Hello everybody and thanks very much for your feedback. Sorry to answer only now but I could not access the internet for a while... here you have some replies, I hope everybody will find an answer below.
Hi the link for your armageddon mod sent me here. I am trying your mod but have run into a complication. The first quest for Sir Caius's misplaced key, looked all around and the stable but can't find it. movetoqt does not do anything either. Is the key inside or outside somewhere.
perplexed
I have been asked this more than just once so I will add the solution to this part of the quest in my "tricks and tips" section of the readme file. As already suggested the key can be found under a book in Caius' room.
Great job on Armageddon.

Though 2 problems. #1 sir Caius was still in his room when he was "gone". #2 I couldn't enter the cave to get
thing to kill the boss. (I forgot his name) Still great job!
Yes... Sir Caius sometimes remains in his room but I could not figure out why... his scripts doesn't always work and I wonder if this is related to a conflict with a script from another mod. I will try to figure this out but if somebody knows the solution is welcome to post it.
As for the cave... you probably tried to enter the wrong way. There are two doors to get into that cave, but one is blocked by boulders (didn't you notice them fall when you approach that entrance?). So you just have to look for the other entrance on the opposite side of the hill.
I'm having a problem with the secoond quest. every time i go into the temples crypts or whatever the rats arent there. i cant complete the quest if there are no rats there for me to kill. please HELP!!!
this is strange.... I have never experienced this problem. The rats should be there, are you sure to have the latest Oblivion patch installed?
I will see to figure out what the problem might be.
Great looking mods. One question about the armor mods. Are they overpowered at all? That is what i'm afraid of when i download armor mods. I don't want armor that is going to make me unbeatable. Thanks.
The armors are not overpowered, they are just slightly superior to daedric armor (just a couple of points above). They will not make you unbeatable at all, do not worry about that, e.g., once I have been killed by two ogres at level 40 even if I was wearing my Templar armor.
I identified a small landscape conflict in Armageddon Lancillotto:
Sonia's house in Leyawiin overlaps with a burned down shop called "Scribe Services", which is a location part added by another quest mod.
Funny thing is I cannot recall which mod added this shop in my game :rolleyes: , it should be either "Tears of the Fiend" by Simyaz or "Gates to Aesgaard" by Priest.
Anyway, I had to disable the house (kept just the door activator) cause otherwise, access to the shop is not possible, two buildings are on top of each other.
Would it be too much asking you to remove the house to the opposite side (180 degrees) of that space?
thank you Arilita and Shikishima, it's getting more and more difficult to recall as mod numbers grow
any chance for a fix Lancillotto?
I will move Sonia's house.