got rather than cutting things out and drifting closer to the linear approach.
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Marie
 
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Post » Mon Jul 18, 2011 12:08 am

I hear stealth is going to be removed in TES VI. As too many people were sneaking around guards and stealing things to make money in Skyrim, instead of using the really cool woodchopping mechanic they introduced.


^This.

And thank you, well put. :)

PS: Just reinstalled Morrowind, such a freakin' awesome game, even now, after so many years, and so many playthroughs, it's still as great as the first time around. It's just got this atmosphere that I really love for some reason. :D
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DAVId Bryant
 
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Post » Sun Jul 17, 2011 6:55 pm

Levitate was pretty cool in Morrowind and as someone whose favorite school of magic is alteration I wouldn't mind Levitate being in Skyrim.

But as has been said it can be problematic, levitate can easily make all the skills you've amassed redundant in its awesome power mixed with a few ranged weapons and I′m not seeing Bethesda making any sort of a climbing skill that would equal Levitate when it comes to scaling places.

I think Levitate can work in a game without it becoming a game-breaking skill pretty much anyone feels he has to get, but I don't think Bethesda is ready to do it right yet.
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Benjamin Holz
 
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Post » Sun Jul 17, 2011 11:11 pm

Oblivion had levitate, somewhat. It just went under a different name: "Paintbrush". And I guess it required more work and concentration, but it would get you to the top of the tower in the Imperial City.

I'm in favor of levitate. I should be able to do a run-through floating above my sandbox.
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vanuza
 
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Post » Mon Jul 18, 2011 8:52 am

Morrowind worked fine with levitate (never tried Daggerfall). Cells were really a liability in the two previous games, hindering pursuits and interactions and overall just ruining the atmosphere.

Do away with cells (like most games are doing nowadays), bring back levitate and climbing, make the game more fun!


Levitate in morrowind broke the game you can beat the game at the begging if you wanted to just look it up on youtube ( Morrowind is not a long game ). If i'm correct.
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Paul Rice
 
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Post » Sun Jul 17, 2011 7:17 pm

Levitate in morrowind broke the game you can beat the game at the begging if you wanted to just look it up on youtube ( Morrowind is not a long game ). If i'm correct.


And Oblivion was bug free without it? Man, don't tell the UOP guys, they spent like four years patching the game for nothing..

Morrowind is as long or short as you want it to be, though it technically never ends. (I've had 500+ hour games easy.)

As for breaking it, nah, I'm playing it right now, it's pretty awesome if ya ask me, opinion denied.
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Ria dell
 
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Post » Mon Jul 18, 2011 10:18 am

Levitate in morrowind broke the game you can beat the game at the begging if you wanted to just look it up on youtube ( Morrowind is not a long game ). If i'm correct.

Sequence jumping exists in every game.
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Tai Scott
 
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Post » Mon Jul 18, 2011 10:42 am

If you want levitate, I think you should download a mod for it. I'm glad they aren't putting it in the game, and have left it out since OB. It DOES take away from the experience. Skyrim is based on its mountain region, but if you can just fly over those mountains, or up them, it really shrinks how much of the game is actually being played. I for one, would hate levitate to be added. It diminishes what they want you to experience. They keep saying how much detail they are putting into the foliage, and you are talking about flying over.

So stop asking for it, and stop crying over it. Its not being added, and I hope it never will.
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Sarah MacLeod
 
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