That doesn't make it any more "epic".
Tedious damage sponges and necessary grinding instead of organic character growth do not an epic make.
That doesn't make it any more "epic".
Tedious damage sponges and necessary grinding instead of organic character growth do not an epic make.
1 Character, Level 55 and still going strong Sir.
It just gets better and better.
Just bought my land in the Pale and am throwing up Heljarchen Hall.
Mrs Dragonborn is delighted.
Which means technically 'it's on' for tonight as Lydia is looking after the kids.
All my characters naturally finish the game at about level 40 -45 at which point I retire them. If I were to go above that it would be through using skills that were not relevant to the character, which to my mind then just becomes a "jack of all trades" play style and holds no interest for me.
Setting goals for your character to achieve is a good way to stop losing interest, as by all likelihood they will be wrapped wit they're goals by around level 30. Unless your doing more than two guilds etc...
The only character i have gotten to just over level 50, or indeed anywhere near level 50 was a mage. Maxed out nearly all the magic schools.
OP, I agree with you quite a bit, that seems the case with a lot of video games these days and found that out pretty quickly after a couple of warrior characters on Adept and Expert difficulty in my first time play of TES games in vanilla format, atm I'm finding it quite challenging on Master though, If your getting bored, just up the difficulty. So far my 1H - sword only warrior/mage character is really challenged on Master difficulty. It does make it more psychologically rewarding though once you do level up on this difficulty level, especially with no followers.. try playing with out spamming poitons etc... use your imagination..
Dead is dead. Once your character dies that's it, game over.
http://www.gamesas.com/topic/1471401-the-skyrim-dead-is-dead-thread-xiii/
So its like a character cemetery. I fail to see the purpose of this.
For me the end levels are what is most fun anymore. That is when all the tough enemies show up (and I don't mind damage sponges) plus pretty much all enemy types are present by then.
I realize that everybody plays differently and enjoys different things, but I'm playing my first character (I started playing in June 2013), I have about 500 hours in her, she's just about to hit level 49, and I still have so many things left to do with her (including most of Dawnguard and all of Dragonborn) that I can't imagine stopping any time soon. Maybe it's because she's my first character, or maybe it's because I'm such an intense role-player (to me, playing Skyrim is 110% about the RP). I do have my next character sketched out, but I don't plan on starting him until sometime well into 2014.
It *is* about lvl 50, isn't it? My character's also having some trouble finding things to do (lvl 52). She's just knocking about at the moment, chatting with people, wandering around the Reach, and then around the North Coast. Master difficulty only helped a little (actually the mod "High Level Enemies" helped a lot more than Master). I'm sure there are still minor things she hasn't done, I might work on revisiting whole regions and looking for things I might have missed.