Looks like my Spriggans are messed up

Post » Wed Dec 14, 2011 4:02 am

Having gotten back into Oblivion again and finally having some fun before Skyrim takes over, I've encountered a rather strange and somewhat major issue.

It seems that all the vanilla Spriggans are completely messed up, being either purple or invisible, as shown http://img17.imageshack.us/img17/2531/bugnwn.png.

I have no idea how this happened as they were always fine before, though installing David Brasher's http://www.tesnexus.com/downloads/file.php?id=35752 mod might have something to do with it. However, removing all the files it replaces does nothing to fix it, and my Spriggans just end up completely invisible.
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Victor Oropeza
 
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Post » Wed Dec 14, 2011 3:39 pm

It might help if you post your load order, preferably via Wrye Bash. Also, if you have made any other modifications to any aspect of Oblivion (e.g., the ini), it might help to list such changes, just in case.
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Anne marie
 
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Post » Wed Dec 14, 2011 8:25 am

It might help if you post your load order, preferably via Wrye Bash. Also, if you have made any other modifications to any aspect of Oblivion (e.g., the ini), it might help to list such changes, just in case.


Not sure how this might help since I tested this using the CS and nothing else loaded but the Oblivion esm; Spriggans are still messed up. Also, all other creatures appear completely fine, including mod added retextured Spriggans.

But sure

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Adam Porter
 
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Post » Wed Dec 14, 2011 5:38 pm

"Prettier Spriggans" apparently supplies both meshes and textures, so I'd assume the textures are new and the meshes are replacements. The "retextured spriggans" added by other mods would use the original mesh, and not be affected by the presence/absence of that mod.

Your symptoms appear to be consistent with removing the new textures and leaving the meshes (probably single mesh plus tweaked animations).
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ILy- Forver
 
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Post » Wed Dec 14, 2011 9:08 am

Removing the meshes and textures just leaves me with a floating purple mess.
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X(S.a.R.a.H)X
 
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Post » Wed Dec 14, 2011 11:48 am

bumping
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Charity Hughes
 
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Post » Wed Dec 14, 2011 4:07 pm

You could try extracting the vanilla meshes and textures from the .bsa. If that doesn't help then there's something else affecting them. Perhaps Refscope or FormID finder could help give a clue to what it is.
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jenny goodwin
 
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Post » Wed Dec 14, 2011 1:27 pm

Thanks, it worked!
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kat no x
 
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