- Hard-points/Scabbards: There is one thing that I have wanted in pretty much every rpg where I have taken the trouble to collect every unique weapon relevant to my play style and usually the rest of them that aren't. I want the ability to 'wear' multiple weapons. They would basically be hard-points you assign to the quick-select buttons, since I believe most players would carry multiple weapons/gear to meet every challenge and situation I would like to be able to physically represent this on my character. Example of what I want: take mental picture of character described in point one. My character uses a mixture swords, magic, potions, and occasionally a bow... jack of all trades. Now that you have a picture of my character, add a leather quiver and a bow slung across the shoulders, a leather strap and scabbard for my primary sword, a belt sheath with a short-sword, maybe another for a dagger. Since I use magic and potions and would generally keep a few useful ones on quick-select there is a strap of heath potions on my belt, to represent a potent fire-spell there is a satchel of scrolls or a pouch for a reagent. This adds a touch of realism, and in my opinion at least - it would just be awesome to have a god-like warrior character resplendent in full plate and positively strapped with swords and gear, or in the case of my 'jack of all trades' an accurate yet badass looking representation of a character I'm sure I will be putting somewhere upwards of 70 hours into. And to come back to my first line on this point, when I put so many hours into exploring a world and finding all the unique items, I would like to have a reason to use more than one of them. As such, they should be accordingly badass and badass looking, and then to be able to physically represent more than one on your character just seems like the next logical step. In addition to this would be the ability to pick and choose what goes on which hard-point/where they are on your body - example: do I want my dagger on my belt or in a boot sheath or maybe on a strap between my shoulders. Example of awesomeness two: an assassin character in a full body black leather suit and mask, absolutely strapped with 6 daggers, a short sword, and a string of poison vials. Its a simple addition that adds a level of customization and class representation to your character, try not to look like a badass with this.
-Tabards/Banners/Heraldry/Cloaks/Tattoos: Now that you got a set of armor that looks awesome and you're strapped with weaponry and gear, how about some representation for those factions and guild memberships you've worked so hard to attain. Simple heraldry does the trick nicely. From the plain rank badge or arm strap, to the tabard and cloak, to hell why not... a banner pole mounted in a back harness, why not represent your allegiances and ranks? Why not tattoo your rank of fighters guild Guardian, a suitably awesome symbol on your forearm which you choose to leave uncovered for just that purpose.
- Customization: Now take the extra step and make it your own... and option to make your own heraldry, and some customization to the little things - for example: dyes, gilding, design patterns for armor/weapons, custom tabards and cloaks... Example of awesomeness three: an arch-mage with sweet robes and cloak/coat, maybe an awesome hat, staff tied across back, satchel of scrolls, belts of pouches for reagents and potions, some of which glow with barely contained power, glyphs float in the air around you, a silver dagger hangs from a chain around your neck, your enchanted clothing shimmers with power, a guild symbol embossed on your cloak declares your allegiance... Now go kill something.