Long Rifle Killing?

Post » Tue May 17, 2011 5:44 am

This is a quote i saw on the interview where Stern and Ham were talking about balancing.

We don't even call them sniper rifles, we call them long rifles, so we don't send that message. [censored] of sniper rifles might think it a [censored] gun, but it can still take heavy-armoured players close to death's door with just one shot. So it's still good. You just have to switch guns to finish a guy off, and that's a tactic you don't often see.


I'm confused on what this exactly means. The way he put it it sounds like the rifles can't actually kill anyone and that you need to pull out your other weapon in order to score the kill. Or are they just saying that in regards to the most efficient use of the rifle?

Anyone have info on how this works?
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Abi Emily
 
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Post » Tue May 17, 2011 4:08 pm

The LR is basically a support weapon, yea it'll get a Heavy close to death in one shot (The heavy is probably unbuffed), but I think when he says close he doesn't mean CLOSE to death just enough to wound him, take out your secondary and kill him. At least that's how I see it.
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Jordan Moreno
 
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Post » Tue May 17, 2011 12:19 pm

I'm confused on what this exactly means. The way he put it it sounds like the rifles can't actually kill anyone and that you need to pull out your other weapon in order to score the kill. Or are they just saying that in regards to the most efficient use of the rifle?

Anyone have info on how this works?

No gun has the ability to instantly incapacitate an opposing player in one shot. So the point of the long rifle is to soften a target up for a sidearm, secondary, or teammate. Don't worry--you'll still get paid a hefty sum of XP for taking out much of your enemy's health.
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Naomi Ward
 
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Post » Tue May 17, 2011 8:20 am

This is a quote i saw on the interview where Stern and Ham were talking about balancing.

We don't even call them sniper rifles, we call them long rifles, so we don't send that message. [censored] of sniper rifles might think it a [censored] gun, but it can still take heavy-armoured players close to death's door with just one shot. So it's still good. You just have to switch guns to finish a guy off, and that's a tactic you don't often see.


I'm confused on what this exactly means. The way he put it it sounds like the rifles can't actually kill anyone and that you need to pull out your other weapon in order to score the kill. Or are they just saying that in regards to the most efficient use of the rifle?

Anyone have info on how this works?


Most efficient use. He's simply saying that long rifles won't be a one hit kill (except for a select few circumstances).

Every weapon in Brink can certainly kill, just generally not with a single shot.

EDIT: Substitute the word "incapacitate" for every time I said kill.
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Scotties Hottie
 
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Post » Tue May 17, 2011 9:55 am

The idea is that there is no one hit kills in the game. So you can't kill the heavy guy in a single shot. Then the reload probably takes some time so the guy would be gone by the time you reloaded so they say its best to switch weapons to finish him off. You could keep the rifle out and shoot him again if you wanted to. But I don't think it matters how much damage you do to incap they will always start with the same amount of incapped life.
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Dustin Brown
 
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Post » Tue May 17, 2011 2:28 pm

Unbuffed lights getting headshotted will probably get OHI though. But imagine how hard it must be to hit a light in the head in the first place.
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Angus Poole
 
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Post » Tue May 17, 2011 11:02 am

No gun has the ability to instantly incapacitate an opposing player in one shot. So the point of the long rifle is to soften a target up for a sidearm, secondary, or teammate. Don't worry--you'll still get paid a hefty sum of XP for taking out much of your enemy's health.


there really arnt any one hit kill weapons or attacks in brink. and as for the "sniper" itll mainly be support(liek guy above said). but that dosnt mean having a good sniper guy on the team isn't valuable.
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Lil Miss
 
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Post » Tue May 17, 2011 1:42 pm

Think along the lines of Bad Company or MAG sniper rifles, except headshots will only OHI un-buffed light players. I believe another interview a dev said they leave enemies with about 70% health per-body-shot.

Which is fine, because you receive XP in regards to how much damage you deal, not per-kill. If you shoot a guy in the chest with your Light Rifle and put him down to 25% health you'll recieve 75% of the incapacitation XP, and then if somebody else finishes him off before he has a chance to heal up they get 25% of the incapacitation XP.
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john palmer
 
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Post » Tue May 17, 2011 11:30 am

I've been here since november i know bout the one hit kills lol

But thanks for the posts, cleared it up. It's as i thought, their wording just threw me off for a second.
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Crystal Clarke
 
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Post » Tue May 17, 2011 1:52 am

Unbuffed lights getting headshotted will probably get OHI though. But imagine how hard it must be to hit a light in the head in the first place.


Well it depends on the skill of the shooter, the skill of the person being shot, and if the person being shot is moving in someway. (Probably will be, since it's a Light)
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Angela
 
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Post » Tue May 17, 2011 7:09 am

If they havnt changed things that much from a vid i watched awhile back the LR will still kill in 2 shots if ones a head shot.

also i thought they were called light rilfes not long rifles?
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adam holden
 
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Post » Tue May 17, 2011 8:07 am

Light Rifles or Long Rifles, who cares, we still know what he's talking about.
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Tamika Jett
 
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Post » Tue May 17, 2011 10:29 am

If they havnt changed things that much from a vid i watched awhile back the LR will still kill in 2 shots if ones a head shot.

also i thought they were called light rilfes not long rifles?


Awhile back they were always calling them short rifles but in this interview they used long rifles. Idc either i still know what they mean.
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My blood
 
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Post » Tue May 17, 2011 11:39 am

What some people don't understand with smokers in most games is that they're best used for defense (at least I think so) so if I were using one it would be for protecting an objective, not for popping off random people who meander down a random walkway
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IsAiah AkA figgy
 
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Post » Tue May 17, 2011 12:40 am

Light Rifles or Long Rifles, who cares, we still know what he's talking about.


I prefered Short Rifles, that way I don't need to change my abbreviations.

Anyways, this is why I'm concerned about what's going to happen when the game hits. A lot of people have been hating snipers and praising Brink for not having them and I think there's going to be trouble.

I just hope they're fairly close to "decided" on how the weapons are going to be from the start and we don't have to sit through multiple nerfing patches. I'm tired of buying games that end up being completely different games a month down the road.
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Gemma Archer
 
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Post » Tue May 17, 2011 8:17 am

It wouldn't be all that bad not being able to completely kill an enemy. Since apparently you're getting points for the damage you do to an enemy rather than the kill, you won't have to worry about only getting assist points. It might turn out completely fine.
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Angel Torres
 
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Post » Tue May 17, 2011 6:52 am

It wouldn't be all that bad not being able to completely kill an enemy. Since apparently you're getting points for the damage you do to an enemy rather than the kill, you won't have to worry about only getting assist points. It might turn out completely fine.


Or conversely you score the finishing shot after they are wounded.
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Jason King
 
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Post » Tue May 17, 2011 10:30 am

Im not sure but If you have to reload after your shot youll at least maybe have a chance by getting your pistol out intead of running away to reload. If your up close.
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Jason Rice
 
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Post » Tue May 17, 2011 8:15 am

Im not sure but If you have to reload after your shot youll at least maybe have a chance by getting your pistol out intead of running away to reload. If your up close.

i think you may be confused. if you have 5 shots in a light rifle magazine. and it takes two to three shots to kill someone. you probably wont have to reload
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MARLON JOHNSON
 
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Post » Tue May 17, 2011 2:10 pm

i think you may be confused. if you have 5 shots in a light rifle magazine. and it takes two to three shots to kill someone. you probably wont have to reload

Unless a you just killed a diffrent guy a few seconds ago then another came right after.
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neen
 
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Post » Tue May 17, 2011 12:38 am

Unless a you just killed a diffrent guy a few seconds ago then another came right after.

ya. if im in that situation i would pull out my secondary. like you said
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CHANONE
 
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Post » Tue May 17, 2011 3:05 pm

In different places/interviews, I've seen them call Long Rifles or Light Rifles.

Either way, I'm going to be using one. Probably the Drognav - higher ROF than Barrett.

They've implied a high-powered LR MAY be able to one-shot an unbuffed Light on a headshot. But good luck hitting him in the head. Actually, if he's good, good luck hitting him.
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Chloe Lou
 
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Post » Tue May 17, 2011 1:13 pm

The rifles are super strong but their fire rate is so slow that depending on the range, you may not get that second shot in and need to switch to your other gun. Now if they're already wounded, you just incapped them.
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Ashley Campos
 
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Post » Tue May 17, 2011 9:06 am

The rifles are super strong but their fire rate is so slow that depending on the range, you may not get that second shot in and need to switch to your other gun. Now if they're already wounded, you just incapped them.

since pistols probably switch fast and i have an amazing trigger finger. it wont be an issue
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xxLindsAffec
 
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Post » Tue May 17, 2011 8:29 am

i think you may be confused. if you have 5 shots in a light rifle magazine. and it takes two to three shots to kill someone. you probably wont have to reload


Is it confirmed both rifles have a 5-shot magazine? Because I was under the impression the Drognav had 5 per mag, and the Barrett had 1, meaning reloading was necessary after each shot.
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Amy Cooper
 
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