Long Road To Ruin (RP Sign up)

Post » Thu Dec 30, 2010 12:53 pm

Name: Sir Avantias Vesnia

Race: Imperial/Nord

Age: 32

Gender: Male

Birthsign: The Ritual

Physical Appearance: Avanatias is a towering men, standing at 6' 3", he is muscular, to a degree, but most of it is natural, since the he has never really fought in a war, unlike his father. He has, solemn, dark gray eyes, his hair is short, dark brown and he has a military bandana wrapped around his head.

Apparel (clothing and armor): Knights of the Nine Cuirass, Knights of the Nine Shield, Steel Greaves, Gauntlets, and Boots.

Weapons: Silver Longsword, named "Eldair"

Misc: Always has a copy of Manual of Arms and copies of The Song of Pelinal Volumes 7 and 8

Psychological Profile: Avantias is strong-willed, and hardy. He is extremely loyal, both to the empire, to the Nine, and to his men. His time in the Legions and his 9 years commanding the Knights of the Nine have groomed his into a find leader. Avantias has a high sense of honor, and demands respect from everyone, whether it be an enemy or a friend, as he always does the same. He is intimidating both in physique and personality. Avantias is a fierce commander, and an equally fierce negotiator, where he tends to use his size to his advantage.

History/Bio: Avantias was raised a child of the Nine, his mother, an Imperial priest of Kynareth, his father, a Nord, was a Knight of the Order of Hour, the military branch of the Akatosh Chantry. He was taught swordplay in his youth, and taught the teachers of the Nine, and of the Great Dragon, Avantias didn't see his parent's much, in fact, it was merely once a year that his father would come back from his quests, and his mother from her wanderings in the wilderness. When his parents visited, it was joyous occasion, presents were exchanged, and parties were always needed. It was after Avantias' parents' 19th visit that he went to fight in the Legion, he was only a child at the time, but he brought with him faith and passion for the sword, while in Morrowind, he became a successful Battlemage, and priest. He was known all around the fort where he was stationed as "The Warrior Priest of Fort Bluehood" he adored the title, and wore it proudly, he gave sermons to all his men, and taught them in the name of Akatosh. After 3 quick years in the Legion, with almost no experience in the field, he was named an Imperial Battlemage, mainly due to the high marks his superiors gave him, Avantias was supposed to be assigned to the Arcane University, as a guard. Meanwhile, rumors began to circle about a new Divine Crusader, and a group of Knights defeating a secret evil, it reminded Avantias of his father, and his mother, so tried to write to them, but knew not where they were.

Soon enough, his mother, Avita Vesnia, a Knight of the Nine, found him, almost by chance, a courier was sent to the Imperial City, where Avantias was beginning his training, the mysterious courier, dressed in Chainmail Armor and wore a cuirass branded with a red diamond, handed him a letter.

It read:

Avantias, I wish I could explain what has happened in the 3 years you have been gone. I know your wonder how I was able to find you, the wonders of the Nine are many, but that is not why I have sent for you. I lay on my deathbed, and I cannot pass peacefully until my only heir, you, comes to comfort me in my last breath. You must ride to the Priory of the Nine, in West Weald, all will be explained to you when you arrive. Love, your Mother, Avita Vesnia.


Avantias was awe-struck, but he rode with the courier to the Priory, struggling to keep up with the rider. He arrived to the Priory, where he was greeted with mournful eyes, and solemn expressions, "She's inside, upstairs." Avantias drifted to his mothers bed, she looked so old, so weary, there she told him what she had accomplished, she was a Knight of the Nine, a follower of the Divine Crusader. Before she passed, she presented him with his father's sword, "Eldiar". Minutes later she was gone, his father gone, and him, after being presented with a Cuirass of the Knights of the Nine, was now a Knight such as his father.

Avantias served with the Knights throughout the Oblivion Crisis, and the years following, as new Knights joined his order, he soon become one of the oldest Knights, and one of the strongest. The Order grew, and expanded, combining with the Knights of other Orders of the Nine. As the empire began to collapse, and the Imperium in distress, Avantias and the Knights of the Nine held a council, where the Knights of every order of every god attended, there the Knights pledged their service to the empire, and to the Divine Crusader.


Let me know if it is good!
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Eddie Howe
 
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Post » Thu Dec 30, 2010 3:03 pm

It is approved. He can be a good side character to the main guy, whoever plays the Divine Crusader. Just edit the last paragraph a little. He wouldn't have united every knight, nor would it be "his" order. Still, the core is a believable and playable character.

I'm thinking the KotN will have a few hundred guys. Maybe 500 at the most. I need someone to be a leader for them though, to be the divine crusader. Preferably someone who knows how to do the combat RP stuff, or wants to learn how, along with some additional RP veteran experience.
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CxvIII
 
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Post » Fri Dec 31, 2010 1:34 am

Well, the Nibeneans survived for a really long time as merchants. The Alessian Reformation, because of its doctrine, pretty much made all types of husbandry and agriculture impossible. They probably got most of their food through trading. The Nibeneans pretty much had to become merchants, y'see.

Of course, there is also this little tid-bit...


So yeah, the area around the Imperial City is grassland, which is surrounded by rain forest, which comprises most everything else. Obvioulsy when you get around population centers, a lot of the land is gonna be cleared, that's just common sense. Especially in Colovia, where forest fires are common in the summer. But the idea that most of the province has been deforested is totally ludicrous.


Thats what I though, with the area around cities being cleared but then the jungle beyond that. There is no way they could've formed an Empire if they just stayed inside their cities with evil, dark jungle's outside.


You don't have enough experience to take on that kind of role. Besides, 12 year olds don't usually make it in a desert anyway.


Maybe he can take a role with Elite Birthday and help with the forces from Leyawiin?

On another note, I don't know if I am still going to let Walrus have Summerset Isle. If anyone wants it, even if you've already picked a faction, PM me. He may or may not get to keep it based on some reasons I will not discuss.


Can't imagine why.
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jessica sonny
 
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Post » Thu Dec 30, 2010 6:52 pm

I changed it a bit, still saying that the Knights of every Nine pledged service to the empire, and to the Divine Crusader, (There was a Knight Order, a military arm for almost every god, just for reference) but I am not the leader, just the leader of the Knights of the Nine
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Anthony Santillan
 
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Post » Thu Dec 30, 2010 11:08 am

Oh crap. Dan. You need to add Psychological Profile to your sheet. I didn't have it in the template. Falcon sent me his sheet and said he felt something was left out, then I knew. It's in the template now. Also, someone else needs to lead/command them. You can be second in command, more a leader on the battlefield.

On the other hand, yeah, he can help out EB. He just won't get 10,000 men on his first time.
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Harry-James Payne
 
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Post » Fri Dec 31, 2010 2:50 am

I added the part you asked me, and yea the second in command seems alright, and 500 men sounds perfect. O and how are the Blades going to fit into this? Is someone going to play them?
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QuinDINGDONGcey
 
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Post » Thu Dec 30, 2010 3:23 pm

Name: Ernand Leoraine

Race: Breton

Age: 70

Gender: Male

Birth Sign: The Steed

Physical Appearance: Ernand could have once been a very handsome, and well-built man, but age has reduced his stature. While his body still retains youthfulness, his face is wrinkled and his eyelids droop slightly. His once blonde hair has now gone quite gray.

Clothing: For a person of his fame and former tastes, Ernand wears very unassuming clothing that could be found on any peasant in Tamriel. He wears and long-sleeved, faded green tunic, over which he wears and thin, short-sleeved, blue shirt. For leggings, he wears brown chausses. On his feet, he wears a pair of brown low boots. On occasion, he also wears a red cloak.

Armor: For a man who has delved into some of the most dangerous, loot-filled places on Tamriel, Ernand wears very little armor. For a chest piece, he uses an old, but well cared-for, mithril vest made of interlocking scales. And on his forearms he wears solid plate vambraces of the same material.

Weapons: http://www.georgehernandez.com/h/xMartialArts/Media/Swords/scimitar.jpg, he also carries with him an http://images.uesp.net//4/45/Arena-Staff.png that he won’t allow anyone to touch.

Mental Profile: A man utterly driven to do his duty. However, with no Septims on the Imperial Throne, he questions whether or not to stay in the public eye.

Misc:

- Carries a locket with the painting of himself as a young man, along with a Dunmer woman and an Orc man, inside of it.

- Occasionally goes deep into Skyrim for reasons he won’t reveal to anyone.

Misc Info:

- Is the Eternal Champion


History/Bio: Ernand was born to a well-to-do family in Alcaire in 3E 372. When he was ten, he made the acquaintance of a young, rising-star sorceress by the name of Ria Silmane. His father had employed her to teach his son magick. After a multitude of lessons, it became very clear that Ernand would never become a master magician, and Ria left his service when he was thirteen.

Life was rather uneventful for the young Breton until, at age twenty-three (3E 395), he was appointed to the Elder Council, on Ria Silmane’s recommendation. He did not serve long, however, before Silmane was murdered, and Ernand was kidnapped; thrown into a random cell deep beneath the Imperial City.

Silmane, however, had known the identity of her attacker, the apostate Jagar Tharn, and had appeared to Ernand in his cell to tell him of this. She tasked him with recovering the Balac-Thurn, the Staff of Chaos. Using her powers, she freed the young Breton, and then guided him in his dreams to each piece of the sundered staff.

It took Ernand almost five years, as he delved into pit after pit, until he reformed the Staff of Chaos. However, even though the Staff had been reformed, Jagar Tharn had not been revealed, and Emperor Uriel VII, whom Tharn was impersonating, had not been freed from his extra-dimensional prison. So, with one final task, Ernand went to the Imperial City, where he did battle with Tharn, eventually winning the day and freeing he Emperor.

For his service to the Empire, he was made Eternal Champion, and was also given back his seat on the Elder Council. Now, in 4E 10, he is an old man, who still remembers the glorious days of Uriel’s reign. He feels terrible guilt for not being able to defend the Emperor against the Mythic Dawn, and is still quite snappish about it.
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abi
 
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Post » Thu Dec 30, 2010 6:01 pm

Name: Ernand Leoraine

Race: Breton

Age: 70

Gender: Male

Birth Sign: The Steed

Physical Appearance: Ernand could have once been a very handsome, and well-built man, but age has reduced his stature. While his body still retains youthfulness, his face is wrinkled and his eyelids droop slightly. His once blonde hair has now gone quite gray.

Clothing: For a person of his fame and former tastes, Ernand wears very unassuming clothing that could be found on any peasant in Tamriel. He wears and long-sleeved, faded green tunic, over which he wears and thin, short-sleeved, blue shirt. For leggings, he wears brown chausses. On his feet, he wears a pair of brown low boots. On occasion, he also wears a red cloak.

Armor: For a man who has delved into some of the most dangerous, loot-filled places on Tamriel, Ernand wears very little armor. For a chest piece, he uses an old, but well cared-for, mithril vest made of interlocking scales. And on his forearms he wears solid plate vambraces of the same material.

Weapons: http://www.georgehernandez.com/h/xMartialArts/Media/Swords/scimitar.jpg, he also carries with him an http://images.uesp.net//4/45/Arena-Staff.png that he won’t allow anyone to touch.

Mental Profile: A man utterly driven to do his duty. However, with no Septims on the Imperial Throne, he questions whether or not to stay in the public eye.

Misc:

- Carries a locket with the painting of himself as a young man, along with a Dunmer woman and an Orc man, inside of it.

- Occasionally goes deep into Skyrim for reasons he won’t reveal to anyone.

Misc Info:

- Is the Eternal Champion


History/Bio: Ernand was born to a well-to-do family in Alcaire in 3E 372. When he was ten, he made the acquaintance of a young, rising-star sorceress by the name of Ria Silmane. His father had employed her to teach his son magick. After a multitude of lessons, it became very clear that Ernand would never become a master magician, and Ria left his service when he was thirteen.

Life was rather uneventful for the young Breton until, at age twenty-three (3E 395), he was appointed to the Elder Council, on Ria Silmane’s recommendation. He did not serve long, however, before Silmane was murdered, and Ernand was kidnapped; thrown into a random cell deep beneath the Imperial City.

Silmane, however, had known the identity of her attacker, the apostate Jagar Tharn, and had appeared to Ernand in his cell to tell him of this. She tasked him with recovering the Balac-Thurn, the Staff of Chaos. Using her powers, she freed the young Breton, and then guided him in his dreams to each piece of the sundered staff.

It took Ernand almost five years, as he delved into pit after pit, until he reformed the Staff of Chaos. However, even though the Staff had been reformed, Jagar Tharn had not been revealed, and Emperor Uriel VII, whom Tharn was impersonating, had not been freed from his extra-dimensional prison. So, with one final task, Ernand went to the Imperial City, where he did battle with Tharn, eventually winning the day and freeing he Emperor.

For his service to the Empire, he was made Eternal Champion, and was also given back his seat on the Elder Council. Now, in 4E 10, he is an old man, who still remembers the glorious days of Uriel’s reign. He feels terrible guilt for not being able to defend the Emperor against the Mythic Dawn, and is still quite snappish about it.


Good job. Nice character. Should be a good read.
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sarah
 
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Post » Thu Dec 30, 2010 5:28 pm

Name: Procius Hanotepelus

Race: Imperial

Age: 25

Gender: Male

Birthsign: Atronach

Physical Appearance: Procius is a short and ugly man, his face bears scars new and old, further deforming his already unappealing face, framed by long greasy brown hair and containing two dull brown eyes. His strong muscular build and lack of pointy ears are the only things keeping others from thinking him a tall Bosmer; he is quite short and few believe he is a worthy soldier at first sight. Should he remove his shirt in front of others, they would be able to see the burn marks on his back, given to him by a mage years ago.

Apparel (clothing and armor): A man of expensive taste, Procius only wears fine clothing when he is not stalking his latest target. When out on the prowl, he trades his tell-tale clothing for the more functional worn and faded apparel of the lower classes. Preferring to travel light, leather has always been his armor of choice, but only in small quantities. Bracers to protect the veins, but leave the fingers nimble, a thin cuirass to allow for acrobatic movements and greaves that reach to the knees protect major muscles while limiting overall encumbrance wrap it up. Preferring stealth to what he considers unnecessary protection, Procius favors shoes.

Weapons: Procius' silver dagger never leaves his side, always strapped to some part of his body unseen by other but easily accessible for use in emergencies. Other than this he carries a short bow and no more than five arrows when on an assignment, more would get in his way. When he can afford the extra weight, Procius carries a silver shortsword as well, but usually depends on his dagger.

Personality: A total pig, Procius enjoys the wordly pleasures, when he isn't training he can usually be found sitting at a table or courting women. He wastes incredible amounts of food and drink, simply leaving them for the dogs because he has never lacked anything and does not believe he ever will. However, when in a proffessional context he has learned to behave himself. He also has a great dislike of mages and other practitioners of the arcane arts, partly due to jealousy and partly to his distrust of men who can conjure up trouble in the blink of an eye.

History/Bio: Born into a rich merchant family, Procius has always enjoyed a wasteful lifestyle. From early on, his father knew that his repulsive son would never carry the family torch and so allowed him to choose a path of his own, that he may find happiness some other way. Procius decided to go the way of the soldier and learn the way of steel. With his short stature constantly being a hindrance to him, he soon gave up on the long, heavy blades and learned to handle a dagger. Although it didn't seem like much at first, he quickly learned that a sword was useless if one could get close enough to put his hand on its wielder's wrist. With his hard work starting to pay off, Procius decided to join the Chorrol militia, and make a living for himself doing something he knew. He has been affiliated with the city through hell (quite literally, considering the oblivion crisis) and high water, and he now looks to do his best to make sure that his home emerges stronger from the conflict that will surely come from the ongoing tension.
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helen buchan
 
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Post » Thu Dec 30, 2010 9:37 pm

Skingrad:

Name: Count Janus Hassildor

Race: Imperial

Age: Over 50

Gender: Male

Psychological profile: Janus suffers from schizoid personality disorder and self hate.

Birthsign: The Lord

Physical Appearance:http://www.uesp.net/wiki/File:OB-npc-Janus_Hassildor.jpg

Apparel (clothing and armor): above pic

Weapons: none, Hand to Hand

Misc: As a count, Janus treats himself to the best clothing Cyrodiil has to offer: a black & burgundy outfit coupled with a pair of gold trimmed shoes and a leveled piece of precious jewelry. He also carries the key to the Castle, the one to the Lord's Manor and up to 25 septims.

Misc Info: Being a vampire also entails some advantages; in Janus's case, he will benefit from all of the attribute and skills of 50% vampirism. As a downside, he will also suffer from all of the weaknesses of a 50% vampire.

History/Bio: Janus Hassildor, an Imperial noble, is the Count of Skingrad. If you talk to the locals, they will mention that he is rarely seen in public. Most people in Skingrad seem to believe that Count Hassildor is simply a bit crowd shy, but upon meeting him, the true reason is evidenced by his gaunt face, pronounced cheekbones, and fierce red eyes: the Count is a Vampire. What makes him even more unique is his opinions on other vampires. He dislikes them, claiming that they have given in to their animal urges. Other vampires are a problem for Hassildor, as they often take up residence around Skingrad. This attracts Vampire Hunters who often ask unwanted questions. Hassildor's wife, Rona, is also a vampire, but has not been able to come to terms with her condition.
His life as a vampire is a lonely one and Janus Hassildor lives an isolated existence inside Castle Skingrad. The highlight of the day is a brief visit from trustworthy castle steward Hal-Liurz between midnight and 2am, and will only leave his quarters when Hal-Liurz fetches him.

-----------------------

Name: Marshal Danus Artell

Race: Imperial

Age: 30

Gender: Male

Birthsign: The Lady

Psychological profile: Danus has no abnormal psychological patterns

Physical Appearance: http://img13.imageshack.us/i/screenshot8ld.png/

Apparel (clothing and armor): http://img340.imageshack.us/i/screenshot12vg.png/

Weapons: Silver Longsword and Shield

Misc: None

Misc Info: None

History/Bio: Danus was a member of the Imperial Legion and stationed as the Captain of the Guard in Skingard before the Legion pulled back to the city. Now that the Legion is gone and the old Fighter's guild runs the city guard, Danus believed that the only choice was to return with the rest of his force. That was until the Count of Skingard requested him to be his Marshal and lead newly formed army. Danus accepted and dawned a new suit of armor and a new job title, but his mission is still the same. Protect Skingard from foreign invaders.
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Aliish Sheldonn
 
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Post » Thu Dec 30, 2010 1:09 pm

Both approved.
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Lexy Corpsey
 
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Post » Thu Dec 30, 2010 4:40 pm

Name: Count Regulus Terentius

Race: Imperial

Age: 49

Gender: Male

Birthsign: The Lord

Physical Appearance: http://www.uesp.net/wiki/File:OB-npc-Count_Regulus_Terentius.jpg

Apparel (clothing and armor): As a Count, he has a rand wardrobe of an assortment of the finest Imperial clothes. Cloths of dark blues, deep purples, blood reds and lush greens are his favorite and he prides his large collection of his shoes, most of them studded with small pearls and emeralds. When he is forced to take the battlefield or don armor for any other reason, he wears full suit of chain armor with a white tabard that bears the Bravil crest and chooses to forego a helmet.

Weapons: A jewel encrusted silver longsword.

Misc: He always wears his Bravil Signet Ring. He also wears an assortment of other jewelry and amulets.

Misc Info: - Count of Bravil

Psychological Profile: Regulus is an incredibly snobbish and arrogant man. Rude is the best way to describe him as all manners seem to escape him regardless of the situation. Political, personal, business. Whoever he's talking to, he never seems to change his mannerisms for them. Though he has no wife anymore, he enjoys many of the finest [censored]s in the city (and Bravil has a lot of them!) and his respect for woman is only better than his respect for Khajiit, mainly because he blames them for why his city is in such a state. He isn't extreme about it however and doesn't go through lengths to arrest or kill them, or even deport them because a large chunk of the city is Khajiiti!

History/Bio: Being Count of a skooma infested city is no easy task and few would be able to last long amongst the gangs and assassins who would want him dead. Luckily, he is no novice to defending himself after his stint in the Arena when he was younger and even now he is considered a fine warrior. However, few regard him as a "good" leader because during the Oblivion Crisis he did virtually nothing while the Daedra were knocking at the doors. After the Crisis, his attitude towards the city changed noticeably as he began a series of economic changes to the city as well as improving houses at the cost of the cities overflowing funds (which he had apparently refused to spend before. Everybody thought the city was bankrupt or close to it, but really the Count was too lazy to go and spend it) as well as finding jobs for many of his unemployed citizens. However, he also began enforcing laws much stricter and so, due to his own arrogance, because of the unnecessarily harsh laws the people continued to dislike him and the status quo was soon returned though Bravil did see some economic growth, especially in trade in the Niben.

He barely acknowledges his son's drug problems and the fact that the boy squanders his fathers large personal treasury on lots of fine things for himself. Regulus nows that he will not sire another child and that his son is the future heir of the city.



Name: Gellius Terentius

Race: Imperial

Age: 29

Gender: Male

Birthsign: The Lover

Physical Appearance: http://www.uesp.net/wiki/File:OB-npc-Gellius_Terentius.jpg

Apparel (clothing and armor): Just like his father, he has a fine assortment of the nicest clothes that money can buy in Bravil and he has a lot of them. He has all assortments of colors and linens and his collection of shoes beats even his fathers! He has everything from gold-trimmed shoes, to jewel encrusted dress shoes to leather boots made out of Daedrth scales, which cost him a fortune! Luckily, he has began to get into the skooma trade, as well as simply using the drug.

He armor is custom made, with strong chainmail over a light shirt and then half plate over top of the chain mail. The plate covers his chest, back, shoulders. arms and hands and is steel-colored with the Bravil symbol painted on the front. He also wears steel greaves and leather boots (not the Daedroth ones) as well as hard, leather strips that make sort of a "skirt" to protect his waist and thighs while allowing for maximum mobility. A wooden and steel reinforced kite shield with his own coat of arms.

Weapons: When he is on horseback he uses a 3-foot long http://www.knifeforums.com/uploads/med_1188270129-Kopis.jpg. When on foot, and as his main weapon when walking around town, he wields a short 2-foot long http://www.earmi.it/armi/glossario/immagini/xiphos.jpg.

Misc: - When in armor, he wears a deep blue arm band on each bicep, depicting him as Lieutenant General. (in battle this is depicted by the standard that follows him around, plus the armbands)

Misc Info: - Skooma user
- Heir to the Bravil throne

Psychological Profile: He is just as rude and arrogant as his father and then some. He is clearly spoiled but obviously not with love from his father. Instead, he just helps himself to his fathers personal riches as he pleases to help fund his skooma addiction. He is not racist like his father however, and some of his closest friends are Khajiit and Argonian because he frequently spends his time wandering around the lower-class areas of the city, doing things that his father doesn't even want to know about. He is also very proud and will challenge anyone to a sword duel as he is quite proficient with a blade.

History/Bio: Growing up the son of a careless and arrogant Count meant that he would certainly turn out just as bad and he did. As a child, he was constantly given what he wanted so that his father didn't have to deal with his crying and whining and when he finally became a teenager, he was still expecting to get everything. Only now, his father didn't go and get it for him and just gave the boy a large bag of gold to do with as he pleased. The boy never took to the many upper class boys who tried to befriend him and took to wandering the slums in the late nights where he met some of his closest friends and eventually got hooked on Skooma. For years, he abused the drug rather heavily but not to the point of losing all grip of reality.

After the Oblivion Crisis, when his father had a sudden change of heart for the city, he saw his "allowance" suddenly cut to basically nothing to what he was used to. His skooma started to dry up and thats when one of his friends suggested that he get into the actual trade of skooma. He was hesitant at first, but when they said he would be at advantage since there were bound to be guards that were corrupt enough to help him out and indeed Gellius had made quite a few friends among the mainly corrupt guard. Business boomed and to avoid legal complications, one of his Argonian friends assumed leadership of the dealership while taking orders from Gellius from the shadows. THe guards help to run out opponent dealers when Gellius managed to find out who they were and soon he was the one and only major dealer in the city.

One year ago, his father also named him the Lieutenant General of Bravils "army", making him effectively the second-in-command, and putting him above Viera Lerus, much to her and many of the guards displeasure even though many of the guards were working for him. He had to go about the unfortunate business of hushing up the sudden traitors, and murder was the normal case although many were exiled, put in prison or just scared into silence but threats and blackmail.



Name: Viera Lerus

Race: Imperial

Age: 37

Gender: Female

Birthsign: The Steed

Physical Appearance: http://www.uesp.net/wiki/File:OB-npc-Viera_Lerus.jpg, but think a little more "refined" and not so "mannish" and... well ugly :P

Apparel (clothing and armor): She wears the same armor as the picture, when she is on patrol or other official guard business. When not on guard business, like when at a tavern or something, she wears very simple tan and brown clothes and wears only sandals when not in uniform.

Weapons: A steel long sword. A steel dagger.

Misc: - Wears the bright yellow armbands of the Major General. (in battle this is depicted by the standard that follows her around, plus the armbands)

Misc Info: - Major General, Captain of the Guard and prefers the "company of women".

Psychological Profile: She is very serious and all about getting the job done in the most efficient and effective manner possible. She has very little sense of humor which is surprising considering she goes to the tavern every night and indulges in more than a few drinks. Even then, she barely loosens up though she does crack a joke or two but because she never laughs afterwards, nobody can tell if she's joking or serious at first until she finally cracks a grin. She is one of the few uncorrupt guards in the watch which is a good thing for the "honest" townsfolk but it has made her a lot of enemies in the rather full jails below the city. She seemingly has no fear though and if she has a weakness, it is her pride which can easily match Gellius' at times, although she is much better at controlling it than her counterpart.

History/Bio: Growing up in the lower-class part of Bravil, she got to witness firsthand the crime, murder, drugs and corruption that was tearing her hometown apart without anybody seeming to care. When she saw the old guard captain come through on his rounds, she asked what he planned to do about all the people being murdered near her house. The man simply laughed, tousled her short hair and continued on his way, leaving her stunned and appalled. She desperately wanted to become a high ranking member of the guard so that she could make changes to her hometown one day and began vigorous training and became proficient with many weapons and martial combat, which she was able to practice firsthand many times when petty thugs tried to have their way with her, since she was fairly attractive as a teen.

She finally joined the guard and after a few years, she was promoted to Captain by Regulus because to the woman disrespecting man, she seemed like someone he could easily control. He turned out to be wrong, and she demanded (and got!) more money to put into training new guards and adding a Emergency Criminal Response Team to the guard (like a SWAT team of today) to deal with the drug lords and crime bosses that rule the streets. SHe has made slow, but eventual progress which was slowed by the Oblivion Crisis and now she is back on track and invigorated by the new heart of the Count and agrees with the harsher punishments in the legal system though she has been stumped on this new, all-powerful drug lord who has recently risen up and taken control of the streets as the sole drug seller in the city.
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james tait
 
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Joined: Fri Jun 22, 2007 6:26 pm

Post » Thu Dec 30, 2010 3:02 pm

"He enjoys many of the finest [censored]s in the city."

So, you've got a leader who like to have six with prosttutes, a heir with a major drug problem, and a lisbian captain of the guard...

I like it.
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Eileen Müller
 
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Joined: Fri Apr 13, 2007 9:06 am

Post » Thu Dec 30, 2010 3:51 pm

*peeks head in, super-alert look on his face*

Did I hear that there be lisbians about?
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OnlyDumazzapplyhere
 
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Post » Thu Dec 30, 2010 6:45 pm

The Knights of the Nine, they got squires right? If yes, then I can propably be one.

Also, 500 guys at the most... And those guys are knights and their squires? With Nine "greater" knights, one for each god? Right?
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Tina Tupou
 
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Post » Thu Dec 30, 2010 2:44 pm

The Knights of the Nine, they got squires right? If yes, then I can propably be one.

Also, 500 guys at the most... And those guys are knights and their squires? With Nine "greater" knights, one for each god? Right?



No, if you look at the lore section of UESP, and look in letters K or O in factions, you will notice that every god has a temple, certain people who are devoted to that god, and every temple has a military arm of Knights, since they operate throughout Tamriel, I'm guessing each Order will have about 100 men, and are only able to devote a certian number to the cause
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quinnnn
 
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Post » Thu Dec 30, 2010 8:04 pm

No, if you look at the lore section of UESP, and look in letters K or O in factions, you will notice that every god has a temple, certain people who are devoted to that god, and every temple has a military arm of Knights, since they operate throughout Tamriel, I'm guessing each Order will have about 100 men, and are only able to devote a certian number to the cause


Ah, that may be it, yes... Lets see what a knight I can bring up...
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Wayne Cole
 
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Post » Fri Dec 31, 2010 1:53 am

We can do the whole Knights of the Nine division thing I guess, and give them 900.

They aren't spread through Tamriel anymore. Really all of Tamriel has broken from the strict worship of the Imperial Nine (they either don't worship them of they have their own names). The Empire is about to fall.

Actually, http://uesp.net/wiki/Lore:Knights_of_the_Nine

I don't think the KotN have any connection with the other knights. The temple knights don't make up the parts of the KotN. The KotN is just one big thing.
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Blackdrak
 
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Post » Thu Dec 30, 2010 3:01 pm

Yea, the Knights of the Nine are just the ones that follow the Divine Crusader, but it makes sense that they, and all the other Knights would unite to protect the empire
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james tait
 
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Post » Fri Dec 31, 2010 4:34 am

Name: Jovey Ri'skar

Race: Khajiit

Age: 30

Gender: Male

Birthsign: The Thief

Physical Appearance: http://www.uesp.net/wiki/File:OB-npc-Ri%27Zakar.jpg (Without Helmet: No hair)

Apparel (clothing and armor): Chain mail armor, no helmet

Weapons: Steel sword

Misc: Bottles of ale

Misc Info: Drinks alot

Psychological Profile:

Jovey is a foul mouthed drunk, having very little manners or patience with others. Being washed up and old has caused him just to be another wandering drunk Mercenaries and the only time he's friendly with others is when he's sober.

On the job he takes everything seriously. He works hard to make sure the jobs done and he puts every ounce of his effort into it. Focusing all of his energy on the battlefield.

History/Bio:

Jovey was raised in Elsywer. Born to nobles he spent most of his time playing with his fathers large weapon collection, he grew up sword fighting and showed promise and talent in fighting. As he got older he enlisted in Elsywer's military. He then slowly but surely began to rise up through the ranks as a respected solider. Proving to be a strong sword on the battlefield.

Sadly it all came to end when only about a month ago, Jovey was alone in his bed when he heard the captain storm into his tent. The captain began to yell "Where are the drugs?". Screaming at everyone of Jovey's bunk mates. Waking each one up one by one. Eventually he found a large pile of drugs under the cot of one Jovey's best friends. And the captain got ready to kick him out, but before he could Jovey ran up and claimed that he had hid the drugs there. Trying to cover for his friend. The captain then kicked Jovey out instead, leaving him on his own.

Since then Jovey has turned into a wandering drunk and as a sword for higher.
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Solène We
 
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Post » Thu Dec 30, 2010 4:03 pm

but it makes sense that they, and all the other Knights would unite to protect the empire

not really. Though charismatic people can get others to do nonsensical things.
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Add Meeh
 
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Post » Thu Dec 30, 2010 6:34 pm

No one is going to hire and pay your character's lazy drunk ass. (No flame bait or offense intended, more of a sarcastic joke)

See, people that get hired are either mass groups of mercenary army guys, people who can kill people without anyone knowing, or people who can cast magic: a lot of magic. Of course, he could work for the Khajiit. EB is getting back from vacation today.

EDIT: Yea. They'd be in different groups (referring to the knights).
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Eilidh Brian
 
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Post » Thu Dec 30, 2010 7:02 pm

Nah, I will just leave this RP. My RPing svcks, hope you′ll have a good time in this RP.
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Leilene Nessel
 
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Post » Fri Dec 31, 2010 1:10 am

To elaborate on my point about the Knights most likely not all unifying:

The various religious knightly orders are spread throughout Tamriel, not solely based in Cyrodiil. Due to this fact, the various orders would have to consider the possibility that by attempting to help the Empire, they will lose their presence in a particular province. For Example, Knights dedicated to one of the Nine Divines and based in Hammerfell would not want to defend the Empire, because they would ruin their relations with the redguards invading Cyrodiil, and would be more easily persecuted by followers of the traditional redguard pantheon. Similar mechanics apply for Skyrim and the Elves.

Also, the Knights of the Nine has a particular reason to avoid going to war. In the Order's first incarnation, it was split by the War of the Red Diamond, and this split actually lead to one of the Order's first casualties. The Order's second Incarnation, as created by the Divine Crusader, has special reason to remember this lesson. (It's especially important to note, that the new version of the order is multi-racial, with some members coming from Skyrim and Valenwood) Also, Defense of the Empire is not something relevant to its mission of Gathering and safeguarding the Arms and Armor of Pelinal Whitestrake.

Also, outside of the Order of the Dragon (whose membership are most likely the Knights of the Imperial Dragon, but this order would be incredibly small), very few secular Knightly orders would have a reason to protect the Empire.

Now, It is possible that the Divine Crusader is willing to mobilize the Knights of the Nine to protect the Empire (Such is the Crusader's position and authority), but few knightly orders would join this endeavor. Also, The Knights of the Nine consisted of only 9 people by the end of the fourth game. When considering troop numbers for the KoTN, I'd ask that we remember that they've only had ten years to grow their numbers, and they only started with 9 people and a small building out in the middle of nowhere.

Realistically, I'd say the Knights of the Nine would be lucky to have 100 men. The Empire itself, can probably count on somewhere in the 300-400 range in terms of number of Knights who've joined them.
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adame
 
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Post » Thu Dec 30, 2010 7:48 pm

Nah, I will just leave this RP. My RPing svcks, hope you′ll have a good time in this RP.


Well that svcks. how are you going to get better if you don't RP?
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Nick Swan
 
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