S 3
P 5
E 6
C 4
I 9
A 5
L 8
Guns, Sneak, Speech
Wild Wasteland (definitely)
Good Natured/Skilled/something else?
2 Intense Training-IN
4 Comprehension
6 Shotgun Surgeon
8 Intense Training-ST
10 Finesse
12 Silent Running
14 Hand Loader
16 Better Crits, Weapon Handling
18 Better Crits, Weapon Handling
20 Pack Rat, Strong Back
22 Jury Rigging
24 Intense Training-EN, And Stay Back
26 Intense Training-EN
28 Rad Absorption
30 Strong Back, Pack Rat
I'm not treating CH as a dump stat. With mentats, I figure I can handle some of the charisma checks. The IT for EN is for implants later, the IT for ST is for earlier access to the hunting shotgun and 10mm pistol. I feel like it's kind of a waste, though. I know there's more than enough skill points since I'll get to Level 50, but I don't want to fall short earlier in the game, hence maxing out Int sooner, and having the comp for the mags. Early on, I figure I'll focus on rounding out Sci, and Locks at 30, then Guns, Sneak, and Repair to the necessary levels for the perks. Then Science, Locks and Speech. Something like this:
1 Sci25-1, Loc25-9, Gun35-4
2 Gun40-5, Sne35-4, Loc30-5
3 Rep30-6, Sci30-5, Spe15-1, Gun43-3
4 Gun45-2, Rep35-5, Sne40-5, Spe18-3
5 Sne45-5, Rep40-5, Spe20-2, Bar17-3
6 Sne50-5, Rep45-5, Spe25-5
7 Rep50-5, Spe30-5, Loc35-5
8 Rep55-5, Spe35-5, Loc40-5
9 Rep60-5, Spe40-5, Loc45-5
10 Rep65-5, Spe45-5, Loc50-5
11 Rep70-5, Spe50-5, Loc55-5
12 Spe55-5, Sci35-5, Gun50-5
13 Spe60-5, Sci40-5, Gun55-5
14 Spe65-5, Sci45-5, Gun60-5
15 Spe70-5, Sci50-5, Gun65-5
16 Spe75-5, Sci55-5, Gun70-5
I know I should be putting something into Survival since it's hardcoe, I figure whatever I get from books, I'll take from what I'm planning to boost above and dump into Survival.
Anyway, this is the plan I have so far, but I'm open to suggestions. Any tips?