Long Road To Ruin (RP Sign up)

Post » Fri Dec 31, 2010 3:27 am

Yea. I see your view Ravanger.

We might play the KotN, as a small faction of 100 or so men who aid Skingrad in defending it against the invading Direnni. In that case, I will allow Dan to lead the Knights of the Nine.

Another small role would be the blades, acting as agents for the Empire. Not necessarily assassins, but spying in general.

Anyhow, Darkom is going to take Cheydinhall. So, we should have some good fun. I'll try to do my sheet soon. I've decided to leave EB out of the RP until he gets his sheet done or shows up back from vacation. When he comes back, he can make his moves and whatever.

Let's roll. Dominion is still open though.
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Pawel Platek
 
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Post » Fri Dec 31, 2010 6:53 am

Alright since we have a guy for Bravil, I'm giving the foreign forces 40,000 each. The Empire has another 20,000 from Bravil, so I'm raising the bar for the foreign forces.

And Ravanger, Oblivion gameplay is a bit off the lore standpoint. I'd give the KotN 250 men after 10 years.

Kvatch used to be a fort for the legion, but the Empire pulled back. Now it is an open fort.
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Sanctum
 
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Post » Thu Dec 30, 2010 9:17 pm

Another small role would be the blades, acting as agents for the Empire. Not necessarily assassins, but spying in general.


Where are the blades going to be operating from? At this point, Cloud ruler is behind Enemy lines. Specifically, my lines.


And Ravanger, Oblivion gameplay is a bit off the lore standpoint. I'd give the KotN 250 men after 10 years.

IN this case Wooly, there is nothing to indicate that there is any dissonance in gameplay and story. Absolutely nothing. Everything indicates the order was just 9 guys in the middle of nowhere by the end of KoTN's plot. I really don't think the order would have more then a hundred people in ten years.
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Flash
 
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Post » Fri Dec 31, 2010 7:26 am

Well that svcks. how are you going to get better if you don't RP?


Seriously, you know one of those new player RPers who write like 1-liners and nothing is comprehensable (except those not so rare times when they swear)? Thats how bad I am. You dont want one of those in the RP.

EDIT:
Okay, im not that bad... But this RP seems a tiny bit too BIG for me. I need something small first.
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Tanya Parra
 
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Post » Thu Dec 30, 2010 7:10 pm

Seriously, you know one of those new player RPers who write like 1-liners and nothing is comprehensable (except those not so rare times when they swear)? Thats how bad I am. You dont want one of those in the RP.

EDIT:
Okay, im not that bad... But this RP seems a tiny bit too BIG for me. I need something small first.


That's why you take on a small role first. You know, once, I was worse than you, far worse. I've seen you post.

Ravanger, the ones at Cloud Ruler will be monks, while the others that are active reside with the Chancellor in the Imperial City.
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Britney Lopez
 
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Post » Thu Dec 30, 2010 5:16 pm

Seriously, you know one of those new player RPers who write like 1-liners and nothing is comprehensable (except those not so rare times when they swear)? Thats how bad I am. You dont want one of those in the RP.

EDIT:
Okay, im not that bad... But this RP seems a tiny bit too BIG for me. I need something small first.


:shrug:

Nobody is holding a gun to your head to join.

I've seen worse Rp'ers.... coughcoughwoolycoughcough...

And unless you start ubering with a sudden army of 50,000 guys out of nowhere and sustaining no losses on a grand march through Cyrodiil, than nobody is gonna call you out on anything.

(He knows I kid cause I love ;) )
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MatthewJontully
 
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Post » Thu Dec 30, 2010 4:53 pm

Okay, I will make a try with this. Is it acceptable if I am Farwil Indarys?

EDIT: Wait... That wont work... Farwil will be like 30 years old by now.. Not as funny as when he was young...
I will make an easy character. Perhaps just an ordinary soldier?
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Kayla Bee
 
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Post » Thu Dec 30, 2010 5:28 pm

I feel like an old man sometimes... "Well grandson, lemme tell ye how much yer ole papa svcked..." XD

Yea, just go with some officer. Maybe he commands 100 guys or something. Go under any faction you want to.
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Josephine Gowing
 
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Post » Fri Dec 31, 2010 2:56 am

To elaborate on my point about the Knights most likely not all unifying:

The various religious knightly orders are spread throughout Tamriel, not solely based in Cyrodiil. Due to this fact, the various orders would have to consider the possibility that by attempting to help the Empire, they will lose their presence in a particular province. For Example, Knights dedicated to one of the Nine Divines and based in Hammerfell would not want to defend the Empire, because they would ruin their relations with the redguards invading Cyrodiil, and would be more easily persecuted by followers of the traditional redguard pantheon. Similar mechanics apply for Skyrim and the Elves.

Also, the Knights of the Nine has a particular reason to avoid going to war. In the Order's first incarnation, it was split by the War of the Red Diamond, and this split actually lead to one of the Order's first casualties. The Order's second Incarnation, as created by the Divine Crusader, has special reason to remember this lesson. (It's especially important to note, that the new version of the order is multi-racial, with some members coming from Skyrim and Valenwood) Also, Defense of the Empire is not something relevant to its mission of Gathering and safeguarding the Arms and Armor of Pelinal Whitestrake.

Also, outside of the Order of the Dragon (whose membership are most likely the Knights of the Imperial Dragon, but this order would be incredibly small), very few secular Knightly orders would have a reason to protect the Empire.

Now, It is possible that the Divine Crusader is willing to mobilize the Knights of the Nine to protect the Empire (Such is the Crusader's position and authority), but few knightly orders would join this endeavor. Also, The Knights of the Nine consisted of only 9 people by the end of the fourth game. When considering troop numbers for the KoTN, I'd ask that we remember that they've only had ten years to grow their numbers, and they only started with 9 people and a small building out in the middle of nowhere.

Realistically, I'd say the Knights of the Nine would be lucky to have 100 men. The Empire itself, can probably count on somewhere in the 300-400 range in terms of number of Knights who've joined them.


Well, you could argue that the gods they worship are mainly Cyrodiilic gods, even though each temple is specific too one god, they all still follow the Nine, and considering Talos (One of the Nine) was from Cyrodiil, and everyone knows about how Akatosh relates the the empire, so i can see Knights of Akatosh and Arkay joining, and it makes sense the other ones would join, mainly because of the Divine Crusader.

For your second point, about how the KotN, when you say that defending the Empire isn't revelant, which isn't true, Sir Amiel states that it's the KotN's duty to protect the Nine, and the empire.

Also, the Knights were extremely famous the first time, and everyone knew the the stories of Pelinal, the KotN, and Umaril. When the quest is finished, you can hear the Knights talking about how they want to spread their influence, and make their mark in Tamriel, so everyone knows who they are, so its reasonable to say that they succeeded.


I would like to have a large group of Knights from the different temples, uniting under the Divine Crusader, it would be pretty epic, but I'm fine with just having a small force.

P.S: I'm going to make a second character, this one is going to be a Ranger!
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scorpion972
 
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Post » Fri Dec 31, 2010 4:03 am

--------

Name: Vodus Cedus

Race: Imperial

Age: 22

Gender: Male

Birthsign: The Thief

Physical Appearance: Slim, http://www.uesp.net/wiki/File:OB-npc-Imperial_Legion_Guard.jpg, cropped hair with the "military" band.

Apparel (clothing and armor): See picture above, its plate all over the body with chainmail under. Watch out for the spike on the shield, it hurts. Under this Vodus got a green dirty shirt and some grey trousers.

Weapons: An iron longsword (not the silver on which is one the picture, do you know how hard it is to get silver swords to 20 000 soldiers? Since we are not going to fight ghosts in any bigger numbers here it is much cheaper and better to just use iron).

Misc: 10 septims, a backpack with two limps of bread and an apple, "Nine Divines, Ten Commands" and a sword sharpening stone.

Misc Info: Pro-Imperial, Pro-Empire guy.

Psychological Profile: Eager to battle but also nervous, he hasnt understood the true seriousness of the situation in his head yet. Vodus is sometimes trying to be a little tough to impress and stay respected by The Chaps (:P) and fit in as the leader of his company.

History/Bio: Vodus was born in the Imperial City to a middleclass merchant-family in the Elven Garden districts and was quickly raised to be a merchant as his father and his older brothers.But while Vodus′s brothers quickly adopted to the merchant life (Eventually moving to Anvil, setting up a small trade company there, buying imperial wares, including some which had been imported from the south, and then selling them to the squabbling High Rock factions) Vodus himself never really liked this proffesion belonging to cowards and liers more than honourable Imperial men.

Vodus had, like many other boys, always dreamed to become a soldier and fight for the empire′s honour.
When the Oblivion Invasion strikes Vodus was just a boy, unable to get a chance to fight, but 6 years later Vodus is able to join the Imperial army. As a loyal soldier and someone who believes in victory (rare, I think) Vodus rised in the ranks quickly and got a company of around 80 men under his command. He hasnt had any serious fighting experience before though and therefore he may not have been the best choice as an officer. Vodus has only been stationed in and around the Imperial Isle and therefore he is pretty lost in the rest of the province too.

In order for Vodus to stay respected to his men and not show his in-experience to The Chaps he has set up a sort of "tough" personality to his men.

Will the Imperial domination fall forever? Will the barbaric races take over Tamriel? Not if Vodus gets to decide.

------

You got time to criticise while I am asleep. Bye.
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Loane
 
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Post » Fri Dec 31, 2010 4:36 am

He is believable, and is accepted. If Webster does the Centurion system, it will be 100 instead of 120.

You just need to work on your grammar and your verb tenses. That should come along soon though.
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Damian Parsons
 
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Post » Fri Dec 31, 2010 4:04 am

Well, you could argue that the gods they worship are mainly Cyrodiilic gods, even though each temple is specific too one god, they all still follow the Nine, and considering Talos (One of the Nine) was from Cyrodiil, and everyone knows about how Akatosh relates the the empire, so i can see Knights of Akatosh and Arkay joining, and it makes sense the other ones would join, mainly because of the Divine Crusader.

The Nine is a Cyrodiilic pantheon, however, you have to remember that there are political reasons not to join in. THe Nords, Redguards, and elves all have their own pantheons, and the Nords, Redguards, and Elves are all invading Cyrodiil. The knights in question are the militant arms of Temples. For them to specifically take such a political position, they risk being chased out of the provinces and completely crippling the effort to spread the Nine divines religion. The only ones who can risk joining are the ones who are based nearly entirely in Cyrodiil. Everyone else risks massive political backlashes. It doesn't make any sense for them to risk severe losses when they won't be adversely impacted by the loss of the Septim Empire.

For your second point, about how the KotN, when you say that defending the Empire isn't revelant, which isn't true, Sir Amiel states that it's the KotN's duty to protect the Nine, and the empire.
I can't find any evidence that a nearly 300 year old ghost said the KoTN's duty was to protect the Empire. (I'm still looking, but I don't believe he says that any where)

But Still, Address every part of the Argument why don't you? You still haven't addressed the fact that the Knights of the Nine includes members from the INVADING provinces, and that the first incarnation of the order's destruction was guaranteed by members going off to the War of the Red Diamond. These are both reasons for the Knights of the Nine to stay out of the war.

Also, the Knights were extremely famous the first time, and everyone knew the the stories of Pelinal, the KotN, and Umaril. When the quest is finished, you can hear the Knights talking about how they want to spread their influence, and make their mark in Tamriel, so everyone knows who they are, so its reasonable to say that they succeeded.

It's been nearly 300 years since the first Knights of the Nine, they were practically forgotten by the time of the Divine Crusader. Secondly, you base the conclusion that everyone knows who they are based off, what? That they want to spread their influence and make their mark? That's not evidence of anything except intention. Third, it has only been ten years and they started off with 9 PEOPLE and a small building in the middle of nowhere. They'd have to build new buildings if they wanted to house recruits.

Based on the lore, I see no reason for all the religious Knightly orders to unite.

I still think that:

The Knights of the Nine themselves would be lucky to have, at most, 100 men.

At most, I think the Empire can count on just over 300 knights coming to it's aid. (This figure includes the Knights of the Nine)
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Far'ed K.G.h.m
 
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Post » Thu Dec 30, 2010 5:37 pm

At most, I think the Empire can count on just over 300 knights coming to it's aid. (This figure includes the Knights of the Nine)

That would be just Templars. There are, of course, knights in the service of the counts, free-knights, Knights of the White Stallion (f they still exist).

And I just want to address, right now, what a Sunbird is. It is not a ship. It is a person, pretty much the same as the Mananauts. And I intend to have the Aldmeri Dominion like that.
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Tyler F
 
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Post » Fri Dec 31, 2010 6:03 am

That would be just Templars. There are, of course, knights in the service of the counts, free-knights, Knights of the White Stallion (f they still exist).

And I just want to address, right now, what a Sunbird is. It is not a ship. It is a person, pretty much the same as the Mananauts. And I intend to have the Aldmeri Dominion like that.

Secular Knights have even less reason to assist though unless their allied with Bravil or the Imperial City. Many of the Secular orders we know to exist are servants of particular Sovereigns. The Knights of the White Stallion most likely don't exist, what with Leyawiin being under control of kitties and all. Now, any secular knights in Bravil and Imperial City would probably join in the fight (in service of their respective rulers), and free-knights are a royal up in the air. The equivalent of mercs in plate.

But yes, you are right, that is just the templars.
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Ladymorphine
 
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Post » Thu Dec 30, 2010 11:10 pm

I agree, the Knight Orders who are loyal to the Empire are few, but then you must also take into account the fact the even though the temple's wouldn't send Knights officially, you can hypothesize that the Knights of Imperial descent would go to Cyrodiil and pledge themselves to the empire, and to the Divine Crusader
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Gemma Woods Illustration
 
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Post » Fri Dec 31, 2010 5:49 am

snip


You're going to be a lawyer, I bet.

~~~

The Nine will probably back up the Empire AGAINST the Elves, but we'll see honestly. Do you think we should have them, Ravanger?

As far as the other knightly orders that are legitimate and have not been discussed, this is what has become of them:

Knights of the Thorn are loyal to the Count of Cheydinhall, and are NOT participating in the war. Same goes to Bruma knights, Knights of the Oak (Chorrol), and the Anvil knights. Skingrad and Bravil will each have their own knightly orders in their nobility assist them in defense.

As for the White Stallion, Leyawin is now Elsweyr territory. They likely do exist, but since the Imperial count there has lost much of his power (he is a figurehead to keep the Imperials happy), so have the Knights of the White Stallion.
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NO suckers In Here
 
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Post » Fri Dec 31, 2010 12:28 am

You're going to be a lawyer, I bet.

~~~

How'd you know? That's my intended career.

As far as the Nine, the Nine Divines, like all Aedra, really don't interfere all that much in the affairs of men, beast, and mer. I'd say that the gods aren't going to be helping anybody.

edit: @dan2277: deserters heading back to Cyrodiil to fight would be negligible numerically. And why would they pledge service to the Divine Crusader? There is the equal possibility they'd pledge their service to either the rulers of Skingrad, Bravil, or the Imperial City.
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Sherry Speakman
 
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Post » Thu Dec 30, 2010 11:13 pm

As far as the Nine, the Nine Divines, like all Aedra, really don't interfere all that much in the affairs of men, beast, and mer. I'd say that the gods aren't going to be helping anybody.

At least not anymore. They kinda stopped that after the Dawn and Merethic Eras.

And as for the Divine Crusader: They totally pussified Pelinal. He used to be ALL about slaughtering elves; men, woman, and children, all of them. Man, we need some Sword Theory in here.
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Daramis McGee
 
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Post » Thu Dec 30, 2010 5:19 pm

At least not anymore. They kinda stopped that after the Dawn and Merethic Eras.

Yeah, and Tamriel suffered a major reduction in its special effects budget.
Edit: and yes, BURN THE ELVES! SLAUGHTER THEM ALL. The Divine Crusader should be about purging that evil stain (elves) from the face of Tamriel.
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Charlotte X
 
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Post » Thu Dec 30, 2010 10:46 pm

Deal is, what a lot of people don't know about this RP is...

It doesn't matter if I am the damn Divine Crusader with all of my enchanted armor, or if I am your grandmother in iron plate armor.

If I run over you with a 1,500 pound warhorse, and lance your face, you are DEAD! Let me repeat that:

DEAD!

There are no hitpoints in RP's. I don't care if you are the Nerevaraine, or my grandmother. You are human, elf, beast either way, and you are mortal. You have just as much of a chance of being killed too, especially if you make stupid decisions.
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JD FROM HELL
 
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Post » Fri Dec 31, 2010 6:48 am

Deal is, what a lot of people don't know about this RP is...

It doesn't matter if I am the damn Divine Crusader with all of my enchanted armor, or if I am your grandmother in iron plate armor.

If I run over you with a 1,500 pound warhorse, and lance your face, you are DEAD! Let me repeat that:

DEAD!

There are no hitpoints in RP's. I don't care if you are the Nerevaraine, or my grandmother. You are human, elf, beast either way, and you are mortal. You have just as much of a chance of being killed too, especially if you make stupid decisions.

I think few people would dispute that. In all honesty, though, killing one of the heroes would miss you out on a heavy randsome.

And these are champions were talkin' 'bout here. What if they're armored head-to-toe in ebony armor, enchanted with an insane shield spell, and use a spear, also enchanted, that catches things on fire?

See, I avoided that with my character. I don't plan to do a ton of fightin' with him anyway.
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Amiee Kent
 
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Post » Fri Dec 31, 2010 12:13 am

Alright, Verlox, after a two-hour long arguement over MSN, I agreed to split the Altmer army with you, on the condition that I'd be Emperor of the Isles and your direct superior in the war in Cyrodil.
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Sammygirl
 
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Post » Fri Dec 31, 2010 3:31 am

Alright, Verlox, after a two-hour long arguement over MSN, I agreed to split the Altmer army with you, on the condition that I'd be Emperor of the Isles and your direct superior in the war in Cyrodil.

I was only gonna take it since you weren't available to do so. If you are, then I see no point in my taking the Aldmeri Dominion.
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Roberta Obrien
 
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Post » Thu Dec 30, 2010 11:27 pm

I think few people would dispute that. In all honesty, though, killing one of the heroes would miss you out on a heavy randsome.

And these are champions were talkin' 'bout here. What if they're armored head-to-toe in ebony armor, enchanted with an insane shield spell, and use a spear, also enchanted, that catches things on fire?

See, I avoided that with my character. I don't plan to do a ton of fightin' with him anyway.


See, I think that, yes you're a champion, so yes, your skills and equipment are gonna be pretty leet and yes you probably have a higher tolerance to pain, fear, ect. However, if you catch an arrow in the neck you are gonna die as quickly as any other regular person because, frankly, arrows don't care if you're the Champion of cyrodiil or the Eternal Champion or whoever. You are gonna bleed out either way. It's the skills that keep you alive and away from enemy weapons but some things like arrows or a thousand horses trampling their way towards your sorry ass are gonna be bad for you regardless of who you are.
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Vicki Blondie
 
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Post » Thu Dec 30, 2010 7:53 pm

He is believable, and is accepted. If Webster does the Centurion system, it will be 100 instead of 120.

You just need to work on your grammar and your verb tenses. That should come along soon though.


Wooly, you might want to let Webster know that if he is copying his systems off the Roman Centurions; they only commanded 83 men not 100. 100 is a misconception.
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Saul C
 
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