I am working on some projects for Oblivion and I am wondering if there is any open source code out there for handling Oblivion master files (esm), patch files (esp) or save game files (ess)?
So far all I can find is a few bits and pieces in the Wyre Bash source code but that's in Python and I cant program in Python to save my life
If there is no code out there, I will have to go ahead and write my own based on the excellent resources on the wiki but I dont want to reinvent the wheel if I dont have to