I know that it was cool with them for mods to be added. I also have vague memories of some discussion with a specific modder about it being OK for that modder to continue the TC. (Can't recall the name.) Though of course if any other modder(s) wanted to do it they would have to get permission. Unfortunatley they don't seem to answer the email that Proudfoot had up on his site.
I did post way back when talking about my fantasy / kids huge mods that I got the OK to use the DB mod they initially released for Morrowind. Still will too. I can keep the continent basically as it is, just use my own quests instead of theirs. Also add different faerie areas to it. Been getting my resources organized the last few days on just this project.
Thanks for the answer, that sounds really cool. So if I get it right, you're going to finish landscaping the mod and you are going to remove all the original quests from the esm? And then you'll be adding your own storyilne? What I mean is, since you say it's ok for mods to be added, it would be much better to make mods for your own version of the TC, wouldnt it? As much as I like the alpha, it is, after all, an alpha. So my question is, are you going to release a "final" version of the esm which we will be able to create mods for? That would really, really rock! I would love to see a wip thread about this revival of DB, I'd really like to know more about it
Krovosos: DB is a TC created by Lady Eternity and Proudfoot. I don't really remember the storyline, but since it's not finished and it's going to be replaced by RWTS' quests (if I get it right), it's not really important. What you really need to know, though, is that these two modders, being talented modelers, created a bunch of meshes and textures specifically for this tc, which makes it really unique looking; as I said, the pirate island is just amazing. DB is one of the mods that really made me want to mod for morrowind.