Cryo grenades and mines. Toxic gas. Smoke bombs. Acid. Sticky. Yup. Explosives has done aaaaall it can.
LULZ your a spoiled one, arent you?
Cryo Mines and grenades: already seen them ina ction in F3, not that great overall, since most explosives already cripple enemies after a few hits or just ONE hit.
Toxic Gas: uhhh Inc. grenades already do this, chipping at their health slowly and surely.
Smoke bombs: absolutely useless in a game where enemies already get an alert signal when they feel something hit their ankle, or hear the pitter-patter sound of metal hitting the ground :/ the only positives i see in this is if it dropped an enemies perception to a 0, and knocked them out a bit, but..why do that, when you can just roll in a grenade, and lead them to a Bottlecap mine? derp?
Acid: useless again, Inc. grenades do this, umad?
Sticky:...wtf is the point in this? AT ALL?!! VATS already lands most of your grenades, missiles, and MININUKES dead on the target, killing them, or satisfying the user, I mean seriously! whats the point in this??!
like I said before: Explosives already satisfies all areas in combat situations, what the frak is the point in adding more useless crap?
@longknife dont forget quickdraw and rapid reload, your then making most guns look like an embarassment with Thump-Thump.