Loot based on class?

Post » Sat Mar 15, 2014 9:06 am

Are loot drops and quest rewards based on your class?

I've been playing a Sword and shield, heavy armored sorcerer and have got 80% of drops as light armor or staffs. I had 8 staffs at level 6, but no new one handed weapons.

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Claire Lynham
 
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Post » Sat Mar 15, 2014 4:27 am

No, there is no class tailored loot. Would be pretty difficult too considering all classes are capable of using all weapons, so the game wouldn't really know what you need.

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Julie Ann
 
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Post » Sat Mar 15, 2014 5:08 pm

Hmm, I was mostly farming the same area.

Are certain enemies more likely to drop certain types of weapons then?

For example, killing a mage is more likely to drop a staff than a mace.

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Lil'.KiiDD
 
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Post » Sat Mar 15, 2014 1:40 pm

No. The type of mob has no influence on the type of weapon or armor it drops.

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Chris Ellis
 
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Post » Sat Mar 15, 2014 12:15 pm

That's the nature of a random number generator, it can have long streaks of one thing or type of thing before ending and evening out over time. At the end of a sufficient period of time, you should have enough of the weapon types that you want.
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Sharra Llenos
 
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Post » Sat Mar 15, 2014 4:41 am

Well i must be very unlucky then. Thanks dudes.

Edit: inserted an "s"

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Jessie Rae Brouillette
 
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Post » Sat Mar 15, 2014 6:44 pm

Loot must be totally random because I looted a two handed great sword from a mudcrab on my Breton Sorc not long ago. How it managed to hold onto it so I could loot it is anyone's guess.

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Kayla Bee
 
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Post » Sat Mar 15, 2014 5:09 am

I would think it's random as although you may be one class you can equip any weapon so having class limited loot would take away from the custom player builds

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Keeley Stevens
 
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