» Tue May 17, 2011 5:17 am
I chose DF, but here's my breakdown of the 3:
Oblivion-Worst of all. At level one, are you really going to be a better protector of the emporer than his blades? Felt very phony to me. If it had just been some rats/goblins and you came to know of the assassins later, it would have been much better. Also, you came out and bam, you're in the IC. I thought seeing the IC from a distance and had your anticipation build as you approached would have been a much better A-HA moment. Some of the tutorial was too simple, but I did like the mini games to intro you and some of the attention to detail, like the prisoner who starts off in the cell across from you.
MW-Very close to DF for me. The cut scene was very well done and when you come out of the ship, the water is that home run moment where you get real excited for what is yet to come. I think everyone remembers the first time they saw that water. While Seyda Neen wasn't a dungeon, I always thought it took the place of a dungeon. Plenty of small crabs etc to practice skills on. A little too much high end loot, between the warehouse, tree stumps and the shack. I thought the tradehouse could have been done better, along with a couple more quest givers. The cursed Ring quest was a waste. However, the tax collector and the ring quest were both done quite well and for a starter area, really got you into the game. Like a said, very close 2nd to DF.
DF-Decent cut scene, followed by a short dungeon crawl. What stood out for me was that you weren't in this comfortable little setting where nothng could hurt you. You end up all alone and with the music pulsing, you had a very real sense of isolation. There were a few spots where you could really get hammered. The first NPC, skeleton, skeleton/NPC at the end, plus the room with the rat/bat/imp. I thought the archer, behind the tables also threw something at you that you weren't expecting and you had to figure out a way to get to the archer, before they made you a pin cushion. Lastly, I liked the fact that I could just get into the game, wtihout having to worry about the MQ yet. I had some anticipation for things to come, even when I left. You got some decent starting gear and some gold along with some experience. This was my favorite, but I think you could make a case for MW as well. Oblivion's was a distant 3rd.