Longbows & Shortbows

Post » Thu Jun 17, 2010 12:41 pm

It's already been confirmed that archery has been changed a bit. Longer draw times and more damage dealt per an arrow
but what would you like to see bow wise. Personally I like there to be the standard longbow for hunting,fighting outdoors,and
for taking down dragons of course. But I think a shortbow would also be nice. Faster draw times and maybe slightly less damage
for all those close quarter Skirmishes. Do you see it happening for will we just continue having the standard bow?
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candice keenan
 
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Post » Thu Jun 17, 2010 4:58 pm

I don't see it happening, but I would welcome it.
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koumba
 
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Post » Thu Jun 17, 2010 1:56 pm

Honestly I would like a crossbow with alot of damage and a long reload time where you have to stand still. This would allow for something along the lines of a one hit weapon for weaker enemies that could help you out by being a hard first punch in big battles. Also I would enjoy maybe a single shot blackpowder pistol. I know that a pistol has no place in TES, but it would be fun to duel wield two of them and walk into a room taking out two enemies in a cloud of smoke then drawing your blade to dispatch the rest.
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Penny Flame
 
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Post » Thu Jun 17, 2010 11:22 am

Well since Archery replace Marksman as more defined description, then there can be bows types since using only bows make archery already to generics with only one type of bows,
short bows are long swords in archery while long bows more like great swords there is can be some kind o difference between them in game not only in parameters but in perks also.

But I hope on throwing weapons return.
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Campbell
 
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Post » Fri Jun 18, 2010 1:27 am

I welcome the idea of bow diversity, especially if the claims of 'on crossbows were confirmed' are true. I would also like to see throwing weapons implemented in some capacity, but in all honesty I'm not expecting anything other than one type of bow that scales depending on the material used to make it *shrug*
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Keeley Stevens
 
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Post » Thu Jun 17, 2010 1:59 pm

Why not, theres multiple types of blunt & bladed weapons and even staffs why not bows?
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Nicole Kraus
 
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Post » Fri Jun 18, 2010 2:26 am

But I hope on throwing weapons return.


That makes two of us.
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Marnesia Steele
 
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Post » Thu Jun 17, 2010 8:37 pm

Long and shortbows would be a nice addition, with maybe use from horseback for short bows. Damage should scale with the type of arrow used and range should scale with the bow used.

would love throwing weapons to return and to actually be useful for once. So more like throwing axes and spears rather than the shurikens in MW. And of course a thrown axe or spear should do massive damage (much more than a bow) but be short ranged and obviously have limited ammunition (say 2-3 spears can be carried at most and about 10 throwing axes).

damage and range scales with marksmanship skill/perks (representing both skill and strength required) and spears would do more damage than axes.

if neither of these are in then marksman would be quite bland i think. Short/Long bows should be easily to mod in but throwing stuff would be almost impossible i think.
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Jessica Phoenix
 
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Post » Thu Jun 17, 2010 12:42 pm

Don't think it will happen but it's still a good idea.

Aesthetically speaking, I wish there will be the classic styles and some exotic ones like there was in oblivion but with much more diversity and classic style will be powerful too not just the exotic ones. In oblivion, the best looking bows were the weakest in my opinion
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Gemma Archer
 
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Post » Fri Jun 18, 2010 3:08 am

Throwing weapons sounds too much like MW2 and would in my opinion would take too much time to master with a system where you hit where you look.
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Stat Wrecker
 
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Post » Thu Jun 17, 2010 1:26 pm

Long and shortbows would be a nice addition, with maybe use from horseback for short bows. Damage should scale with the type of arrow used and range should scale with the bow used.

would love throwing weapons to return and to actually be useful for once. So more like throwing axes and spears rather than the shurikens in MW. And of course a thrown axe or spear should do massive damage (much more than a bow) but be short ranged and obviously have limited ammunition (say 2-3 spears can be carried at most and about 10 throwing axes).

damage and range scales with marksmanship skill/perks (representing both skill and strength required) and spears would do more damage than axes.

if neither of these are in then marksman would be quite bland i think. Short/Long bows should be easily to mod in but throwing stuff would be almost impossible i think.


There's an Oblivion mod called "Throw Any Weapon" and was updated to be able to throw anything. Apples, daggers, claymores, bows, etc. I'm sure it is quite possible.
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Nauty
 
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Post » Thu Jun 17, 2010 12:42 pm

It's already been confirmed that archery has been changed a bit. Longer draw times and more damage dealt per an arrow
but what would you like to see bow wise. Personally I like there to be the standard longbow for hunting,fighting outdoors,and
for taking down dragons of course. But I think a shortbow would also be nice. Faster draw times and maybe slightly less damage
for all those close quarter Skirmishes. Do you see it happening for will we just continue having the standard bow?


I definitely like the idea about including more bow types. The more the merrier :)

But why would a shortbow be faster to draw than a longbow?
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Code Affinity
 
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Post » Fri Jun 18, 2010 12:26 am

Throwing weapons sounds too much like MW2 and would in my opinion would take too much time to master with a system where you hit where you look.


They were in Morrowind. =/

I think they would definitely have a place in Skyrim. Nothing says "Nord" like a burly warrior throwing axes at skulls.

I like the idea of bow diversity, too.
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Terry
 
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Post » Thu Jun 17, 2010 11:06 pm

But why would a shortbow be faster to draw than a longbow?


Typically the draw strength of a longbow is substantially higher than a shortbow and would require more effort to use. It would be slower to draw, though not insanely so (unless you are not strong enough to use it).


Also, keep in mind that the standard bows in the TES games aren't longbows, they are average sized self bows. A longbow would be nearly the height of a person. That being said, I would love to see both (and crossbows as someone mentioned).
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StunnaLiike FiiFii
 
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Post » Fri Jun 18, 2010 12:54 am

Typically the draw strength of a longbow is substantially higher than a shortbow and would require more effort to use. It would be slower to draw, though not insanely so (unless you are not strong enough to use it).


Also, keep in mind that the standard bows in the TES games aren't longbows, they are average sized self bows. A longbow would be nearly the height of a person. That being said, I would love to see both (and crossbows as someone mentioned).


Draw weight doesn't depend on the size of the bow. The bowyer decides the draw weight when he makes the bow, and it doesn't matter whether it's a shortbow or a longbow. But the longbow is usually smoother to draw than the shortbow, because the bow limbs bend more on a shortbow, which can cause staggering. Also I know people who shoot with 100 Ib longbows, and they don't draw any slower than people shooting lighter shortbows (although they get fatigued more quickly).
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Nathan Maughan
 
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Post » Thu Jun 17, 2010 8:54 pm

Draw weight doesn't depend on the size of the bow. The bowyer decides the draw weight when he makes the bow, and it doesn't matter whether it's a shortbow or a longbow. But the longbow is usually smoother to draw than the shortbow, because the bow limbs bend more on a shortbow, which can cause staggering. Also I know people who shoot with 100 Ib longbows, and they don't draw any slower than people shooting lighter shortbows (although they get fatigued more quickly).



100 lb? We should be seeing longbows that are closer to 200 lb. And what about composite bows while we're at it. Just to add more variety, unless most of the shortbows are composite.
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Bek Rideout
 
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Post » Fri Jun 18, 2010 3:18 am

That makes two of us.

Make that three. I honestly can't believe that they took all the variety out of marksman weapons. I'll be quite disappointed if they did it again.
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Francesca
 
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Post » Thu Jun 17, 2010 6:34 pm

100 lb? We should be seeing longbows that are closer to 200 lb. And what about composite bows while we're at it. Just to add more variety, unless most of the shortbows are composite.


Only the strongest of men would be able to effectively use a 200 Ib bow in combat. 200 Ib is better suited for standing at long range and shooting volleys of arrows against a massive army rather than in the kind of fast and dynamic combat situation we would see in Skyrim.

I agree on composite bows though, would love to see some exotic horn bows for example. :)
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Suzie Dalziel
 
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Post » Fri Jun 18, 2010 3:31 am

Only the strongest of men would be able to effectively use a 200 Ib bow in combat. 200 Ib is better suited for standing at long range and shooting volleys of arrows against a massive army rather than in the kind of fast and dynamic combat situation we would see in Skyrim.

I agree on composite bows though, would love to see some exotic horn bows for example. :)


True enough.

Yeah, maybe Akavir bows should be composite considering they usually have an asian style. Would be good to see other thrown weapons too, like daggers, stars, darts etc. Gives stealth characters a few more options.
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Tha King o Geekz
 
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Post » Fri Jun 18, 2010 4:36 am

Throwing weapons sounds too much like MW2 and would in my opinion would take too much time to master with a system where you hit where you look.


:facepalm:



You aren't serious are you...?

Have you never played any ES game before? Throwing weapons were quite prevalent in Morrowind.

I have no idea why you are trying to make a call of duty connection here.
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louise fortin
 
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Post » Thu Jun 17, 2010 9:23 pm

I think it could happen. If the one handed skill allows us to use blades, axes and maces it would not be fair if archery only had longbows right? If not, longbows will have to be much more developped and complex than in Oblivion (and it seems to be)
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Arnold Wet
 
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Post » Thu Jun 17, 2010 1:33 pm

True enough.

Yeah, maybe Akavir bows should be composite considering they usually have an asian style. Would be good to see other thrown weapons too, like daggers, stars, darts etc. Gives stealth characters a few more options.


Don't forget throwing axes and javelins, to give the slaughtering berserker characters more options as well :P
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R.I.P
 
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Post » Thu Jun 17, 2010 9:19 pm

Draw weight doesn't depend on the size of the bow. The bowyer decides the draw weight when he makes the bow, and it doesn't matter whether it's a shortbow or a longbow. But the longbow is usually smoother to draw than the shortbow, because the bow limbs bend more on a shortbow, which can cause staggering. Also I know people who shoot with 100 Ib longbows, and they don't draw any slower than people shooting lighter shortbows (although they get fatigued more quickly).



This.

Short bows are made for hunting because they are easier to handle and attracts less attention, but the draw strength can be way higher than a long bow. It all depends on the bowyer and which purpose the bow was made for. As far as I'm concerned it would be nice with some variety in bows, but it shouldn't affect the stats. Only material and quality of craftmanship should. And different types of arrows perhaps, although most all arrows would probably be broad heads as you want to kill what you shoot at in this world.

A variety in bow sizes and draw strength would also prompt a need for different arrow lengths and shaft types IRL, but that would be too complicated for a game.
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Georgine Lee
 
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Post » Thu Jun 17, 2010 7:09 pm

This.

Short bows are made for hunting because they are easier to handle and attracts less attention, but the draw strength can be way higher than a long bow. It all depends on the bowyer and which purpose the bow was made for. As far as I'm concerned it would be nice with some variety in bows, but it shouldn't affect the stats. Only material and quality of craftmanship should. And different types of arrows perhaps, although most all arrows would probably be broad heads as you want to kill what you shoot at in this world.

A variety in bow sizes and draw strength would also prompt a need for different arrow lengths and shaft types IRL, but that would be too complicated for a game.


It would be cool to see some arrows designed for armor piercing as well, which would obviously be more effective against armored opponents. Lots of possibilities with arrow types :)
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Justin
 
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